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  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 5 days, 23 hours, 42 minutes, 49 seconds
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    Ludum Dare 24

    August 24th-27th 2012 :: Theme: Evolution

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    Mytosys - NexusSteve - 48 Hour Compo Entry

    Control the spore by using "A" and "D".

    Use the float ability; when the large ring shrinks to the size of the small ring and turns green, press "SPACE". Correct timing will make you float upwards.

    Collect green spores to evolve.

    Avoid red spores - cause damage.

    *Did not have much time to optimize, when you collide with an object, it takes a second to delete.*

    *Float action is sort of incomplete and not refined.*

    View NexusSteve's journal. | View all entries by NexusSteve

    Ratings

    #90Theme3.69
    #143Graphics3.58
    #476Overall2.77
    #576Fun2.33
    #612Innovation2.25
    #904Coolness28%

    Comments

    aschearer says ...
    Aug 27, 2012 @ 2:47am

    I liked the setting and music a lot. The gameplay had me very confused. It seemed impossible to reach or avoid the different things at times. I'm still not sure what "floating" is or how it works. I tried to activate floating by timing presses of the space key but it went much too fast after a few successful hits.

    NexusSteve says ...
    Aug 27, 2012 @ 2:56am

    Thanks for your play through and reply. The floating was a bit last minute, I updated the notes to explain it a bit more.

    Zakalicious says ...
    Aug 27, 2012 @ 2:57am

    really confusing on how to play. Floating is still a mystery

    timtipgames says ...
    Aug 27, 2012 @ 10:51am

    I agree with aschearer, the background and the audio add to a nice atmosphere. Floating seemed repeatedly not to work in early stages of the game. Later it worked without problem. Maybe it was only my bad timing :)

    gbear605 says ...
    Aug 27, 2012 @ 12:05pm

    Floating is confusing/doesn't work.

    Aug 29, 2012 @ 5:43am

    I really liked the idea of a cell dividing, but I couldn't quite muster the floating/moving part. Was I moving left and right the background wasn't? Would love to see this idea worked on a bit more outside LD ;)

    Aug 29, 2012 @ 6:59am

    Haha, I won! Oh, that was over fast. It was fun while it lasted.

    Even at the end screen, I can still get turned briefly by a red virus.

    Kumquat says ...
    Aug 29, 2012 @ 5:55pm

    I cannot run it. The application stops working as soon as I press Space :(

    TheRealJefe says ...
    Aug 30, 2012 @ 11:33pm

    Unable to run on Windows 7 64bit, seems this was set up as 32 bit only.

    S0larCode says ...
    Aug 31, 2012 @ 1:19am

    Like aschearer, I liked the setting and music, but the gameplay was really hard to control.

    triliyn says ...
    Sep 2, 2012 @ 3:49pm

    I don't think I ever successfully floated and it wasn't clear how to collect the green things (but that might have just been the "it takes a few seconds to delete objects" thing you warned about). It was fun to watch though, and I love the name.

    AuxiliumGames says ...
    Sep 2, 2012 @ 5:54pm

    Really good feel to it with the music, and the sort of floating rhythm of the pieces in the game :)

    Khayet says ...
    Sep 2, 2012 @ 6:02pm

    Very short, but well done!
    I think more feedback is needed when you press space in time or collect a green spore. Graphics and sound are outstanding.

    michax says ...
    Sep 2, 2012 @ 6:35pm

    Nice and simple idea for gamplay. Enjoyed playing it. What i would add is some more visible response to acquiring green cells.

    Cipher says ...
    Sep 5, 2012 @ 1:08am

    Says its not compatible with the windows version i'm running. I'm using windows 7 starter 32-bit(i'm on a netbook)

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