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    Ludum Dare 24

    August 24th-27th 2012 :: Theme: Evolution

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    Garbage Man: Return to Earth [HD] - nicholi - 48 Hour Compo Entry

    An exciting game turning a ball of space junk in a spaceship.

    All design, code, art, and sound by Nick Ober.

    View nicholi's journal. | View all entries by nicholi

    Ratings

    Coolness59%
    #117Audio3.24
    #158Innovation3.36
    #214Humor2.57
    #239Fun3.04
    #249Graphics3.23
    #313Mood2.74
    #341Overall3.04
    #679Theme1.87

    Comments

    Moris_N says ...
    Aug 27, 2012 @ 3:40pm

    https://dl.dropbox.com/u/9212599/errorGM.PNG
    (not a win32 application)
    system: xp, 32x, rus

    nicholi says ...
    Aug 28, 2012 @ 4:32pm

    Thanks for the comment. This may be an issue of having a 32bit system. I'm preparing a 32bit version and will upload as soon as possible. Thank you for letting me know!

    Priapus says ...
    Aug 28, 2012 @ 5:12pm

    Had fun playing. Some bas-ass music! Didn't make it home the first time :(

    -- Stijn

    pythong says ...
    Aug 28, 2012 @ 5:12pm

    i love the graphics, but i lost two times because i threw away the boost thingy. twice! ragahhhhhhh :D

    NateNaterson says ...
    Aug 28, 2012 @ 5:15pm

    Bit slow paced but I loved the art style and music.

    madpew says ...
    Aug 28, 2012 @ 5:40pm

    Great idea, but I gave up after loosing 3 times because I threw away some thing i needed or driving deep away not able to get back. Would have been great if things would be everywhere not just where you're supposed to be. It's hard getting back without some way to turn.

    Killerbug says ...
    Aug 28, 2012 @ 6:07pm

    It was unexpectedly challenging. The visuals were very polished asd well. Was fun!

    Cipher says ...
    Sep 1, 2012 @ 9:35am

    Cant run...apparently some problem with my 32 bit system

    mohammad says ...
    Sep 3, 2012 @ 5:39pm

    lol wut?
    this game was challenging but good! (i guess)
    so its time to rate!
    but where did evolution come in?

    nicholi says ...
    Sep 6, 2012 @ 6:57pm

    You have to evolve your pile of garbage by selecting what stays on it.

    garygreen says ...
    Sep 6, 2012 @ 10:36pm

    Unfortunately I couldn't run it. It says it's not a valid Win32 application.

    Sep 7, 2012 @ 3:40am

    WINE doesn't like it, apparently. Maybe because it's 64 bit?

    jprogman says ...
    Sep 7, 2012 @ 3:52am

    It takes patience to get the feel of the controls. I had some frustrations with it at first. Afterwards, the game was fun for awhile, almost like "Katamari" except you needed important items.

    Sep 7, 2012 @ 5:10am

    This was pretty fun, and I love the music. I don't really think it has anything to do with evolution, though.

    It might be cool if there were a few more items you could pick up. Also, it would be nice if you could move items around once they are on your "ship".

    nicholi says ...
    Sep 7, 2012 @ 9:12pm

    All right. I finally added a 32bit version for windows. Please let me know if it runs + if wine can run it.

    goerp says ...
    Sep 10, 2012 @ 7:21pm

    Oooh, I like this! Very original style and a gameplay I didn't expect. Nice physics. Not easy for me because I allways end up with a part on the 'front' that bounces the other parts away. Could be enhanced I think, to prolong gameplay. Very promising.

    cakemonitor says ...
    Sep 10, 2012 @ 9:09pm

    Fun! I got a bit lost first time round, ended up not finding a darn thing then dying in space. But, its a tight concept, is a good take on the concept. It appealed to the sanitation agent in me. Great music too!

    alexandervrs says ...
    Sep 17, 2012 @ 9:16pm

    Ouch, crashed for me sadly, something with my graphics card being ATI I think.

    infernet89 says ...
    Sep 17, 2012 @ 9:21pm

    Woha, very innovative control system! And i really liked how the story and controls are explained.. But maybe it's a little too hard for me control a planet with this system.. Nice game, though!

    PaulSB says ...
    Sep 17, 2012 @ 9:37pm

    Enjoyed the general concept though I don't see much connection to the theme. I ran out of time manoeuvring to fit the parts onto my junk (hur hur), almost felt the time limit was a bit harsh. But good work!

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