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    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

    Back to Results

    Alienbomb Defender - steffen1997 - Jam Entry

    Alienbomb Defender-The Aim is to move Enemy in the bombs,but not even move in the bomb.
    The blue Figure(s) is/are the Player,and the red is the Enemy.
    The Player not touch the bomb.If the Player touch a bomb the Level will retry.

    Fixed Bugs:
    Physic collison Bug in Level2.
    The bombs have now the double height and width.
    New Features:
    Particle System in Level1.

    View steffen1997's journal. | View all entries by steffen1997

    Ratings

    Coolness100%
    #133Audio(Jam)2.79
    #172Innovation(Jam)2.62
    #209Mood(Jam)2.10
    #209Theme(Jam)2.37
    #211Humor(Jam)1.62
    #231Fun(Jam)1.95
    #244Overall(Jam)2.08
    #258Graphics(Jam)1.67

    Comments

    spooks says ...
    Apr 23, 2012 @ 3:07pm

    Nice entry! I loved the music and it was pretty innovating

    Lidfrid says ...
    Apr 23, 2012 @ 3:08pm

    Pretty confusing game O_O

    Sanguine says ...
    Apr 23, 2012 @ 3:34pm

    The concept is great, but the game was a bit easy though.

    DoktorAce says ...
    Apr 23, 2012 @ 3:42pm

    Confused the hell out of me

    Cambrian_Man says ...
    Apr 23, 2012 @ 3:54pm

    I didn't really get how to play. I mean, I got the controls and all, but a bit more about the rules would have been helpful.

    FrankTheTank says ...
    Apr 23, 2012 @ 3:54pm

    I liked it after I realized what to do. Cool concept and catchy music.

    zorf says ...
    Apr 23, 2012 @ 3:59pm

    Pretty confusing. Passed most levels without really understanding why... Love the psychedelic graphics though. :)

    FredericRP says ...
    Apr 23, 2012 @ 4:02pm

    Pretty confusing. I -think- I reached the second level, but I'm not even sure of that

    character says ...
    Apr 23, 2012 @ 4:39pm

    Took me a while to figure out what was going on. It's not clear what the goal was since both units look identical. But, once you figure out the mechanics, then it's super easy. Maybe too easy. Good job overall. Keep makin' games!

    hulahulahest says ...
    Apr 23, 2012 @ 4:52pm

    Confusing gameplay, confusing graphics. Audio is OK. Very short.

    Dracir says ...
    Apr 23, 2012 @ 4:57pm

    With some sounds for bomb explosions and different bomb size (almost can't see it :P), this would be nice!

    VDOgamez says ...
    Apr 23, 2012 @ 5:05pm

    I'm confused a bit. I can play the game, but there doesn't seem to be much too it. I can move blue guys to the sides and up and down with some really strange controls, and make the red guy hit the bomb, but there are some weird things going on.

    Nothing is actually centered on the planet if you go up and down, the things just rotate around an arbitrary point that can be moved. In level 1, the ships go through the planet, in 3 onwards, though, your ships get destroyed if you touch the planet, with no penalties, so you can make the red one hit the bomb at your leisure. Level 2, uh... There's some kind of weird 3D physics based collision somehow. I guess it's because you're using unity? I am so confused right now.

    Polar says ...
    Apr 23, 2012 @ 5:07pm

    It has a world, but doesn't seem to be very 'tiny'... by the way, how do you actually play? I sort of worked it out, but it's confusing...

    jeroenimooo says ...
    Apr 23, 2012 @ 5:12pm

    I walked out of the world so fast D:

    netmute says ...
    Apr 23, 2012 @ 5:18pm

    Took me a while to figure out what I'm supposed to do. But then I won. Nice music thought.

    crazyheckman says ...
    Apr 23, 2012 @ 5:20pm

    I am thoroughly confused

    berkano says ...
    Apr 23, 2012 @ 5:21pm

    a bit confusing to start with, but soon figured it out! great music!

    PapyGaragos says ...
    Apr 23, 2012 @ 5:26pm

    can't figure what to do :/

    Wyzfen says ...
    Apr 23, 2012 @ 5:38pm

    Seems that you can blow up without hitting a bomb, and you can just run the enemies into the planet.

    chinchang says ...
    Apr 23, 2012 @ 5:45pm

    played it 3 times to get what to do...figured eventually..nice concept.

    johanp says ...
    Apr 23, 2012 @ 5:55pm

    Not quite sure what was going on but I won!

    FaBrito says ...
    Apr 23, 2012 @ 9:12pm

    Nice innovation, and I thought it didn't quite need any instruction. Trial and error worked just fine to figure out the gameplay.

    I used Unity as well and ended up with a completely different game. That's what a game dev platform is all about: Flexibility! ;)

    mattchu says ...
    Apr 24, 2012 @ 2:40am

    Very interesting concept. Took a moment to get used to it, but once I did, it was pretty easy. Would have loved to see more/harder levels. :)

    nilstastic says ...
    Apr 24, 2012 @ 8:58am

    Good: Nice audio!
    Bad: Wierd controls

    davidllanos22 says ...
    Apr 24, 2012 @ 9:42am

    It's pretty confusing D:

    Transmit says ...
    Apr 24, 2012 @ 11:52am

    I seemed to shoot through levels at times without even meaning it, and at one point it just kept rapidly restarting the level I was on.

    raarlac says ...
    Apr 24, 2012 @ 1:50pm

    wtf o_o

    Apr 24, 2012 @ 4:48pm

    Oh! I get it. Took me a while. Neat. Good music.

    30dogs says ...
    Apr 25, 2012 @ 12:08am

    I like the idea. You should keep trying some more level designs and try to make it more challenging. Also, I noticed it is possible to crash all of your friendly ships on the planet and still win.

    rvmook says ...
    Apr 25, 2012 @ 6:50pm

    Didn't really get it. But hey I won ;).

    omaha says ...
    Apr 26, 2012 @ 4:26am

    I didn't quite understand what to do, but it was pretty cool for a few minutes there :)

    Apr 26, 2012 @ 7:28pm

    Nice music. Gameplay was pretty confusing, I could still cleart stages even if all my own ships were gone.

    Ben says ...
    Apr 26, 2012 @ 9:55pm

    Good job, a little confusing, but entertaining

    Datamosh says ...
    May 9, 2012 @ 9:42pm

    Music is nice. Graphics work, but could be improved. At first is REALLY confusing, even when I won I think I didn't know quite why, lol. Keep working on it! Seems totally cool for a mobile device maybe ;)

    tcstyle says ...
    May 12, 2012 @ 7:05am

    Nice idea but it seems to be quite buggy at the moment. The controls are a little confusing at first.

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