Ludum Dare 24
August 24th-27th 2012 :: Theme: Evolution
Walkabot - krangGAMES - 48 Hour Compo Entry
Made in about 10 hours, had some other things to do this weekend.
The full design is meant to award the player points at the end of each level, then the player chooses which upgrades to get. The levels were then unlocked in a varying order depending on the available upgrades - as you unlocked abilities the game unfolds in different ways. Sort of had an evolutionary feel to it, in a not-so-strict sense.
Ultimately didn't have time to implement that, so I auto-unlock abilities as you progress. There's I think 5 proper levels, and 1 little end level for you to mess around in. No audio.
Anyhow, enjoy! <3
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