Ludum Dare 23
April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
Congratulations Doc, it's a shrink ray! - De10ter - 48 Hour Compo Entry
It's short, has no win condition and has a few known bugs but that's a small price to pay for the power to shrink an army of ninjas down to oblivion :3
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Ratings
![]() | Coolness | 88% |
| #52 | Humor | 3.44 |
| #148 | Innovation | 3.54 |
| #297 | Fun | 3.06 |
| #358 | Graphics | 3.02 |
| #387 | Mood | 2.74 |
| #392 | Overall | 3.04 |
| #531 | Audio | 2.23 |
| #584 | Theme | 2.70 |
Comments
Good idea to have them shrink. LOL at jumping on them to squash them dead, a squishy sound effect for that would have been awesome!
I walked right through the wall on the building to the right and couldn't go back, I like the nonviolent weapon though I was half expecting to be able to crush them underfoot.
Thanks all.
@Andrew, yeah that's one of the known bugs unfortunately.
Proper collision detection was a pain right up to the end but to my knowledge that particular spot is the only place it has game breaking effect :/
Cool concept, but it needs more sound effects, I think. It is fun to shrink the ninjas, though!
Yes, being able to shrink ninja's makes up for a lot ;)
Loved the text too.
That game mechanic is spectacular. You should expand upon this base :). Also (I think my comments for most games say this) add in some bouncy background music to match the atmosphere!
I loved the mechanic. This could definitely be expanded into a full game.
Pretty cool! Nice idea, and I like the art style.
Yes, it has bugs, and no, there's no ending, and yes, the level is very short, but all in all, not bad. A fun little game and if you were to continue developing it I think it could really become something spectacular. :D
Cool game. A bit hard to control with the keyboard+mouse combo, but overall really good.
This is pretty cool. I'd like to see a full game of this for sure.
lol really fun. Some kind of hard to jump and walk with the same hand, but you did a good job. +1 for the screenplay :D
Pretty cool mechanic. Sure it is just shooting a gun, but making it a shrink ray makes it much more fun! Nice job
Nice, the concept is interesting and very funny. I'd like to see where you take the idea in the future - it definitely has potential to turn into a platform-y puzzle game with the "shrink" mechanic.
Thanks guys.
I'm definately feeling inspired to continue this game. Not sure whether I'd look to truely explore the depths of the shrinking (more enemies, puzzles etc) or else spice it up with other the other obvious rays (ice ray, disintegration ray etc)
But either way I'm looking forward to this as my next project one I find the time :)
I wish 'w' was to jump rather than space but other than that great game :D
"Ninjas! I suppose that was inevitable"
Brilliant! XD
Being able to shrink your enemies to different sizes is cool, but I half expected to be able to make them disappear altogether. Or crush them under my pacifist boot a la Duke Nukem.
Also, you can't jump higher than a ninja - it's a proven fact :D
I'd say go for it: finish this game :)
Yea finish it! Its a very cool idea. The collisions seem to be a bit off though.
Loved it!!!
However, I will never get over the feeling that hundreds of microscopic ninjas are crawling all over me and poking me in the endoplasmic reticulum.
Oh man. I gotta rate this before I forget how much fun I just had.
It was definitely fun shrinking enemies. I think you have a solid mechanic on your hands, you just need to develop it.
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I like the fact that I don't hurt them, I just make them infinitely small :P