Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #LD48 | #ludumdare on irc.afternet.org (Info)

Ludum Dare 31 — Coming December 5th-8th 2014! — Join the Mailing List!
  • Ludum Dare 31 begins: in 78 days, 17 hours, 17 minutes, 7 seconds
  • (Time might be off, we’ll have it right soon)


    Ludum Dare 24

    August 24th-27th 2012 :: Theme: Evolution

    Back to Browse Entries

    Cosmogonie - Spotline - 48 Hour Compo Entry

    Cosmogonie is a short interactive experimentation. The only controller is your mouse, you have to use it in various ways to interact with the environnment.

    (Don't hesitate to play it a second time after finishing, you'll understand much better, and everytime will be different)

    Sound is a big part of this so please play with headphones or speakers on :D

    View Spotline's journal. | View all entries by Spotline

    Ratings

    Audio4.59
    Coolness100%
    #5Mood4.25
    #13Innovation4.05
    #31Graphics4.20
    #51Overall3.72
    #171Theme3.44
    #394Fun2.75
    #559Humor1.52

    Comments

    Wan says ...
    Aug 27, 2012 @ 7:24am

    Wow the graphics are quite impressive and original! I'm not always 100% sure what the impact of my mouse is on the game, be it's surprisingly fun to replay the game a few times to try to understand it more. Congrats!

    adventureloop says ...
    Aug 27, 2012 @ 6:40pm

    Crashed and zombied on my mac, not really sure why.

    pekuja says ...
    Aug 27, 2012 @ 6:43pm

    Well this was an experience. Odd.

    littleball says ...
    Aug 27, 2012 @ 6:46pm

    As an interactive art piece, this is fantastic. It's got some replay value, which is good. I wouldn't know where to start creating something like this. Very well done sir!

    flyingbear says ...
    Aug 27, 2012 @ 6:51pm

    I enjoyed this experience! The audio elements were well put together and I liked discovering what mouse actions moved things forward.

    Filth says ...
    Aug 27, 2012 @ 6:56pm

    Awesome look and feel as well as audio.

    madpew says ...
    Aug 27, 2012 @ 6:56pm

    strange and beautiful! not sure if this really can be called a game but a interactive music-visualization :D Anyways, I had fun and enjoyed it!

    Danik says ...
    Aug 27, 2012 @ 8:14pm

    :O That's sublime. Can I listen to more of your music somewhere?

    Enimal says ...
    Aug 27, 2012 @ 11:53pm

    That was... amazing, really, i enjoyed this experience.

    Spotline says ...
    Aug 28, 2012 @ 12:55am

    Thanks everyone for the nice comments =)

    @Danik : Sure, on my website (not updated since a long time) http://clement-musique.c.la or my soundcloud (search for Spotline)

    martinbussy says ...
    Aug 28, 2012 @ 2:40am

    Is this what we call synesthesic orgasm?

    mutuware says ...
    Aug 28, 2012 @ 4:19am

    I won!

    thewiseguy99 says ...
    Aug 28, 2012 @ 4:24am

    Beautiful. I love the art deco fonts and then I hear the music and eventually the show starts.

    The issue I have is it feels more like a demo of something and no real game play element I could see.

    Lord_Fluffy says ...
    Aug 28, 2012 @ 4:36am

    Really nice audio :D It was fun to play around with!

    benderbinary says ...
    Aug 28, 2012 @ 5:32am

    This.. this... thank you for this experience.

    Mayto says ...
    Aug 28, 2012 @ 5:34am

    This is awesome! I really enjoy it! It's abstract and beautiful, and... Well, you know what, I'm speechless. *five stars*

    hi-scor.es says ...
    Aug 28, 2012 @ 5:35am

    Couldn't get it to run on my Mac (running Mountain Lion).
    Screenshots look awesome!

    braingale says ...
    Aug 28, 2012 @ 5:42am

    Amazing audio and beautiful visuals! It's quite an experience. Not much of a fun experience, but an interesting one.

    -PostPre

    Crowbeak says ...
    Aug 28, 2012 @ 7:56am

    I have OSX Lion and it works just fine. Maybe the crashes are a Mountain Lion specific bug.

    Maxium says ...
    Aug 28, 2012 @ 10:08am

    Trippy, great mood here

    Andy Go says ...
    Aug 28, 2012 @ 12:16pm

    Yoyoyo,
    Beaucoup aimé ^-^...
    A un moment j'ai pas compris si j'étais bloqué ou si c'était la fin par contre.

    Sergey Mohov says ...
    Aug 28, 2012 @ 4:47pm

    I've spent 30 minutes playing it and I have no idea why. I basically drowned in it. Great interactive art piece. Well done.

    diki says ...
    Aug 29, 2012 @ 12:22am

    Beautiful!

    nuria says ...
    Aug 29, 2012 @ 3:23am

    Not much of a game here, but visually impressive. The audio is awesome too. Well done, man!

