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    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

    Back to Results

    Memento XII - deepnight - 48 Hour Compo Entry

    Day 4380 of your prison term. 12 years. And many more to come.

    But something strange is happening today... A mysterious puzzle seems to unfold in your cell.

    Cool features

    * super-old-school gameplay!
    * 256+ colors scenes!
    * many many texts to read and lots of details!
    * an ingame help system, in case you are really stuck!

    I tried to make a "SCUMM-VM"-like for this Ludum Dare to finally discover the huge amount of work needed to do that properly...

    I didn't have much time for the sounds, I spent most of my weekend on the engine and on the texts. I'm french, so I had to check the dictionary every 10 seconds...

    Blog : http://blog.deepnight.net
    Twitter : https://twitter.com/#!/deepnightfr

    View deepnight's journal. | View all entries by deepnight

    Ratings

    Mood4.49
    Graphics4.68
    Overall4.39
    Coolness58%
    #10Theme4.34
    #41Fun3.72
    #136Innovation3.58
    #206Audio3.04
    #365Humor2.34

    Comments

    Lavi says ...
    Apr 23, 2012 @ 2:29am

    Truly amazing :)

    LeReveur says ...
    Apr 23, 2012 @ 2:52am

    Really good and well designed game, as ever.
    Nothing else to say, except : thank you for this game. :)

    TravisChen says ...
    Apr 23, 2012 @ 3:10am

    Wow, that was intense. Great job.

    onefineline says ...
    Apr 23, 2012 @ 4:09am

    Very cool. But finding the second key was very confusing. That said, this is a really interesting and innovative concept. Merci =)

    CappaGames says ...
    Apr 23, 2012 @ 6:08am

    Wow, this game is amazing. You need to start a kickstarter to continue this story. The mood in this game is amazing. Keep up the good work!

    kill0u says ...
    Apr 23, 2012 @ 6:21am

    Wow.
    Bon par contre, t'avais dit que tu ferais quelque chose de joyeux… :D

    Apr 23, 2012 @ 7:55am

    Exceptional art style, love it!

    chocanto says ...
    Apr 23, 2012 @ 12:34pm

    Amazing game. I really love a lot the story. Yes, I had goose bumps, not because I was fear, but because this is a very very great game !

    Thanks a lot for this game deepnight ! ;)

    vitor.navarro says ...
    Apr 23, 2012 @ 4:02pm

    Yeah Adventure game, and Yeah Amazing history!!!! Man its a great game, a little confusing some times but still is deep yet is really small. Loved it.

    Danik says ...
    Apr 23, 2012 @ 5:07pm

    Great entry, once again!

    orangepascal says ...
    Apr 23, 2012 @ 5:21pm

    loved it, old school adventure, well done!

    and you were right, our games did have the same concept ;)

    Seppi says ...
    Apr 23, 2012 @ 5:54pm

    This is fantastic!

    chinchang says ...
    Apr 23, 2012 @ 5:54pm

    no words for the graphics, effects and the level of polishing. excellent. though gameplay become a lil uninteresting at some points...Help FTW :D

    ncannasse says ...
    Apr 23, 2012 @ 6:20pm

    A bit short / easy but overall very good as always :)

    McFunkypants says ...
    Apr 24, 2012 @ 3:49am

    Another masterpiece by the ruler of Ludum Dare. Deepnight always makes the best looking games in LD48. Everyone should check out his or her previous entries from past Ludum Dares. Legendary.

    KevinZuhn says ...
    Apr 24, 2012 @ 7:21am

    Absolutely stunning in graphics and theme! The transformations of his little world are intriguing, and I wish the story wasn't so vague. Some of the puzzling got a bit obtuse, but the help button kept me moving.

    the8donut says ...
    Apr 24, 2012 @ 11:40am

    Wow... My favorite so far.

    drmanitoba says ...
    Apr 24, 2012 @ 12:42pm

    This is excellent. Hope to see the source soon. Very curious as to what you did there.

    Apr 24, 2012 @ 1:01pm

    Lovely atmosphere and puzzles.

