Ludum Dare 24
August 24th-27th 2012 :: Theme: Evolution
Evo - DaveDobson - 48 Hour Compo Entry
The object of the game is to hatch creatures from the eggs and then get one of them to the nest to carry on the next generation. Some levels include mutations you can apply to your creatures in case you need them to evolve more useful traits. Some of the mutations need to be activated by clicking on the creatures. The rest of the rules and behaviors are left for you to discover.
The game includes ten levels; I wish I had more time to make more of them. All levels are solvable.
Tested in Chrome and IE9 on Windows 7 and Chrome on Mac OSX. The sound was a little unreliable in Windows Firefox, but it worked OK otherwise.
HINT: Some folks are having trouble with the fourth level, the first one with the unicorn guys. There's a very hard way to do this level and also a fairly easy one. If you think the timing is close to impossible here, you're doing the very hard way. I have a spoiler video linked above that shows the "right" way.
POST COMPO BUG FIX: I figured out why the sound wasn't working in Firefox (also Opera) - I hadn't connected the .ogg files I made to the source so that they loaded. This was a 31-character-long one line addition - otherwise I've changed nothing. If you use Firefox or Opera and want to hear the sounds, please use the Post-Compo link above.
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