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    Ludum Dare 24

    August 24th-27th 2012 :: Theme: Evolution

    Back to Browse Entries

    Jump! Stun! Teleport! - Sandcrawler - 48 Hour Compo Entry

    Five levels total, with five different upgrades possible.

    Created in Construct 2, Sound in Bfxr, Music with atrk-bu (then messed with in Audacity) Graphics were made in Photoshop. All in the 48 hours allowed.

    Controls:
    WASD or Arrow keys to move and jump
    Mouse click to teleport to location (with the upgrade)

    Goal:
    Complete the level, while collecting upgrade points. To complete a level pick up the red pip.

    View Sandcrawler's journal. | View all entries by Sandcrawler

    Ratings

    #328Audio2.54
    #401Fun2.73
    #501Theme2.56
    #677Overall2.31
    #686Innovation2.00
    #725Graphics1.75
    #832Coolness33%

    Comments

    kidanger says ...
    Aug 27, 2012 @ 3:50pm

    Too short, but it's a fun gameplay !

    raver says ...
    Aug 27, 2012 @ 4:35pm

    Nice boss fight, well done!

    gnx says ...
    Aug 28, 2012 @ 11:48pm

    Nicely tied together the idea of upgrades and collecting things.

    Boss fight has also very nice logic to it.

    Raptor85 says ...
    Aug 29, 2012 @ 7:55am

    Interesting upgrade and platforming mechanics but definitely felt like it could have used some more polish, and art for the platforms and such. The upgrades aside from the jump and speed didn't seem terribly useful, if you upgrade the jump and speed to 5 however you can basicly just jump straight up to the top of the boss fight and win before he really even has a chance to change color more than once or twice.

    90sml says ...
    Aug 29, 2012 @ 10:16am

    Nice idea, but it was too short and some of the upgrades looks useless. I just upgraded my speed and my jump max, and i finished the game super easily and really fast. Too bad :s

    Nile says ...
    Aug 31, 2012 @ 10:32pm

    Was fun, bought the double-jump option and it seemed pretty easy from there.

    DaveDobson says ...
    Sep 3, 2012 @ 3:25am

    Very basic gameplay, but kind of fun. The most interesting part of it was the color shifting boss at the end who killed certain platforms. It looked like you had planned a lot more game (e.g. I bought a stun gun which never even seemed to be an option) - that might have been cool to see, but it's tough to get everything done in the 48 hours. Nice work.

    evilseanbot says ...
    Sep 4, 2012 @ 7:14am

    That had a pleasantly weird atmosphere.

    ae12687 says ...
    Sep 12, 2012 @ 4:39pm

    very interesting, but there
    was no music or sfx for me
    using win 7 and firefox 15.0.1

    mitkus says ...
    Sep 12, 2012 @ 4:45pm

    Completed it. Was rather easy, but still fun.

    Sandcrawler says ...
    Sep 12, 2012 @ 4:59pm

    @ae12687 That is weird, I'm running windows 7 (64 bit) and Firefox 15.0.1 and it works using the same link and everything. There are sound effects and music.

    Everyone else, it does get very easy once you have upgrades, even without upgrading you can complete every level, when I started I was going to let you pick what level you wanted, but half way through after designing the level I changed my mind. so there is no difficulty ramp in any of the levels.

    the STun Gun does do something, it adds a 2 second delay to the boss (so it slightly longer between color changes. its not what I wanted it to do.

    As far as what upgrades are better I think they are all pretty much the same. my favorite was double jump, and gravity (makes you fall slower, and thus jump higher)

    davidwparker says ...
    Sep 15, 2012 @ 12:15am

    Interesting game. Didn't get the theme too much.

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