    Apr 24, 2012 @ 1:13pm

    great game man + great gfx as usual :)

    moonkid says ...
    Apr 24, 2012 @ 1:55pm

    Lovely, except that the hint system keeps giving me hints for things I've already done, so I've had to give up.

    Vandash says ...
    Apr 24, 2012 @ 2:25pm

    Excellent ! :-)

    Thotor says ...
    Apr 24, 2012 @ 2:33pm

    Amazing arts as always !

    seigenblues says ...
    Apr 24, 2012 @ 3:17pm

    There's a special place in my heart for old-school adventure games. Well done!

    ghRibacki says ...
    Apr 24, 2012 @ 4:46pm

    I loved the story and its simplicity. I haven't enjoyed a point-and-click adventure for a long time! The ending was totally worth it! Graphics are great and the sound is just what it needed to be: not less, not more.
    Good job! =)

    Apr 24, 2012 @ 4:53pm

    Beautiful, short and sweet. Nowhere as difficult as comments here lead to believe, well done and it has very interesting story.

    Funny thing is, my Ludum Dare game's heroine is also called Lydia, haha.

    marudziik says ...
    Apr 24, 2012 @ 5:28pm

    Perfect, as usual. Actually no, I feel that no words can give justice to this masterpiece.

    saint11 says ...
    Apr 24, 2012 @ 5:47pm

    Amazing! I love your games :)

    PapayaJuice says ...
    Apr 24, 2012 @ 6:37pm

    WOW, really great. Found myself playing this for quite a bit last night, then more this morning.

    Eelfroth says ...
    Apr 24, 2012 @ 6:48pm

    Congratulations for winning LD23!

    Apr 24, 2012 @ 8:14pm

    I really want to know why he's in the cell :) Again, a great entry! This is also the best interpretation of the theme, as far as I have played the other entries. Your timelapse was great, too. It was really fun to watch you creating your art. And a pity you didn't finish the music, but I like the 'noise', it fits the theme.

    J'espère vraiment que ta contribution va gagner au moins dans la catégorie thème!

    bms says ...
    Apr 24, 2012 @ 8:15pm

    Although I not much of an Adventure game guy, I loved the style of the game. And the effort you put into this game can be seen in each and every pixel. Well done sir!

    Apr 24, 2012 @ 8:15pm

    lol ok, again without accents!

    J'espere vraiment que ta contribution va gagner au moins dans la categorie theme!

    RĂ©mi says ...
    Apr 24, 2012 @ 8:53pm

    I just want to know where you buy your cybernetic enhancement to make this game in only 48h!?

    derrickdool says ...
    Apr 24, 2012 @ 9:11pm

    Loved it, great use of theme. Thought the memory mechanic was fantastic.

    Apr 24, 2012 @ 9:30pm

    pretty touching, excellent work

    deepnight says ...
    Apr 24, 2012 @ 9:31pm

    Waaaaah so many kind comments T_T
    That's REALLY moving...

    Thanks everybody!

    bompo says ...
    Apr 24, 2012 @ 9:35pm

    Adventure games!! Great story! Beautiful!

    BlackDogg says ...
    Apr 24, 2012 @ 10:07pm

    One of the best game I've seen by now, great work, everything is at high level, well well done !

    Danvil says ...
    Apr 24, 2012 @ 10:32pm

    Very well done! Liked the intense atmosphere. I would have wished for a bit more closure at the end.

    alexlarioza says ...
    Apr 24, 2012 @ 10:54pm

    Once again, a fine game from you. =]

    jonnopon3000 says ...
    Apr 24, 2012 @ 10:59pm

    Holy shit, if it wasn't for this competition (where I trust the community), I'd never have guessed that this was made in such a short time. Incredible, nice work.

    Apr 25, 2012 @ 12:37am

    Love the concept and it was truly a tiny word. Didn't get to the end though, as the extreme pixel hunting was a little much for me - also the vocab was a little pendantic: you don't really need an 'open/close' if you have a 'use' Such a shame, as what I saw was very intriguing and had great atmosphere. Cheers!

    TyrusPeace says ...
    Apr 25, 2012 @ 1:52am

    Very good! I struggled in a few spots with whether to use/pick up/open things, but such is the way of SCUMM :). You probably could have gotten away with less options for that kinda thing, though. Look at/Use/Remember were probably all you needed in most situations.

