Ludum Dare 23
April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
The Traveler - Thotor - 48 Hour Compo Entry
Web (Flash) | Windows | Mac | Source
UPDATE (01/03/2012) : Added Mac application. Music is not working (only compiled sources without modifying what was made during the 48h)
Travel through differents snow globes. Shake the globe, to create a passage.
Featuring 5 levels + 1 Secret Level
Tools : haXe NME, FlashDevelop, BFXR, AVIARY, ASESPRITE
View Thotor's journal. | View all entries by Thotor
Ratings
![]() | Coolness | 77% |
| #14 | Theme | 4.21 |
| #107 | Innovation | 3.68 |
| #226 | Mood | 3.06 |
| #237 | Overall | 3.31 |
| #275 | Audio | 2.86 |
| #285 | Fun | 3.08 |
| #456 | Graphics | 2.83 |
| #531 | Humor | 2.05 |
Comments
A pretty elegant and neat concept. I had to squint hard to see the differences in texturing with the blocks that fall at different times though but it was a nice game regardless.
I got through...no secret level for me either. I love a puzzle game, especially a well-constructed one. Good job!
Really liked the use of theme and the idea behind the game. Platforming could be a bit tighter, but that's not really what this game was about! Something original, and nicely done
Really enjoyed it!
Bad things: It could use a lot of polish in terms of character movement, as the jumps were inconsistent and a little difficult to control. Like other commenters, I also had some difficulty telling which blocks would fall next. Also, the Portal reference seemed out of place and unnecessary.
Good things: the particle/shaking effect was great and really sold the concepts. The puzzle mechanic was simple but fun to use. The idea of exploring recursive snowglobes was neat and fit the theme very well. This definitely has the legs to grow into a larger game with a little bit more time to put into art and controls (and maybe some light piano music in the background?)
no secret level. the controls weren't too god, somehow felt unnatural. the puzzles were good. rather short.
I think the only game I've ever played inside a snowglobe. Really neat, and interesting puzzle design. I liked it.
I am really proud of you mate, very nice entry, smart gameplay and awesome level design.
I would really happy to make some art for a "deluxe version" just tell me ;)
Great concept! I found the shaking mechanic to be very original, and the whole game to be incredibly entertaining! My only gripe was the jumping, it could have been a little more "floaty" to make it feel better, but that really doesn't matter when the bulk of the game is in the shaking mechanic. Nicely done!
Very nice and fresh gameplay elements. Suitable gfx and sound. More challenging levels would be great
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Oh man, i just found the secret level, you are so cute mate ;)
am very happy, best gift ever :)
Well done ! I liked th music and the concept was very interesting and original. (and I admit I rushed it and got crushed a few times before understanding the block color logic ) :)
Wow, snow globes were such a perfect idea for this theme ! The graphics and colors are absolutely great. My only complaint is that sometimes it's hard to distinguish between the tiles and know when they're gonna fall, but I can imagine how counters would have damaged the atmosphere.
Such a poetic game, my favorite entry on many points !
That is really cool. The controls could be a little better, but the concept is great!
Thank you all for the comments.
I clearly didn't expect the art to be liked so that's really nice to hear.
I am currently working on a port to mobile platforms with auto path finding, more levels and art done by a real artist
So cute! <3
Found the secret level. Hint: what is the most irrelevant thing in this game?
Nice game, I couldnt find the secret level. Congrats and kudos for using Haxe/NME.
Oh noooooo, so short!
I thought it was rather brilliant, and loved the mood/graphics. :)
Impressive !
a great idea. i don't find the secret area :s
really : great work :)
I like the idea with traveling through snow globes and shaking them to create new paths. Fun game
Good mechanics behind this game, and fits great with the theme. Also liked the mood of it, with some more levels it would be perfect.
This was pretty fun, and the transition effect was well done. This is a great start, and it would be cool to see you expand upon this with more levels and variety, maybe some polished graphics. Great job.
Played through the game twice, didn't find the ssecret level =/
Very nice game! the concept is very creative and fitting to the theme and level design is clever. The character's movement was a little awkward, but nothing that ruined the gameplay.
A longer version of this with more levels and features would be great!
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It looks great! I played through the entire thing (w/o the secret level unfortunately). I liked the art for some of the levels (especially the windmill one) and I think the concept of shaking the globe to drop the blocks is neat. Great great work!