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    Ludum Dare 24

    August 24th-27th 2012 :: Theme: Evolution

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    Monkeyectomy - iximeow - 48 Hour Compo Entry

    Straight from the readme:

    Hello and welcome to my second Ludum Dare entry!

    I made this in the span of six hours this morning, after two other ideas just didn't work at all.
    I had figured I'd drop out of the LD this time around but hey, look what happened today! :D

    You may notice it is an incredibly small resolution: it's 160x144, the same resolution as the Gameboy Color. I felt it would be more fitting if I tried to stick to four-six buttons and a small resolution, as I knew the game would be simple.

    The instructions are ingame this time around, and hopefully somewhat clear. You (the player) take the role of a Monkey about to undergo an experimental procedure to jumpstart the evolution of the Monkeyman race! I am no geneticist nor very familiar with biology; any resemblence to reality or real science is purely coincidence. There isn't any, though, so don't worry.

    There are five buttons relevant to the game: w, s, f, enter, and escape key. Enter moves forward in the menus, and through the instructions. Escape at any time will exit the game. W/S move up and down the section of the genome presented ingame, and F attempts to replace invalid parts (in red) of the Monkeyman genome with parts of the next stage of Monkeymanity (in green)!

    If you are too slow to fix the section of the genome shown, you recieve a blast of radiation and the process reverts one stage.

    Have fun!

    -Andy

    Ninjaedit: For the Linux version you'll have to do chmod +x on LD24.jar itself and then run it.

    View iximeow's journal. | View all entries by iximeow

    Ratings

    #56Humor3.42
    #139Theme3.52
    #254Audio2.75
    #328Mood2.71
    #363Graphics2.95
    #380Overall2.95
    #385Fun2.77
    #465Innovation2.62
    #641Coolness45%

    Comments

    vicethal says ...
    Aug 27, 2012 @ 2:05am

    Your shell script didn't work (Linux Mint), but I was able to java -jar LD24.jar and run your game just fine.

    Cute, short, enjoyable. It taught me how to play and ramped up. It was fun! Kudos for having enjoyable audio and humorous imagery.

    zatyka says ...
    Aug 28, 2012 @ 12:24am

    Simple, short, but enjoyable. I found the style charming.

    Shmarah says ...
    Aug 29, 2012 @ 1:07am

    Simple, short, and fun! :D

    dr_soda says ...
    Aug 29, 2012 @ 1:59pm

    Nice job for six hours! It really started to click for me after I realized that you could loop back around from the bottom to the top in one move.

    The only problem I see is that the game moves so quickly you don't have time to really look at the status photo as you start to evolve.

    Sergey Mohov says ...
    Aug 30, 2012 @ 2:29am

    That's pretty fun, but for the love of god, why so small? I couldn't read the text, I had to squint!

    Aug 31, 2012 @ 3:17am

    It says "Press enter to continue", but Enter doesn't do anything.

    marudziik says ...
    Sep 2, 2012 @ 9:43am

    Simple, funny, playable, fun. For six hours of work, this is really great. Actually, it's pretty good anyway. I liked the learning curve. You could actually make something more out of it - maybe an evolution of humans? :P To sum up, it's very playable - I wish it was a little longer, but maybe this length is actually great for a LD game, since everyone can finish it.

    iximeow says ...
    Sep 2, 2012 @ 3:35pm

    Alright! Been really hectic but I can stop for a moment and say thanks for all your feedback :D It's awesome that most everyone seems to like it, it's really exciting.

    @Sergey, the size is small as the result of a combination of things. If it was larger my pixel art-ing would have needed to be larger or I would have to fill the screen with fluff. That made me think about historic screen limitations of game platforms and I thought "Whoa, I absolutely loved m GBC, I'll do it in that size". What I should have done was provided a checkbox that could double the size of the window if pressed, but... now I know for the future! :D

    @Josh, if you happen to see this, did you absolutely make sure the game had focus? If so, what OS? I've heard that middle mouse clicking in the game will also break input, and I think pressing alt might as well. Had you done either of those? (I'd be trying to break it again myself but I'm about to leave again :( )

    patrickgh3 says ...
    Sep 5, 2012 @ 6:03am

    Funny theme and graphics. It took me a while to figure out W and S were controls. I like it in games when there is complex letters/numbers on the screen, but the gameplay is super simple. I think it makes me feel really cool when playing :D

    Spelchan says ...
    Sep 7, 2012 @ 5:03pm

    For such a simple game it is actually fairly fun.

    mohammad says ...
    Sep 7, 2012 @ 9:53pm

    Was fun!

    kibertoad says ...
    Sep 7, 2012 @ 10:08pm

    Simple, straight to the point, fun :)

    YSelf Tool says ...
    Sep 7, 2012 @ 11:45pm

    Kinda boring.

    Rabbits... says ...
    Sep 9, 2012 @ 6:53pm

    Monkeyectomy complete...Glad to be a human now...I liked the process...

    goerp says ...
    Sep 15, 2012 @ 10:56am

    Inspirational that you managed to do this in so little time. The small graphics were very nice, the monkeymusic was appropriate and gameplay kept me playing longer than I expected. Very good.

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