    Adventure games aren't really my thing but I'm glad I made it through this. I'm very impressed to see something so emotive done with this kind of time limit.

    netguy204 says ...
    Apr 25, 2012 @ 2:08am

    This is really a fantastic entry I'm very impressed and happy this game was born.

    chambers says ...
    Apr 25, 2012 @ 4:24am

    Great game! The ending was very original, though the lack of information about their past was kind of unsatisfying (unless I missed something/didn't understand the story. But I really liked the idea behind what's happening!

    Jigxor says ...
    Apr 25, 2012 @ 5:37am

    I really loved the atmosphere in this game, the visuals and presentation were fantastic. Very polished! I did however find the puzzles a little unintuitive at times (the hint said I should find 3 pieces of the photograph, when I already had 3), but once I got into it and persisted, it got a bit easier. The audio complimented the game very well too. The story was pretty cool, and definitely matched the title.

    Overall, awesome game! I really enjoyed it :)

    Apr 25, 2012 @ 7:27am

    It's ok.

    Thotep says ...
    Apr 25, 2012 @ 7:49am

    A little bit too much of pixel-hunting and the interface is kinda sloppy (I ended up using random options on items, why there's "Close" if there's no use for it?).
    But it was a great experience, thanks.

    Carduus says ...
    Apr 25, 2012 @ 8:25am

    The narrative is truly moving, the color rendering is really just.
    good job bro', you've just cracked my soul again, and i admit that i love it.

    xot says ...
    Apr 25, 2012 @ 9:00am

    Astounding work.

    Chinchilla says ...
    Apr 25, 2012 @ 10:28am

    Outstanding

    Kane says ...
    Apr 25, 2012 @ 11:06am

    A very great game !
    It's really impressive for a 48h work, and the theme fit perfectly on it !

    recursor says ...
    Apr 25, 2012 @ 7:52pm

    The only thing lacking in this little gem is animation for the old man. Other than that it is a thing of beauty.

    whitetigle says ...
    Apr 25, 2012 @ 7:55pm

    Beautiful, light and darkness mixed together, a good story served by beautiful visuals. I love it :) Me Appy !

    Lythom says ...
    Apr 25, 2012 @ 8:11pm

    (Trying to be objective) ideas to improve the game : music, more sounds...
    (forgetting about objectivity) Almost made me cry :o !
    very intense story, easy gameplay, cute design, not much sounds but they are meaningfull.
    Plus perfectly realized, Congratulations for this game !

    deepnight says ...
    Apr 26, 2012 @ 3:46pm

    @recursor : what version of Flash Player do you have? Some people reported me that the player "walk" animation didn't play on their system :/

    royvanrijn says ...
    Apr 26, 2012 @ 6:28pm

    Nice, I love point and click games! I've also made one:
    http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=12129

    01101101 says ...
    Apr 26, 2012 @ 7:28pm

    Best narrative ever !

    free_napalm says ...
    Apr 26, 2012 @ 8:09pm

    I felt like applauding when I finished the game. Excellent work in story telling, graphics, gameplay and mood. Not sure if it was your choice, but not having music was perfect for this game.
    I feel like watching Memento again, too :)

    Incredible work, not only for the short time you had.

    Keirua says ...
    Apr 26, 2012 @ 10:19pm

    Just wow.
    It's incredible you made such an amazing amount of nice things in 2 days : graphics are really nice, storytelling is awesome, gameplay is pretty good... and your productivity on the timelapse is impressive as well

    recursor says ...
    Apr 26, 2012 @ 11:18pm

    @deepnight: Strange. I tried it on another computer with the exact same Flash player version (11.2.202.233) and it works fine. Must be something wonky with my main computer. :/

    edbadiux says ...
    Apr 27, 2012 @ 12:41am

    I have no words, Incredible beautiful and polished game, good job.

    Fireblend says ...
    Apr 27, 2012 @ 3:23am

    Really nice and definitely one of the most polished games I've seen here! Really good job!

