Ludum Dare 23
April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
Tiny Cubic Maze World - tomhunt - Jam Entry
Navigate a maze on a cubic world. Collect all the noms to win!
View tomhunt's journal. | View all entries by tomhunt
Ratings
![]() | Coolness | 93% |
| #116 | Innovation(Jam) | 3.00 |
| #129 | Fun(Jam) | 2.75 |
| #136 | Humor(Jam) | 2.24 |
| #164 | Overall(Jam) | 2.79 |
| #180 | Graphics(Jam) | 2.72 |
| #196 | Mood(Jam) | 2.29 |
| #201 | Audio(Jam) | 1.36 |
| #226 | Theme(Jam) | 2.22 |
Comments
I think the 3d maze would have worked better if the maze was a bit more complex. As it is, I usually don't have to remember any sides except the one I'm on. With a simple maze, you'd need some pac-man ghosts or something to keep it challenging.
I ARE WIN!
Anyways, the 3d Thing is cool. Game's a bit too short though!
YOU ARE WIN!! :D But no, this is great! Very short and simple, but if you expand upon this and add increasingly harder and harder levels, this would be awesome! Great job! Thanks!
Neat, but randomly generated mazes or other obstacles would have add to the fun. =]
The 3d maze is a nice idea. It just doesn't seem to have much meaning in terms of gameplay in this game.
Also rather headache-inducing color choices :D
I believe it was too easy to be fun. Maybe you can add some enemies, a timer, or even random path each time the game is run.
I are very win. Could be taken a lot further as there's a solid and clean base game. On some faces you had the "puzzles" where you had to chase around the sides a bit. These were the funnest.
Three Dimentional pac-man / rubics cube like game...Would have liked some enemies though..I guess I am win..
My netbook didn't like this game at all. The frame rate was such that I could occasionally phase through walls. :)
The 3D maze was well done with the colour cues.
Simple but fun concept, could use some sound. Like the colorful graphics, you should continue working on it! The ending was a little anticlimactic.
Interesting game. It would be nice to have a mechanic to make it either harder/different, such as a timer or something like that. Sounds would be nice too. It's also a bit short.
Where is the source (or do jams not need source?)
Really cool concept, the animation for transitioning sides was nice and smooth. I agree with others' comments, it's a bit too easy. Adding some urgency or making the maze harder to navigate would be nice. But, good job! I had fun with this one! I liked being WIN. :P
I like it. Pretty good controls. Good graphics. And it really made you think in 3D.
This is a really cool concept! As soon as I got to the first edge and it rotated, I just said "woah!". Nice work! As some other people said, some pac-man ghosts or obstacles would have made it more challenging, but it was a lot of fun nevertheless. I enjoyed that a lot :)
I am win!
I really like this concept. Some atmospheric music would be great and additional levels, for sure.
I liked it but it needs something to present conflict and challenge. Develop it further and I can see it being a really fun game!
Ran a bit slow on my computer, but then again my computer sucks. It's a pretty good game though.
Pretty fun, couldn't really tell the quality of the graphics due to graphical glitches in my browser. It looks good other than that, but there's also a lack of music. It's fun to play and relatively simple, although I think smoother movement would have been nice.
It's ok. Excellent idea and implementation. Very short though.
Neat start on a game! I can think of a few possible additions or constraints
1. Only allow users to change direction once they hit a wall
2. Allow only a limited number of visits to each side
3. Add an enemy to chase you around
I think this game has a lot of potential as people have already suggested - a lot of classics - Rubik's cube, Pacman, or Qbert, could be adapted and combined for deeper gameplay.
Thanks, everyone, for playing the game and leaving feedback! It was loads of fun making it and to participate in this massive community feedback process! Obviously, the game is a bit short as I barely had enough time to make some kind of playable game after getting the rotation effect just right. I will have to manage my time better in the next LD48 and maybe go with a slightly less ambitious core mechanic :) I do plan on expanding on this game in the next week or so, taking all of the great feedback you all have left into consideration and seeing what can be done. I will post an announcement here and on my website http://neoca.de when I've finished the updated version.
Thanks Again!
-Tom
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You are win!