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    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

    Back to Results

    Itty-bitty botty - royvanrijn - 48 Hour Compo Entry

    Itty-bitty botty is a point-and-click adventure game.
    It is developed for Ludum Dare #23, a rapid game development contest.

    The game is developed within 48 hours by Roy van Rijn (http://www.redcode.nl and/or http://www.royvanrijn.com)

    Tools:
    - Java (100% own code, no library)
    - GIMP

    Key elements of the game:
    - Cute animated robot
    - Multiple exciting rooms to explore
    - Procedurally generated music
    (partially created prior to the contest)

    View royvanrijn's journal. | View all entries by royvanrijn

    Ratings

    Coolness57%
    #108Humor3.13
    #160Graphics3.56
    #183Audio3.10
    #284Overall3.22
    #353Mood2.79
    #432Fun2.81
    #610Innovation2.56
    #616Theme2.63

    Comments

    Apr 23, 2012 @ 6:27pm

    i like the graphics and the fact you used java :) i couldnt get past the 1st room tho soz ;p

    royvanrijn says ...
    Apr 23, 2012 @ 6:59pm

    I've added a complete walkthrough especially for you ;-)

    If you are playing this game and get stuck, scroll down for the answers!

    AlwaysGeeky says ...
    Apr 23, 2012 @ 7:06pm

    Great character design.. haha :P Like the audio too

    Alex Gilday says ...
    Apr 23, 2012 @ 7:28pm

    Nice! Graphics are neat, it's a little confusing unless you scroll down and it doesn't particularly feel like a game when you do :(

    davidllanos22 says ...
    Apr 24, 2012 @ 1:34pm

    Oh! <3 I beat it without the walkthrought! Such a lovelt tiny game! And I love that thing you've made with the audio. Nice work! :)

    invaderJim says ...
    Apr 24, 2012 @ 6:12pm

    I am an expensive date.

    Zoomyzoom says ...
    Apr 24, 2012 @ 6:17pm

    Loved it bros

    Jack says ...
    Apr 24, 2012 @ 6:22pm

    such a great game, puzzles were interesting but not too obtuse for me to ever need the walkthrough. great game, well done

    Apr 25, 2012 @ 8:39am

    The biggest challenge is understanding that some things can only be clicked on after something else has been done; its very linear. But once you climb into the author's mind, its straightforward. Very nice consistent artwork.

    daandruff says ...
    Apr 25, 2012 @ 8:52am

    Nice adventure game. The movement could have been a bit faster but it didn't really matter that much.

    sampyxis says ...
    Apr 26, 2012 @ 2:50am

    I liked the graphics and the idea - it was a bit annoying to keep looking at the list of things to do to keep going, but otherwise, it was great.

    royvanrijn says ...
    Apr 26, 2012 @ 11:26am

    It seems that people just don't have the time and patience these days for a point-and-click adventure. People who played Day of the Tentacle, Sam & Max, Goblins, Monkey Island probably don't have this problem :-)

    Codexus says ...
    Apr 26, 2012 @ 8:11pm

    Really nice adventure game with cute graphics + extra credit for 100% own code. Awesome!

    Catman says ...
    Apr 26, 2012 @ 8:18pm

    Funny game, nice music and nice graphics!! Reminded me of old graphic adventures! Good job :D

    Shigor says ...
    Apr 26, 2012 @ 9:34pm

    It would be pretty good if some of the actions would have more sense (like that red ribbon can be taken only after taking sword - when I clicked on the doll and nothing happened i just ignored it and couldn't find a way after using sword). This is needlessly complicating game (and making it annoying).

    deepnight says ...
    Apr 27, 2012 @ 7:04am

    Really great job in such a short time :)

    Apr 27, 2012 @ 1:52pm

    Its good to see other graphic adventures in LD. Its a bit short, but the 48h are also short. :)
    Kudos with the procedurally generated music.

    samoojamies says ...
    Apr 29, 2012 @ 7:03am

    Adorable art and good work with java.

    Gunmonkey says ...
    May 4, 2012 @ 8:04am

    after many attempts I could not get this game to run :(

    Madball says ...
    May 6, 2012 @ 11:29am

    Nice game. It was very funny. And I like graphics a lot.

    Make A Game says ...
    May 6, 2012 @ 5:55pm

    Thank god I found the right key on my second try, or I'd miss the funny escape and bar puzzles.

    gregdevice says ...
    May 9, 2012 @ 3:39am

    Enjoyed the art style and humor!

    robcozzens says ...
    May 9, 2012 @ 4:11am

    That's an impressive amount of work.

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