Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #LD48 | #ludumdare on irc.afternet.org (Info)

Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Theme Voting!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 4 days, 19 hours, 14 minutes, 12 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 4 days, 19 hours, 14 minutes, 13 seconds
  • [ MiniLD 50 | Warmup Weekend April 19th-20th | Real World Gatherings | Ludum Deals | Wallpaper ]


    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

    Back to Browse Entries

    Pogo Planet - ExciteMike - 48 Hour Compo Entry

    Use the arrow keys to move your bouncy guy left and right, and avoid hitting UFOs! Landing on differently-colored sections of the planet has different effects! White ones are checkpoints!

    The game doesn't end properly, instead the scrolling-planet-thing loops and gets a little faster each time. So just see how far you can get, I guess!

    NOTE FOR JUDGES:
    1. To create the music(more of a soundscape I guess) and sound effects, I downloaded instrument samples from http://bit.ly/GKEEj and modified them only slightly.
    2. For the title screen, I used the Tuffy font by Thatcher Ulrich (http://bit.ly/I2ZWKa)
    The rules seem to allow that stuff, but we can move the game to the jam if it bothers anyone.

    View ExciteMike's journal. | View all entries by ExciteMike

    Ratings

    Coolness50%
    #27Innovation4.09
    #76Graphics3.97
    #171Mood3.17
    #176Audio3.12
    #193Overall3.39
    #281Fun3.09
    #366Theme3.16
    #670Humor1.75

    Comments

    bburbank says ...
    Apr 23, 2012 @ 5:49pm

    Really like when you jump through the planet. This would make a neat game, you should power through and make more of it!

    ExciteMike says ...
    Apr 23, 2012 @ 10:23pm

    oops. my last-minute changes to make it easier accidentally made it harder :(

    Rex Peppers says ...
    Apr 26, 2012 @ 2:40pm

    Brilliant!

    strega says ...
    Apr 26, 2012 @ 2:46pm

    Really unique idea! I liked the visual style a lot. There's a lot of nice feedback in the game. I think this could be a really addicting like rotation/orientation game on mobile devices.

    Monkey Armada says ...
    Apr 26, 2012 @ 2:51pm

    great concept! I've been bouncing for 5 minutes before noticing i didn't know what i was doing.
    A hud would help to know if the player is on the right path.
    This has tons of potential.
    Oh, and an advice from a colorblind: if you plan to use colors as interactive items, try to add some texture too, just to make it easyer for us :D

    danblack says ...
    Apr 26, 2012 @ 3:06pm

    Nice game and some realy nice touches. Falling through the world is nice and I like the different effects of the different colours. I personally would like it if there was some way to fight back. Maybe a colour that you jumped on to turn you temporarily invincible so you could smash those pesky UFO's. Cool game though and with just a few tweaks it could be really nice.

    Homletmoo says ...
    Apr 27, 2012 @ 3:47pm

    Wow. One of the best ideas I've seen yet. I particularly like the idea behind the cycles and the empty sections. One nitpick would be how abrupt the restarts are; sometimes I didn't even notice I'd died.

    Gremlin says ...
    Apr 27, 2012 @ 3:53pm

    This is pretty awesome. At first it seemed really straightforward, and then the invisible/missing sections showed up, and the UFOs, and it became a lot more challenging.

    I think there were a couple of times I managed to bounce off the 'missing' sections (on the face, not the sides). I think what happened was that I went through the first one and bounced off the second one.

    schizofunky says ...
    Apr 27, 2012 @ 4:07pm

    This is a really nice concept and you've use the sound in a really effective way :)

    iFred_QC says ...
    Apr 27, 2012 @ 4:11pm

    I read the other way around, so I was actually trying to hit the UFOs. Was wondering what was up with the reset LOL.

    Good looking, but nothing much to do.

    Apr 27, 2012 @ 7:51pm

    very cool

    madflame991 says ...
    Apr 28, 2012 @ 12:50pm

    This has potential. I likes the "planet" and the trails, although the background trails were a bit distracting.

    deepnight says ...
    Apr 28, 2012 @ 12:54pm

    Very nice effects and ambient! The death should be more visible : right now, it's not "obvious" that you got hit.

    Jhelle says ...
    Apr 28, 2012 @ 12:57pm

    Simply beautiful and simply simple. Loving it!

    May 3, 2012 @ 5:48pm

    Lovely idea! the environment is quite beautiful, and this could be greatly imporved by some sort of music-system.

    elvis75k says ...
    May 3, 2012 @ 10:53pm

    Fantastico!! Cool gameplay and great fx.

    demonpants says ...
    May 10, 2012 @ 11:45pm

    Nifty little game, certainly very pretty. Could use some more interesting mechanics, but is a off to a good start.

    Krisjet says ...
    May 11, 2012 @ 2:14pm

    Very cool idea, but it would be great if it had an ending. I got pretty discouraged by resetting at checkpoints after one hit from enemies. I think this concept has a lot of promise.

    Keirua says ...
    May 11, 2012 @ 7:31pm

    Really good ! That's very innovative. It's must have been a hell to developp. How did you came up with such an idea ? I have never seen anything that look like this, even by far !
    That's a bit hard to play though, since for some sections the effect is not very clear. And i'm still not sure of what really happens.
    I can't believe there are so few comments :/

    KevinWorkman says ...
    May 11, 2012 @ 7:50pm

    This is a fun start, and I like the visuals. The ufos seemed a little too random to be fair, especially with no way to fight back. But I echo what everybody else said, great job!

    Oye Beto says ...
    May 12, 2012 @ 6:03am

    Interesting..!
    I see potential for a rhythm game. Each ring could make a different note to make melodies.

    JonathanG says ...
    May 12, 2012 @ 7:43am

    Looks very nice, and a good mood while playing (helped by the music). It's an interesting idea for gameplay, but doesn't seem to go anywhere and doesn't really hold interest for that long.

    You must sign in to comment.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]