Ludum Dare 24
August 24th-27th 2012 :: Theme: Evolution
Walkabot - krangGAMES - 48 Hour Compo Entry
Play Game (Flash, web) | Download Source
Walkabot!
Made in about 10 hours, had some other things to do this weekend.
The full design is meant to award the player points at the end of each level, then the player chooses which upgrades to get. The levels were then unlocked in a varying order depending on the available upgrades - as you unlocked abilities the game unfolds in different ways. Sort of had an evolutionary feel to it, in a not-so-strict sense.
Ultimately didn't have time to implement that, so I auto-unlock abilities as you progress. There's I think 5 proper levels, and 1 little end level for you to mess around in. No audio.
Anyhow, enjoy! <3
-Nick, krangGAMES
View krangGAMES's journal. | View all entries by krangGAMES
Ratings
| #25 | Innovation | 3.92 |
| #192 | Fun | 3.15 |
| #240 | Overall | 3.21 |
| #344 | Graphics | 3.00 |
| #716 | Theme | 1.69 |
| #986 | Coolness | 22% |
Comments
Fun game, definitely innovative. Enjoyed especially the 2 robot level.
This is the most innovative gameplay I've seen so far. Really nice idea!
Definitely 5/5 on innovation, interesting way to have "chance" affect the movement on time. Some audio would of been nice for each actions and could of added some humour at the same time.
Nice idea with the scrolling menus, the levels with more than one robot were quite challenging.
Nice little game, but pretty confusing first.. Still, great for 10hs of work :D
Innovative. I liked the way that it added stress to the game, that the options kept rolling, so you had to be lucky and quick.
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Really fun! Love the idea and I agree it would be cool if you could unlock the different abilities as you go. Was making sound effects myself so if you keep working on this and want sound I'm your man ;p