Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #LD48 | #ludumdare on irc.afternet.org (Info)

Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
  • Judging Ends: in 17 days, 16 hours, 57 minutes, 49 seconds
  • [ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]

    [ Play+Rate | Edit | View All Games | My Game ]


    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

    Back to Results

    The Last Square - caribou - Jam Entry

    The Last Square is a multiplayer online game.

    Note : If you are not in Europe you should expect lags, lots of them, i made a lagfree version but note that it's a post submission version so try the lagging version as well :)
    LAGFREE server > http://dl.dropbox.com/u/8211966/prog/s2_LD23LF.swf

    Rules :
    You move the mouse over the squares to conquer them.
    At the bottom of the window is the energy bar.

    The red bar represents the energy max, the more dots you get the bigger is your energy max. If the bar goes over the 3 black bars you unlock 1, 2 and 3 towers.

    To put a tower you need a 3x3 square and click on the center.

    I'll try to host a server for the time of voting at the Web link. But you can also host a server yourself.

    Line 338 > LD23.hx : Change the server ip
    Line 386 > server.py : Change the server port

    Note : I didn't work on lag at all, so it might feel sluggish for you (especially if you are not in Europe), i'll work on that after the votings. Also some of you have pointed that instructions are not visible enough so be sure to read the rules. It's also a part of things i won't allow me to change before the end of votings but the list at the right is actually a ranking not just a list of participants.

    View caribou's journal. | View all entries by caribou

    Ratings

    Coolness71%
    #19Innovation(Jam)3.82
    #73Fun(Jam)3.11
    #76Overall(Jam)3.34
    #166Mood(Jam)2.55
    #173Humor(Jam)1.96
    #181Audio(Jam)1.97
    #182Theme(Jam)2.55
    #226Graphics(Jam)2.24

    Comments

    cornedor says ...
    Apr 23, 2012 @ 3:45pm

    Very nice game, even better because it is multiplayer.

    callidus says ...
    Apr 24, 2012 @ 9:15am

    heh nice to see a multiplayer game, good effort fitting it to the theme

    Lidfrid says ...
    Apr 24, 2012 @ 9:20am

    Multiplayer?!? UAaaaa
    Awesome, can i help you to finish this game, and sell it over the world?!?!?!? Pleaaase :)

    Danik says ...
    Apr 24, 2012 @ 9:25am

    Great fun!!

    amodo says ...
    Apr 24, 2012 @ 10:15am

    AWESOME! ADDICTED!

    roundcrisis says ...
    Apr 24, 2012 @ 11:47am

    Like that you dont have to click to select, it definitely works better when there is more people there. Chat is a good addition

    caribou says ...
    Apr 24, 2012 @ 12:32pm

    Thanks for the comments guys ! For those poor alone souls, just paste the link in IRC and you'll have opponents in seconds.

    Jigxor says ...
    Apr 24, 2012 @ 1:34pm

    Really fun game. Great idea and great mechanic.

    It's awesome that you were able to complete a multiplayer game in such a short amount of time. I hope you polish it up and finish it off.

    One of my favourite Jam entries! Nice job!

    Lidfrid says ...
    Apr 24, 2012 @ 2:26pm

    i'm in the screenshot...omg :)

    quickfingers says ...
    Apr 24, 2012 @ 5:49pm

    Very cool! Super impressed you got such a reliable multiplayer working in the jam! I caught you for a game and had a little play, the mechanics were pretty nice :)

    jonnopon3000 says ...
    Apr 24, 2012 @ 7:41pm

    I love to see a successful multiplayer Ludum Dare game, nice work!

    Ace says ...
    Apr 24, 2012 @ 7:43pm

    Unable to test it due to a "socket security error" in LD23.hx line 637

    Make A Game says ...
    Apr 24, 2012 @ 7:45pm

    I tried to play in Firefox and Chrome but either way I ended up getting this error: LD23.hx:637:socket security error . =(

    caribou says ...
    Apr 24, 2012 @ 9:12pm

    Sorry for those who couldn't connect that was actually a connection issue, that should work now.

    caribou says ...
    Apr 24, 2012 @ 9:33pm

    I actually had an IP reset which put me offline, i'm not sure the server can handle reconnection but still the ip is hardcoded so it couldn't have worked anyway. It should be fixed by now.

    bburbank says ...
    Apr 24, 2012 @ 10:24pm

    WHOAH it's MMO-y. Supre impressed with that, but I always felt like I had no idea what I was doing.

    Make A Game says ...
    Apr 24, 2012 @ 11:03pm

    =D this is amazing! The multiplayer really adds a lot. I couldn't win, but I got hooked for quite a while =D.
    Congratulations =D

    Norgg says ...
    Apr 25, 2012 @ 3:31pm

    Awesomeness.

    levelbylevel says ...
    Apr 26, 2012 @ 8:19am

    Great fun, love the multiplayer gameplay :)

    Dr.Pingu says ...
    Apr 26, 2012 @ 10:50am

    very interesting !
    to aim a mulltiplayer game in 72h is very audacious.

    Great work :)

    orangepascal says ...
    Apr 26, 2012 @ 2:42pm

    first multiplayer game I run into!

    deejorg says ...
    May 1, 2012 @ 6:10pm

    Great concept!

    runsintowalls says ...
    May 4, 2012 @ 7:07pm

    Awesome! I really like the multiplayer component. How did you set that up?

    caribou says ...
    May 7, 2012 @ 8:23am

    Thanks, I'm using python with twisted. I will make a post-mortem with more details i guess.

    azurenimbus says ...
    May 9, 2012 @ 11:40pm

    Looks fascinating. I need to get someone to play it with soon.

    You must sign in to comment.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]