Ludum Dare 24
August 24th-27th 2012 :: Theme: Evolution
Pinbology - quill18 - 48 Hour Compo Entry
"It is ancient Earth, and in a pond filled with primordial ooze things have just come to life..."
PINBOLOGY attempts to faithfully mimic the components, mechanics, and physics of old electro-mechanical pinball machines while incorporating zones, combos, and special actions themed around evolution.
This game was made entirely before a livestream audience of 200-500 people. While I created all the art and program code myself, they provided invaluable moral support and inspiration, and I want to thank everyone who watched. I can't wait for LD #25!!!
INSTRUCTIONS (See in-game help for more information)
Flippers: Left/Right Arrows or CTRL
Plunger: Down Arrow or Space
Tilt: Up Arrow, Shift, or X (Careful, tilt too much and you'll lose a life!)
Extinction Event: Turn on the three lights at the top of the table to enable a mega-bonus in the gutter lanes.
Mutagenic Compound: Careful, hitting the purple drop target will activating the spinning disc!
Geographical Isolation: Climb the ramp to enter an area loaded with bonus points!
Breeding Ground: Exiting Geographical Isolation opens the gate to the Breeding Ground ball lock.
Survival of the Fittest: Lock three balls in the Breeding Ground to initiate a MULTI-BALL! (Each ball with have a color that diverges from the parent. The last ball standing locks in its color and becomes your new species!)
DNA: Hit the three DNA drop targets to cause a double-helix to appear on the board. Collect it for a huge bonus!
FIXED: People reported a bug with with the flipper hitboxes. They have been adjusted slightly, which should hopefully eliminate the issue of the ball passing through them.
You must sign in to comment.