    TheGameMaker says ...
    Aug 29, 2012 @ 3:26am

    Great graphics and music!! :D

    gbellgames says ...
    Aug 29, 2012 @ 3:28am

    Erm.
    This is not a game.
    It looks cool and everything, but this is not a game.

    panda says ...
    Aug 29, 2012 @ 5:00am

    Really cool graphics and sound! It's neat to see a little forest growing, and I like how we can select the colors! The color effects are very neat, too.

    chuchino says ...
    Aug 30, 2012 @ 12:21am

    Cool as heck

    infernet89 says ...
    Aug 30, 2012 @ 11:08am

    Interesting choice of lack of indication on how to use mouse.. Really enjoyed the graphics style.

    darkshadow says ...
    Aug 30, 2012 @ 2:31pm

    Beautiful experience and well worth the second play through, the first time only the one tree grew but the second many did :)

    Although some people complain that this isn't a game, I am glad that not all people are constrained by what a game is or we wouldn't have this amazing art game! (There is no category rating game like elements and this whatever it is rates highly in Innovation, Fun, Theme, Graphics, Audio and Mood.) Innovation is as much about what elements we can remove as we can put in.

    Aug 30, 2012 @ 2:35pm

    Wow! I was actually looking for some kind of an art-game and I've finally found it. Thank you :)

    Gungnir says ...
    Aug 30, 2012 @ 2:41pm

    So great, loved it!

    shinD says ...
    Aug 30, 2012 @ 2:41pm

    Awesome as hell. This is a bit like something I toyed with before going into a more gamey direction with my project. Sweet to see someone do it better than I could ever have done. Great experience.

    dekart says ...
    Aug 30, 2012 @ 5:56pm

    Looks more like an interactive presentation than a game, but I liked it

    VAMflax says ...
    Aug 30, 2012 @ 5:58pm

    Well now... this is fantastic.

    VAMflax says ...
    Aug 30, 2012 @ 6:02pm

    Just read the comments, (I write mine before reading others).

    I also believe this to be a game! You have to do things to make things happen, like in metal gear solid. Only this has fewer giant robots... (of course, it has many more, they're just over horizon, waiting for the perfect time to attack...!)

    Anyway, rad *game* ;)

    plule says ...
    Aug 30, 2012 @ 6:03pm

    Wow, without the "humor" field, I would have put 5 stars everywhere. I agree with what you said, everyone should play it a second time.

    SPACEMARS says ...
    Aug 30, 2012 @ 7:45pm

    Wow I can't describe or really even, that was... That is... so goddamn wonderful T.T

    really well done.

    dick_claus says ...
    Aug 30, 2012 @ 7:49pm

    Very controversial. It's more art than a game.

    TravisChen says ...
    Aug 30, 2012 @ 10:47pm

    Wow, that was amazing. Great work...

    Thurig says ...
    Aug 31, 2012 @ 6:22am

    Really nice experiment.

    chardish says ...
    Aug 31, 2012 @ 9:28pm

    Brilliant! I love it. Very nontraditional but very cool.

    Codexus says ...
    Sep 1, 2012 @ 1:30pm

    Not really a game but a nice demo. The interaction is too much guessing by making random mouse moves so it's a bit tedious but the sound is really awesome.

    Spotline says ...
    Sep 1, 2012 @ 1:55pm

    Thanks everyone for the comments ! As it seems there's some talk about whether this is a game or not, I would say this : maybe it's not. But I believe the definition of 'video game' has now become wider than the definition of 'game'. With all the recent contemplative video games in which gameplay is secondary, I really think this entry belongs in the competition. Even if the gameplay is crappy =)

    Eldaryze says ...
    Sep 1, 2012 @ 3:18pm

    Wow ! Amazing experience, certainly the denser game of this Ludum Dare.
    The graphics, sounds and music combine perfectly.

    azurenimbus says ...
    Sep 2, 2012 @ 3:26am

    I'm pretty sure I took LSD. Or maybe I just played this game. I can't tell. I can't tell anything anymore.

    I really enjoyed it.

    Porpentine says ...
    Sep 4, 2012 @ 11:44am

    Spotline, this is really cool. I'm sorry that some people would rather waste their time defining what makes something a game (that most tedious and pedantic of activities), but I'm happy that you spend yours actually making stirring games like this that push things forward. To the other people--emotion and innovation are just as vital to games as any other artform, the days of defining a game by achievements and the number of guns it has are over.

    Sep 5, 2012 @ 7:47pm

    Really great atmosphere, a nice place to spend some time. Audio and visuals worked well together. Excellent overall. I liked the artsy approach but equally would love to play a more traditional game that looked and sounded like this

    Colapsydo says ...
    Sep 8, 2012 @ 9:10am

    Thank you for creating it.

    Teknik says ...
    Sep 9, 2012 @ 6:26pm

    the music and art style really bring it together, great job!

    magicdweedoo says ...
    Sep 18, 2012 @ 3:30am

    I like this, will have to play it a few more times.

    mcc says ...
    Sep 30, 2012 @ 1:48am

    I was unable to get this to run on mac at first, I had to go into terminal, go to the folder with the program and say

    chmod +x Cosmogonie.app/Contents/MacOS/LD24

    I think using 7zip broke the macintosh version.

    This was super pretty, on my first playthrough it was a bit frustrating because I could not figure out what was supposed to be interactive or when. The main thing that confused me was what the keyboard keys were supposed to do. They usually, it seems like, would move the mouse blob somewhere off the top of the screen; and then sometimes something weird would happen. I think maybe I was hitting debug keys I wasn't supposed to be hitting. What I eventually realized is that at least some of my confusion was because playing the game on "good" graphics made a lot of stuff seem to not work right, like things were not responsive to my mouse actions. When I played on "fastest" suddenly the whole thing made way more sense. Anyway neat little piece of art, though I'm still not sure if I am seeing the intended ending or not!

    You must sign in to comment.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]