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    Ludum Dare 24

    August 24th-27th 2012 :: Theme: Evolution

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    DrinkMilk - Ditto - 48 Hour Compo Entry

    A game where you control a centipede in the battle for survival against other centipede!

    Local multiplayer available!

    Needs XNA redist to play, also, you need to install the font contained in the folder.

    Mouse/WASD or arrows to move!

    View Ditto's journal. | View all entries by Ditto

    Ratings

    Coolness54%
    #36Fun3.74
    #42Graphics4.15
    #46Overall3.74
    #95Humor3.13
    #102Audio3.31
    #125Theme3.56
    #183Mood3.00
    #270Innovation3.11

    Comments

    iandioch says ...
    Aug 27, 2012 @ 12:19pm

    XNA D: Sorry, can't play it. It looks good though!

    SteelRaven7 says ...
    Aug 27, 2012 @ 12:28pm

    Very nice game! I found the controls to be a bit tough getting used to until I realized how they worked exactly. The only problem I have with the game is that it's a bit hard to know wether you can eat another centipede or not.

    Spunkmeyer says ...
    Aug 27, 2012 @ 12:59pm

    Hard to control the player. But a fun game. Is there a goal? I die at around 100 points.

    Ditto says ...
    Aug 27, 2012 @ 1:08pm

    There is no real goal no, eventhough you can get a cat powerup if you score high enough!

    Aug 27, 2012 @ 1:08pm

    Man, that game is totally awesome! I'll play it sometimes for sure! :D

    Punga says ...
    Aug 27, 2012 @ 3:27pm

    This game is awesome. Graphics? Great Music? Great Idea? Great. Its just awesome.

    Nidjo123 says ...
    Aug 27, 2012 @ 3:31pm

    Graphical style is great, I really like it. Also, the controlling mechanics are unusual and fun, takes some time to get good at it but then it's good. Great job!

    Benjamin says ...
    Aug 27, 2012 @ 3:33pm

    Cool game ! It must be very a lot of fun with multiplayer. The hitbox of bonus is a too small. I would keep the same size for IA but make it larger for player :)

    Ditto says ...
    Aug 27, 2012 @ 3:39pm

    Benjamin, I think you are right, well, too late now!

    thewiseguy99 says ...
    Aug 27, 2012 @ 7:17pm

    I agree with the others. It is very clean, very very addicting and could be replayed without losing appeal. The controls are actually good IMHO, a bit slippery but require some skill ad work. I unfortunately couldn't test the multi-player part but I can see that really being an engaging feature with friends.

    Very good entry Ditto. Thanks for sharing it with us!!

    aschearer says ...
    Aug 28, 2012 @ 11:26am

    I found it very hard to control. In fact using the arrow keys I found it literally impossible to play. Once I used the mouse it was a bit better. It was kind of fun to try to grab the power ups and devour the enemies, but I am not sure I would keep playing for more than 5 or 10 minutes. If you tighten up the controls you might be able to make this game feel more skillful which would help keep the player's interest.

    Ditto says ...
    Aug 28, 2012 @ 11:35am

    In fact, the more apples you eat, the better you steer, but I could possibly agree it's a bit slippery in the early game..

    olav_st says ...
    Aug 28, 2012 @ 12:28pm

    Yeah, the controls felt very sluggish at first. You get used to it after a while though. Also, I love the graphics! :)

    JonathanG says ...
    Aug 28, 2012 @ 1:19pm

    We played this multiplayer, and it's quite fun! You have to be very precise to pick up the powerups, it's too easy to miss and sail past.

    ggiraldez says ...
    Aug 28, 2012 @ 10:05pm

    This is awesome! One of the best I've played so far. Great graphics and audio.

    I made something similar (yet different :). But I envy your visual style and level of polish. Looks fantastic!

    RARoadkill says ...
    Aug 29, 2012 @ 6:48am

    Awesome game. I for one would like to see this on a mobile device.

    Ditto says ...
    Aug 29, 2012 @ 10:31am

    Since it's written in XNA the port to Windows Phone would just be a matter of mapping the controls, eventhough, who the eff uses Windows Phone( except for med.. :c )?

    Ditto says ...
    Aug 29, 2012 @ 10:32am

    I meant to say me * I actually have a course coming up in a couple weeks in mobile applications, maybe I'll give this a try? We'll see, we'll see

    metadept says ...
    Aug 29, 2012 @ 10:23pm

    Definitely one of the best I've played so far. You managed to deliver in every category. A little more feedback about what the different appearances mean and what your offensive capabilities are would help. Also I'm not sure what benefit growing provides (more health somehow?). Great game, though.

    JaydenB says ...
    Aug 30, 2012 @ 9:15am

    Vector-type graphics, my favourite :D The gameplay and idea was well executed as well!

    SaintHeiser says ...
    Aug 30, 2012 @ 3:24pm

    Ahahah! How it addictive! I like gameplay and visuals. Just music is annoying IMHO. Nice work!

    AMSmirnov says ...
    Sep 4, 2012 @ 10:07pm

    Controls are very difficult. And collision must be better, I think. Sometime you touch the meat, but don't eat it.

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