Ludum Dare 24
August 24th-27th 2012 :: Theme: Evolution
Flitter-Flatter - aeveis - 48 Hour Compo Entry
EDIT: My web link will be my link for edits I make after the 48-hour compo. So you can still play the original at the windows link... but the "more fun" version is at the web link.
-More balanced gameplay (less grinding)
--upgrades are cheaper and don't multiply with lvls
--now only need all gems before going to boss (before you need max upgrades)
--you can see what lvl of evolution you're at
-replayable with previous upgrades
-If you really need to ] to add Fleurs
Other: frutil (my own utility library for some math functions) https://github.com/aeveis/frutil
A basic exploration/dungeon sort of game.
The level is very simple... a prototype level I guess.
controls: WASD and mouse to aim
To attack to need to rapidly press different move keys on the keyboard, like vibrating.
Aiming is sort of soft as you control a swarm.
Sort of trying to question the player's motives.....
.... could be too subtle though.
Also no time for playtesting... I guess the Internet will be my playtesters.
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