    Orni says ...
    Apr 27, 2012 @ 7:46am

    everything has been already said - this game is incredible

    Mago says ...
    Apr 27, 2012 @ 8:43am

    Awesome graphic and style. Good idea with help system. Interesting story and atmosphere

    DDRKirby(ISQ) says ...
    Apr 27, 2012 @ 10:59am

    Nice work, as always :)

    strega says ...
    Apr 27, 2012 @ 2:44pm

    Excellent game! I love the transition effects. The story was very touching too.

    someone says ...
    Apr 27, 2012 @ 3:12pm

    Wow, that was awesome.

    gotosleep says ...
    Apr 27, 2012 @ 3:38pm

    Awesome!

    smvilar says ...
    Apr 27, 2012 @ 11:13pm

    I loved it!

    Youpiman says ...
    Apr 27, 2012 @ 11:27pm

    Magnifique. Je n'y connais rien en programmation mais j'imagine à quel point ça doit être tendu de créer un jeu pareil en 48 heures. C'est du grand art !
    Accessoirement l'idée du scénario et de la mise en scène pourrait carrément constituer un jeu complet.
    Encore bravo cette histoire m'a vraiment touché.

    Apr 28, 2012 @ 12:53am

    Beautiful game. Fantastic.

    greg20man says ...
    Apr 28, 2012 @ 1:19am

    "Open Iron Door" .... damn i'm out of ideas

    jk haha I had a lot of fun playing this

    firstrowgames says ...
    Apr 28, 2012 @ 1:44am

    Amazing game!
    Loved the graphics,the mood and gameplay!

    mildmojo says ...
    Apr 28, 2012 @ 2:25am

    Fabulous. It gave me chills. The transitions, the recollections, the socketed items as portals to other memories... And the ending was very cinematic, with the darkening room and the character looking at the letter, then looking up. Small animations, huge emotional content.

    This one's my favorite.

    Apr 28, 2012 @ 3:51am

    Beautiful.

    gregdevice says ...
    Apr 28, 2012 @ 6:00am

    Nicely Done!

    Endurion says ...
    Apr 28, 2012 @ 6:31am

    Well done! What else is there to say ;)

    Waffenwars says ...
    Apr 28, 2012 @ 8:18am

    Really like the game, great work and fast gameplay for an adventure game. I have to say I hate pixel hunting though, almost got stuck a few times, but in the end it was definitely worth it to stick with the game, well done!

    gritfish says ...
    Apr 28, 2012 @ 8:19am

    The level of animation and polish you can achieve in 48 hours blows my mind. The inclusion of an in-game help is something all LD games should aspire to. Your games are so recognisable by that pixel/mosaic look. I really should go back and play the others again..

    roydon says ...
    Apr 28, 2012 @ 4:44pm

    This is my favourite game I've played so far!

    R3ason says ...
    Apr 28, 2012 @ 9:18pm

    Wow, that was amazing! Thanks!

    yosh says ...
    Apr 28, 2012 @ 10:58pm

    Very nice game ! Your last entry was already amazing and well this one is still promising. I'm still a fan of the graphical style, I would only reproach the game resolution and poor SFX (missing music or something for stronger feelings). Nice story telling btw.

    Félicitations ;)

    SPOILER/TIP: For people stuck with the park/broom, have a look to the wooden case.

    JonathanG says ...
    Apr 29, 2012 @ 5:50pm

    Great take on the "tiny world" theme and a lot of fun to play. Very good attention to detail and the help system is a bonus. Graphics look lovely; shame you didn't have time for sound. And although you say your English isn't good you get top marks for knowing the word "scatterbrain"!

    deepnight says ...
    Apr 29, 2012 @ 9:58pm

    @JonathanG : WordReference.com was my best ludum dare friend :)

    nornagon says ...
    Apr 30, 2012 @ 1:00am

    wow. just wow.

    this game is beautiful.

    nornagon says ...
    Apr 30, 2012 @ 1:02am

    FWIW I thought the little audio that was there was excellent. Very moody, it fit the game really well.

    Angerus says ...
    Apr 30, 2012 @ 12:47pm

    Such emotions in this tiny room...Graphics and Point&click allowed me to be imerged into this emotional atmosphere. I passed a good time playing it!

