Ludum Dare 24
August 24th-27th 2012 :: Theme: Evolution
GiRL2501 - braingale - Jam Entry
a collaboration between John Sandoval, mooosh, Jack Sanders(BlueSweatshirt), and PostPre, of http://braingale.net
play as a smokin hot tsundere shoujou on her journey to teach a self-autonomous cyber lab AI what being sexy's really all about B)
~how to play~
WASD - move
LMB - shoot
RMB - overdrive
Collect injectors to mutate your shots in neat ways!
Using overdrive shots will turn your heart black. You can only overdrive if your heart is colored!
~known bugs~
-player can get trapped in a room with no way out (very rare)
-enemies sometimes spawn as inactive
!!NOTE!!
It has been reported that this game runs well under WINE, if you're not on Windows and still want to play the game, definitely try that out.
View braingale's journal. | View all entries by braingale
Ratings
| #15 | Graphics(Jam) | 4.43 |
| #19 | Audio(Jam) | 3.89 |
| #52 | Overall(Jam) | 3.49 |
| #60 | Fun(Jam) | 3.33 |
| #63 | Mood(Jam) | 3.24 |
| #100 | Humor(Jam) | 2.54 |
| #108 | Theme(Jam) | 2.93 |
| #164 | Innovation(Jam) | 2.64 |
| #618 | Coolness | 46% |
Comments
I had a lot of fun with this one. Thanks for the entertainment!
Nice graphics. Getting stuck on walls while running around makes me want to kill myself.
Sadly all I got was audio and a bunch of vertical lines of various colors. I'm guessing it's my computer's fault.
I liked the bright colors and the pink blobs of doom.
I think the explosions were too loud for a game where everything could be exploding all the time.
This is a wonderfully polished game, but some times my shots would bug out on me. Also the finite amount of health was a bit of a let down.
Very nice, graphics and sound and mood are great!
I spotted a bug, though: My projectiles collide with the bottom end of the wall. So when I stand in front of a wall, I don't even shoot.
You rules with graphics, and the sound, are you recording the voices with fx?? lol
:)
Great graphics somewhat boring gameplay. Biggest problem, as others have noted, is movement felt very floaty. Other than that, I never really felt any challenge or thrill. I would like to see you evolve the gameplay so battles are more intense and perhaps throw in some puzzles in between to keep the player's interest.
Graphics and audio are very good work !
I don't find the game very related to the theme, and the explosions hurting you from so far or the bullets blocked by the bottom of the walls are a bit of a funkiller.
Anyway, the game is fun but may lack some kind of goal to keep you playing for a long time.
The presentation and the artwork are awesome and I like the AI's voice. The gameplay is good too but flawed by too many bugs like others said. (for example after dying I spawned in the middle of a wall...) Needs some work but good game!
Graphics were loaded funny, all I could see were bands of color, but the sound and music was real nice :O
Really great graphics and audio, pretty solid fun, but the gameplay could've been more interesting. Especially once you get a few evolutions, you just fire the big shot and it bounces so far everything around corners dies. The default shot didn't seem to have much of a point to it.
Great graphics, struggled a bit with the controls but otherwise really well put together.
I can't play this because I'm Mactose intolerant. But I checked out the music, and it's pretty dope. I'm definitely keeping track of your soundcloud!
Good job! High quality game with no doubt. Nice art and music. I like the mutation system. I wuold by great with more objectives rather than just killing around. Great game, anyways :)
Good game! I impressed with visuals! Gameplay good too. But some bugs looking annoying for this game (some bullets stack in the walls). Anyway, good work!
Loved this game!
I'm not sure if there was an end-goal, but slowly tormenting the AI was enough to keep me happy.
As others have said, the graphics and UI are excellent, and the audio work is amazing.
Can I only attack robots/drones if they are active? I'd often fire at one repeatedly and nothing would happen. That's the only thing that stood out as odd.
The pacing of the AI's comments was the best part for me! She has some great lines. :3
Damn! This looks super cool but unfortunately I'm on a mac so I can't play it :(
Obviously dripping with visual and audio polish, but the combat didn't stand out too much. I scored low for theme because mutation alone isn't really evolution, it's just one part of evolution, but that seems to be a pretty common shortcoming.
Nice game, love the graphics... the collisions may need some work, but overall is great!
Cute roguelike, but the environmental collisions take most of the fun out of it.
Yes I got trapped in a room also :)
Really great graphics and audio. Everything else is alright, but time and work can help that. Good job!
i cant open this because its a .RAR file.
can you change the file type?
Impressive! Love the graphics, sound and pseudo-japanese vibe :) Nice work on the interface aswell :)
The level-design is a bit confusing, though. The rooms are hard to pick apart, and the close cam-height means we can never see past the current room, so it becomes running around at random.
Oh, and it's possible to get behind the walls into the void when reaching the lower level-border
Still, good work!
hee, I liked the No More Heroes style UI. A little bit of coding jankiness, but cool art and neat idea!
I have to say, this game's really awesome! The colour palette works great, and the UI and graphics have a slick, futuristic feel to them - it works fantastically! The music for the game adds to the action, it's well composed. :) It's a little weird when your shockwaves get caught on a wall, or when the music stops playing though. Fantastically done! :)
So cool! Love the pixel-art and music =)
Just the explosion sound I think way too loud xD
Audio and visuals are great! Movement seems too fast, and the player hitbox against the environment is bigger than I expected, which made me hit walls a lot.
I quite liked the game, the graphics are very well finished. The use of capsules with bodies at the beginning of the game reminded me a little of our own game, where we use the concept clones.
Wow, really polished. As someone stated before, level design could use a little work, but overall, it's a great entry. Love the graphics and audio.
Very nice presentation. Excellent graphics and sound. Lots of effort has obviously gone into this game, and it shows! We played for quite a while, until we ran out of life and started back at the beginning; what's with that? We were searching and searching for some kind of life restoration, but our life just gradually trickled away. We would have played for longer, had the game gotten a bit harder over time (it actually got a lot easier over time), and if we'd managed to restore our life.
Nice, reminds me of roguelikes! Can't figure out how to heal....
Really great animation, graphics, sounds, and gameplay. Among the best I've seen in 60+ games rated. The only drawback is that there doesn't seem to be much of a point to it all that I could find, although it was fun running around picking up different shot types. Some of the shot collisions didn't seem to make much sense; I think that was probably the isometric perspective in what was otherwise a maze environment. But very impressive - nice work.
Quick question: Is there a referance to Ghost in the Shell in the name of the game?
Overall very good game, but maybe lacks some variety. Also I died easily because I couldn't find more health. Professional audiovisually.
It's very pretty, great UI, satisfying when enemies explode. Succeeds where some games aren't even in the running as "good" It's hard to figure out where to go.
Those tight corridors really work against this game's worst feature: how hard it is to turn and how slidy forward motion is.
One of the better ones I've played. Graphics, audio, gameplay were all really top-notch. Fantastic work!
Nice graphics and audio. The security system VO was pretty entertaining too.
Couple bugs I haven't seen mentioned. First, the girl's animations don't seem to kick in until you begin shooting. Second, because of the angled perspective and the way your bullet collisions seem to work your shots don't go anywhere if the character is standing "on top" of a wall.
Also, the controls are also really loose.
Otherwise, nice job.
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Those are some really snazzy graphics and some excellent UI work. The audio is really great too, and helps sell the mood. I found the controls a bit twitchy though, as the girl was a bit stiff while the screen a bit too fast to overcompensate for your mouse's position.