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    Ludum Dare 24

    August 24th-27th 2012 :: Theme: Evolution

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    DNA Wars - derevensky - 48 Hour Compo Entry

    As far as I know evolution is based on genetics. DNA Wars is a strategy/puzzle game in biochemical setting where you have 4 types of organic cells and your mission is to cure 4 genetic mutations which will try to hurt you.

    Powered by FlashPunk.

    Please read the tutorial if you will have some issues.

    This is my first strategy game though, i hope it's fun.

    Known bug: if particles stop to drop just refresh game page

    View derevensky's journal. | View all entries by derevensky

    Ratings

    Coolness54%
    #6Innovation4.21
    #16Fun3.88
    #17Overall3.97
    #26Audio3.77
    #44Mood3.66
    #113Graphics3.70
    #129Theme3.55
    #303Humor2.25

    Comments

    Ponte says ...
    Aug 27, 2012 @ 12:03pm

    Bit confused at first but had good fun.

    Wan says ...
    Aug 27, 2012 @ 12:14pm

    I found it quite hard, otherwise it's a very original strategy game, well polished and pleasant to play. Gave plenty of stars to this one :)

    Aug 27, 2012 @ 12:18pm

    It a bit confusing at first, but you get hang of it fast. Seems like pretty solid strategy puzzle game.

    Vordux says ...
    Aug 27, 2012 @ 12:20pm

    The game progressed at a good rate, the start was paced well enough so that I was able to get to grips with the mechanics. After then I had fun developing the DNA sequence.

    Graphics were good and consistent, the sound added to the game without becoming repetitive or distracting.

    SteelRaven7 says ...
    Aug 27, 2012 @ 12:21pm

    A very nice game indeed. It's a nice twist on basic tower defence, a genre I generally hate. This game was minimalistic yet still strategic enough to keep me interested. Very well done!

    aschearer says ...
    Aug 27, 2012 @ 12:27pm

    Great game, though I must confess I was never able to destroy a mutation. After I extended my network out to the corners I wasn't quite sure how to get the white cells to activate. Setting that aside I thought the game was quite polished.

    ncannasse says ...
    Aug 27, 2012 @ 12:38pm

    Great gameplay ! It felt quite strategic but still was easy to grasp. Not much "evolution" in it but nice execution

    turnip says ...
    Aug 27, 2012 @ 2:40pm

    I really liked the mechanic but it lacked a goal to try and aim for.

    Th3dz says ...
    Aug 27, 2012 @ 2:47pm

    Nice! Good feel and execution. Quite confusing at first but after a couple of times I got it going real good! Could have used the theme a bit more. Not so much evolution in just DNA.

    foxor says ...
    Aug 27, 2012 @ 2:57pm

    Well done. The feeling when you've overextended yourself is like: "NOOOOOO"

    hdon says ...
    Aug 27, 2012 @ 5:03pm

    It seems that I can overwrite my own cells. In case of absorber cell, a dna fragment that is being tractor-beamed inward remains frozen after I have overwritten the absorber cell

    hdon says ...
    Aug 27, 2012 @ 5:06pm

    Ther's also a race condition. Try clicking very fast, and you can place a cell that doesn't fit the grid.

    Ithildin says ...
    Aug 27, 2012 @ 9:01pm

    Amazing game!

    It takes a while to start figuring out the right cell to choose, but after that it becomes really fun. In addition, the level of polish is quite high.

    Zener says ...
    Aug 28, 2012 @ 12:00pm

    Very nice game, it takes a while until your learn the mechanics.

    Kickerua says ...
    Aug 29, 2012 @ 7:20am

    Good game. :)

    tcstyle says ...
    Aug 30, 2012 @ 9:40am

    That's an awesome game. I really like the game mechanics and the artwork is well done. The music gets annoying after some time.

    hgcummings says ...
    Sep 2, 2012 @ 12:43am

    Great game, with a simple but very effective mechanic. I did encounter a bug on my second go (before I'd figured things out yet) where the dead mutations stopped leaving behind DNA fragments for me to collect, making the game impossible. Thought I was just really bad at it for a while before I realised something was amiss and refreshed. Afterwards got the hang of it, although it's still a well-balanced game and stays challenging throughout.

    ollie says ...
    Sep 2, 2012 @ 12:48am

    Seems like a solid puzzle/tower defence game. I think I'm too stupid to figure out what I'm supposed to be doing (despite reading the instructions) but from what I played I liked it

    derevensky says ...
    Sep 2, 2012 @ 8:38am

    Thanks everyone! Sorry about bugs - i'm not good at high-speed coding :< I'm glad you all enjoyed game mechanics. I found a good artist on it, so we are turning it into a real rts project. All i can say now is that the game will be about wild west and zombies :D Follow my twitter to wach development progress.

    csanyk says ...
    Sep 3, 2012 @ 2:35am

    Really outstanding. You have a finely balanced system of mechanics and the game is quite addictive. At some point I start getting overwhelmed and my defense grid goes irrecoverably downhill, but I lasted almost 15 minutes in my second game after taking a little time to understand how things worked together. This is a brilliant game, and amazingly polished for a 48-hour project.

    Gornova says ...
    Sep 6, 2012 @ 8:52am

    a good strategic game, a bittle of puzzle, good graphic, strange and charming music make this game one of my favourite of this LD24! Well done!

    note: all your game are amazing, but this is special, innovative and well done, you will continue in development?

    reismann says ...
    Sep 6, 2012 @ 11:06pm

    Very enjoyable. Well done!

    Evil Cult says ...
    Sep 18, 2012 @ 12:45am

    Nice one! I would have liked a few more options to reconfigure my setup on the fly but it was quite a fun game to play after I learned what to do :)

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