    MrDanH says ...
    May 1, 2012 @ 12:21pm

    My favourite entry so far, brilliant storytelling!

    Hazard says ...
    May 1, 2012 @ 12:33pm

    Wow, such an amazing mood and story! Extremely well thought out and made.

    May 1, 2012 @ 12:57pm

    Well done. I like the look and feel very much.

    ratboy2713 says ...
    May 2, 2012 @ 3:05pm

    Very deep, and I enjoyed the old-school point and click adventure feel of it.

    ratking says ...
    May 2, 2012 @ 9:46pm

    Simply awesome...I loved this adventure.

    azurenimbus says ...
    May 2, 2012 @ 11:59pm

    Wow, very impressed. One of the best so far.

    summaky says ...
    May 3, 2012 @ 1:15pm

    That was simply excellent. Congrats.

    Casino Jack says ...
    May 3, 2012 @ 7:55pm

    Absolutely amazing entry. I did get stuck on one or two unintuitive puzzles (e.g. putting the ring back in the box), but I played it through to the end and am very glad I did.

    elvis75k says ...
    May 3, 2012 @ 9:16pm

    Bellissimo! You are very talented ;)

    rvmook says ...
    May 4, 2012 @ 5:24pm

    My absolute favourite untill now. Loved everything about it

    envy3d says ...
    May 5, 2012 @ 7:31am

    Probably the best game in the competition. I liked the added touch of his eyes moving back and forth while reading the letter. Everything about the art, sound, writing, and gameplay makes the game a wonderful, unified experience dripping with a somber mood. Truly astounding for 48 hours.

    jimmypaulin says ...
    May 5, 2012 @ 4:16pm

    Genuinely emotionally affecting, excellent story and integration with the theme. Aesthetic creates a brilliantly effective mood. It is like a haiku, I don't think adding to the length would add to the experience, this is simply superb.

    Tom 7 says ...
    May 5, 2012 @ 4:24pm

    Real good! A pretty compelling story and not too bad to figure out by random exploration. :) But when will I saw through the rusty pipe with the knife to fill the room with water, in order to escape??

    May 5, 2012 @ 8:12pm

    The game is great.

    But where is the source? I thought it's mandatory!?

    deepnight says ...
    May 6, 2012 @ 10:17pm

    I will post source as soon as possible (probably this week) : I just need to make sure it compiles in any environment. Right now, my classpaths are specific to my system and won't work on any other.

    Sorry for the delay!

    May 7, 2012 @ 3:00am

    Awesome game! Did a LP of it: http://www.youtube.com/watch?v=NaQGbs9mk2Y

    Rybar says ...
    May 7, 2012 @ 4:08am

    This is beautifully done, love the old-school click adventure play, the art is fantastic. I got stumped, even with help, after getting the broom.

    AD-Edge says ...
    May 7, 2012 @ 7:59am

    Top points for graphics and mood, this game has it all! Love that blurry effect. Seems to have a good story behind it as well, altho Im yet to make it to the end.
    I like the way the cell translates from room to cell etc, very well done all round!

    Dr.Pingu says ...
    May 7, 2012 @ 11:23am

    Yeay great game :)
    music is really mmissing but ambiance is great :)

    castor says ...
    May 7, 2012 @ 5:39pm

    Bravo.

    May 7, 2012 @ 10:31pm

    Amazing! Nice job with the artwork and gameplay!

    Shifty says ...
    May 8, 2012 @ 7:59pm

    beautiful, deep, rich, ... good job :)

    JaJ says ...
    May 9, 2012 @ 12:37pm

    Amazing, very beautiful and moody. Might be the best entry I have played.

    KevinWorkman says ...
    May 12, 2012 @ 1:00am

    I don't love games like this, but you set up a great atmosphere and story given the theme. Kudos.

    hungyg says ...
    May 12, 2012 @ 6:16am

    loved the graphics and the effects

    23 says ...
    May 12, 2012 @ 7:10am

    This looks nice and the remembering mechanic was really clever.

    Unfortunately, the obscure nature of the puzzles was really irritating and made it hard to stay in the game. I found the big iron key first, and I didn't understand why that didn't open the iron box; I didn't even know the cupboard was locked. Also, to pick up the tablecloth, why does "use" work but "pick up" doesn't? Like other people should have said, you probably should have had fewer verbs (open/close were pretty useless even in all the old games).

