Ludum Dare 24
August 24th-27th 2012 :: Theme: Evolution
Pixelapse - BNeutral - 48 Hour Compo Entry
Well this took quite a lot of work (skipped sleeping today). I'm quite awful at spriting, and this game was pretty big in that department, while the engine was done pretty fast, a lot of the art took forever. Also I failed at composing and had to leave the game with no music, only SFX.
Engine is flashpunk with some minor modifications.
PS: Sorry about the sliding!
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