Ludum Dare 23
April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
Epic Scale Warfare - devwil - 48 Hour Compo Entry
In Epic Scale Warfare, you will be commanding armies of immense size on a scale never before attempted in a computer game. Prepare to be disoriented by the sheer magnitude of the conflict!
This was my first time making a game with the canvas element, so most of my development time was learning some of the essentials of that process and fixing newbie mistakes.
**Note: I've been commenting on non-browser games to encourage folks to make browser games next time around. Hundreds of games are a lot to download to my hard drive, and I typically run OS X, so I'll probably never play Windows-only entries. These comments are being saved as ratings (though I'm not assigning any star ratings to games I'm not playing). I'm not doing this to game the system and I didn't realize it was increasing my "coolness" until after I'd done it a few times already.
Make browser games, folks. It's a good idea!
**Note 2: I've also been playing and rating a heck of a lot of games. My "coolness" isn't just from posting the browser game PSA.
**Note 3: Apparently the game doesn't work correctly in FireFox, which is surprising. It should work fine in Chrome and Safari though.
**Note 4: I've already announced this (partly) in my blog, but I'm not posting my 'PSA' any more. Too many people are getting too upset and/or completely misconstruing my message.
Keep being angry and attacking me over it if you want, but know that I wasn't angrily attacking the folks whose work I posted the message on. I was humbly requesting they consider a different platform *next time*.
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