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    Ludum Dare 24

    August 24th-27th 2012 :: Theme: Evolution

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    Evolving Threat - JokerDen - 48 Hour Compo Entry

    PLAY WEB VERSION!

    ***Description***
    You are a future soldier at alien base.
    Don't scary, you have plazma shot.
    Level-by-level you going down into deep of enemies. But watch carefully - after time foe is evolving at more terrify form.

    ***Instruments***
    Adove Flash CS6
    FlashDevelop 4
    sfxr
    FL Studio 10
    mouse (no tablet)

    View JokerDen's journal. | View all entries by JokerDen

    Ratings

    Coolness51%
    #20Graphics4.33
    #27Fun3.80
    #35Overall3.81
    #70Audio3.45
    #112Humor3.05
    #143Mood3.12
    #156Theme3.47
    #573Innovation2.37

    Comments

    smn says ...
    Aug 27, 2012 @ 12:57am

    That was fun! I loved the animations and the puffs of smoke, especially.

    Stranger087 says ...
    Aug 27, 2012 @ 3:03am

    good job

    xk says ...
    Aug 27, 2012 @ 4:17am

    Smooth game, fun to play.

    atla says ...
    Aug 27, 2012 @ 10:30am

    Quite cool! Very simple gameplay but has a very nice graphics touch :)

    Ragzouken says ...
    Aug 27, 2012 @ 10:46am

    The graphics are great, even the title screen :) I enjoyed playing the game quite a lot, but there's too much difficulty down, not enough difficulty up and evolution :P

    draxov says ...
    Aug 27, 2012 @ 10:47am

    Awesome game! animations are brill! sound is good and gameplay is compelling :) love the evolution!

    Orni says ...
    Aug 27, 2012 @ 10:48am

    loved it

    everything's solid: graphics, gameplay, content, audio - well done

    JaydenB says ...
    Aug 27, 2012 @ 10:49am

    Love the vector animations, they are always a favorite of mine. Only remarks I could think of is firing should be a tad little bit faster. Good job with the overall idea and feel of the game.

    aschearer says ...
    Aug 27, 2012 @ 10:51am

    Great game! The artwork was excellent. The sound was good. The gameplay was good but a bit boring after several levels. I would try to make the enemies a bit more interesting, maybe a bit smarter. I also felt the player's bullets were a bit too big for their hit boxes. I probably got through 16-18 levels without getting hit.

    Zccc says ...
    Aug 27, 2012 @ 10:51am

    Very, very fun and nice graphics!

    PapyGaragos says ...
    Aug 27, 2012 @ 10:58am

    fun, and feels polished. good job!

    turnip says ...
    Aug 27, 2012 @ 2:21pm

    I liked it. Great graphics and the controls worked well. Got a bit boring after a while though because nothing really new was introduced.

    My score was 1395 :)

    siondream says ...
    Aug 27, 2012 @ 2:22pm

    Awesome graphics, the enemies death animation it's just brilliant,

    DWallin says ...
    Aug 27, 2012 @ 2:28pm

    Nice job, my one suggestion would be to have the enemies do a very quick fade in about half a second before the round starts so it's a little less jarring of a transition.

    Th3dz says ...
    Aug 27, 2012 @ 3:39pm

    VERY nice animations & graphics. Would have loved to have some more way of attacking though. Great game.

    thewiseguy99 says ...
    Aug 28, 2012 @ 1:30am

    Great game! Graphics are really good and it has a polished feel. Fast paced and fun!!!

    Sergey Mohov says ...
    Aug 28, 2012 @ 5:33pm

    Really slick roguelike with art style reminiscent of Binding of Isaac.

    rhysvdw says ...
    Aug 29, 2012 @ 2:04am

    Sweet graphics. I loved the bloody face. The gameplay was a bit lacking though, every level felt the same. Powerups and more interesting enemy behaviours could help.

    @Sergev this is not a roguelike!

    dector says ...
    Aug 31, 2012 @ 5:51pm

    First, I thought that it is game with paint-drawn-graphics. But I really liked this cool and styled graphics. Great!

    yanmania says ...
    Sep 12, 2012 @ 8:26pm

    Great graphics and animation!

    Pierrec says ...
    Sep 17, 2012 @ 5:25pm

    Fun game with lovely animation.
    Though, I think the interpretation of the theme is a bit easy...I mean...aren't all shooters about evolving monsters and increasing difficulty ?
    Anyway, good job!

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