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Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Theme Voting!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 1 day, 10 hours, 3 minutes, 30 seconds
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    Ludum Dare 24

    August 24th-27th 2012 :: Theme: Evolution

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    Darwin In Space - Misericorde - 48 Hour Compo Entry

    I wasn't really inspired by the theme but I thought the idea of Darwin-Ape fighting against an army of angry Priests in Space with bananas for the sake of the earth was pretty fun.
    So I tried, but I couldn't do everything I wanted to.
    It's my second game ever and it's pretty empty but I'm kinda proud of it, don't know why.

    And I wanted to thanks the creator(s) of sfxr and Autotracker.

    View Misericorde's journal. | View all entries by Misericorde

    Ratings

    Coolness98%
    #52Humor3.48
    #347Audio2.49
    #348Fun2.83
    #382Graphics2.91
    #398Theme2.85
    #425Mood2.53
    #539Overall2.68
    #720Innovation1.89

    Comments

    Aug 26, 2012 @ 10:02am

    Should be called "Starwin"

    Misericorde says ...
    Aug 26, 2012 @ 1:42pm

    That's actually a great idea.

    maxx says ...
    Aug 26, 2012 @ 4:37pm

    Good reflex test.

    maxx says ...
    Aug 26, 2012 @ 4:38pm

    I would add a "dont hit me" enemy and another level of difficulty

    MattHartley says ...
    Aug 26, 2012 @ 9:44pm

    Cool game, good art and audio

    Skulls says ...
    Aug 27, 2012 @ 8:19am

    Fun little minigame. It's a bit like the game I made.

    madpew says ...
    Aug 27, 2012 @ 8:55am

    Why is Darwin floating in space, shooting bananas at alien-priests? I don't care, but it's fun! Well done. Would add more animations/different enemies.

    SteelRaven7 says ...
    Aug 27, 2012 @ 9:08am

    It's a bit on the easy side, shot down all priest on my first try :). While the sprite graphics are pretty nice I would've liked to se a more detailed background!

    For your second game ever, it's really good.

    KhaoTom says ...
    Aug 27, 2012 @ 9:10am

    It's silly, congratulations on finishing!

    aschearer says ...
    Aug 27, 2012 @ 9:12am

    Well put together little game. I thought you did a great job on execution as everything looked good and did what I expected without any bugs or glitches. The game itself was very straightforward and after destroying a few priests I felt things got a little boring. It would be nice to see different styles of enemies and perhaps some gimmick with the banana bullets so that the player has to think a bit more.

    Arkazon says ...
    Aug 27, 2012 @ 11:22am

    Well that was random, and to think I thought my game's link to evolution was tenuous!

    A nice fun little reactions game. Nicely done.

    As others have said, a bit more variation would have been good.

    brita_ says ...
    Aug 27, 2012 @ 1:03pm

    No windows here! Are you still porting your game?

    Vordux says ...
    Aug 27, 2012 @ 2:39pm

    I liked the banana reference.
    This game made me chuckle, Good job.

    Rohit says ...
    Aug 27, 2012 @ 2:45pm

    Nice little time-waster. Could use more variety.

    Punga says ...
    Aug 27, 2012 @ 2:46pm

    Fun game, short bun fun.

    iandioch says ...
    Aug 27, 2012 @ 2:55pm

    Haha. This is... quite something. I have to ask, why do the priests have flashy blue cyber-eyes?

    Misericorde says ...
    Aug 27, 2012 @ 3:34pm

    Because they are Alien-priests of course.

    kevincorrigan says ...
    Aug 28, 2012 @ 12:54am

    Sorry, my graphics card is to old apparently:(

    LemonTree says ...
    Aug 28, 2012 @ 8:01am

    Not bad!

    Gama11 says ...
    Aug 28, 2012 @ 11:04am

    Haha, this deserves a 5 star rating for humour for sure. Gameplay was a bit too repetitive, though. Same enemy over and over, just faster. I was able to beat the game without even getting hit. I would've preferred if the game doesn't have an ending, and the goal was to rack up a highscore instead. (Enemies killed / Time survived)

    JaJ says ...
    Aug 28, 2012 @ 7:49pm

    Yay, I killed all alien priests without losing any citisens!

    BumpkinRich says ...
    Aug 29, 2012 @ 6:35pm

    Yay. Science won. I would have made this but I'm not that brave. I went with a more subtle approach.

    Would have liked to see a giant Pope mother-ship boss battle.

    Aug 30, 2012 @ 11:31am

    I'm so glad someone made an amusing Darwin game, nice and simple

    skintkingle says ...
    Aug 30, 2012 @ 6:40pm

    It's okay everyone. Science won.

    TobiasNL says ...
    Aug 30, 2012 @ 7:55pm

    Quite simple, but well made.

    BrothersT says ...
    Sep 1, 2012 @ 12:46am

    Haha :)

    infernet89 says ...
    Sep 1, 2012 @ 9:03am

    Very nice art.. too bad there is only one kind of enemy.

    dredlockz says ...
    Sep 2, 2012 @ 7:36am

    Yay! Science won!
    Good job on the humorous symbolism.

    pighead10 says ...
    Sep 3, 2012 @ 12:25pm

    Short little fun game. Good art.

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