    On another note, please post your source. It's totally OK if it's not clean or won't compile on other systems or whatever - people can figure it out if they need to, and you can produce a clean version later.

    Krisjet says ...
    May 12, 2012 @ 11:08am

    Very polished entry, but it can be pretty frustrating, just like the old school adventure games. And the hint system isn't always up to date on what you did last I think, I kept getting hints to do things I had just done.

    May 12, 2012 @ 2:58pm

    This is by far the best game played in this LD23 so far. Love every minute of it. Lovely! Simon

    Skywilly says ...
    May 12, 2012 @ 3:01pm

    Juste magnifique ! C'est exactement le jeu que j'aurais souhaité pouvoir réaliser si j'en avais le talent. C'est une petite merveille qui me fait, du coup, écrire mon commentaire en français ;)

    davidwparker says ...
    May 12, 2012 @ 6:25pm

    Loved your last Ludum Dare entry... loved this one too. Your style is great! Keep up the great work. Sad game, though.

    May 12, 2012 @ 10:41pm

    One of the first I played. This is fantastic. I finished it in no time, and loved it!

    Jacic says ...
    May 13, 2012 @ 12:45am

    Amazing game!

    Daniel says ...
    May 13, 2012 @ 3:06am

    Awesome game!!! 55555555 star:D

    Drabiter says ...
    May 13, 2012 @ 3:53am

    T_T beautiful story. I love the ending!

    johnfn says ...
    May 13, 2012 @ 7:09am

    This game was fantastic. I think you've even outdone your past LD entries. Your work is inspirational.

    davidpeter says ...
    May 13, 2012 @ 7:16am

    Wow, this was a fantastic game. Great mood, great graphics, great across the board. I definitely didn't expect someone else to do a point-and-click so well! Great work.

    machinas says ...
    May 13, 2012 @ 7:56am

    nice job. interesting story.

    Codexus says ...
    May 13, 2012 @ 9:14am

    Nice little game. Good use of the theme and the effects made the pixels look better than they would have been otherwise. It tries a bit too hard to be artsy and emotional so that doesn't really quite work but the gameplay was good.

    Tifu says ...
    May 13, 2012 @ 12:40pm

    Great stuff, wish I could see more of it, but I'm totally stuck... the help me thing isn't terribly useful as it is telling me after I found the broom and ring that I need to go to the park, but I have no idea there was a park or how to reach it! :S

    deejorg says ...
    May 13, 2012 @ 2:22pm

    Simply fantastic!

    SonnyBone says ...
    May 13, 2012 @ 8:12pm

    Great mood and atmosphere... and nice use of theme!

    BenW says ...
    May 13, 2012 @ 10:04pm

    Phenomenal game. Some of the puzzles were a bit unintuitive but everything else makes up for it.

    Gjarble says ...
    May 14, 2012 @ 12:46am

    The story was excellent. I disagree with some of the other commenters that said there wasn't enough closure- I like that you leave the backstory sort of open-ended, but give just enough information for the player to figure out the mystery he's trying to solve. Still, some of the puzzles were very unintuitive, and after being told what the solution was, I felt like I wouldn't have had enough information to figure it out on my own. There's an interesting contrast there: there's neither much story information nor much puzzle information, but one of those helps the game, while the other harms it.

    r3d5 says ...
    May 15, 2012 @ 12:23am

    I must say, totally incredible and well made. Thank you for this!

    PVince81 says ...
    May 15, 2012 @ 8:46pm

    Great game!

    Zanzlanz says ...
    Jul 20, 2012 @ 8:13pm

    Wowzers! It was very deep and very well made. Thanks for the journey!

    gabeochoa says ...
    Aug 27, 2012 @ 5:16pm

    great job should have gotten first, you should make it in french for the compo, to speed it up and post a translated version after would have loved to have it longer

    ahm99 says ...
    Sep 22, 2012 @ 9:53pm

    It's LD 24. And I entered LD 23, but I never played this game. But now that I did, I must say you did a great job.

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