Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #LD48 | #ludumdare on irc.afternet.org (Info)

Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
  • Judging Ends: in 13 days, 1 hour, 6 minutes, 9 seconds
  • [ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]

    [ Play+Rate | Edit | View All Games | My Game ]


    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

    Back to Browse Entries

    ONLY DUST - kato9 - Jam Entry

    Lost in a mysterious underground cavern, Jasper searches for his crew mates and soon discovers something here is very, very wrong.

    Intended this to be a main compo entry but just had too much stuff I wanted to put in. Still not 100% but I hope you enjoy!

    Known issues:
    -Jetpack smoke doesn't appear after first area.
    -Some transitions in second half of the game don't work quite right.
    -In one area you can't take damage or be killed.
    -Music looping issue if you attempt to replay the game after beating it (Refresh the page instead).

    Created from scratch in Flash CS5 w/ ActionScript 2.0. Graphics done in Photoshop, Illustrator and After Effects. Original music recorded in Pro Tools w/ my trusty MicroKorg.

    *If you're REALLY stuck and have no idea where to go take a look at the world map: http://matthewdivito.com/games/onlydust/worldmap.png

    View kato9's journal. | View all entries by kato9

    Ratings

    Coolness87%
    #6Mood(Jam)4.00
    #18Audio(Jam)3.94
    #39Graphics(Jam)4.09
    #44Overall(Jam)3.59
    #74Fun(Jam)3.10
    #106Theme(Jam)3.09
    #164Humor(Jam)2.03
    #173Innovation(Jam)2.61

    Comments

    firstrowgames says ...
    Apr 24, 2012 @ 3:12am

    Loved the art and the music!

    josefnpat says ...
    Apr 24, 2012 @ 7:21pm

    Aside from the awkward jetpacking, this game was amazing.

    A litte more polish, and this would be a brilliant game!

    Pixelulsar says ...
    Apr 24, 2012 @ 11:43pm

    I liked the graphics an music, but I had trouble figuring out what you could go through and what you couldn't.

    Terra says ...
    Apr 24, 2012 @ 11:46pm

    Woah, that was pretty great!

    I think it was the third level? The one with the hand, That really freaked me out, haha.

    Controls were solid, graphics really great, and the level design was good too. I'm not sure if I completed the level with the rising acid the legit way, though. I fell through the bottom of the acid and all a sudden I was beneath it, and I completed the level with the acid above me the whole time.

    Lacutis says ...
    Apr 24, 2012 @ 11:47pm

    Really good entry. I'm got stuck at one point and couldn't figure out how to progress and there were some animation issues with jetpacking but everything else seems to work well.
    You should continue to work on this.

    Chtulhu says ...
    Apr 24, 2012 @ 11:49pm

    This game is amazing. I've tried a lot of games but yours i very good. Seems that this game should be part of the top 10. Seriously.
    That's a real professional job.

    thatshelby says ...
    Apr 25, 2012 @ 1:09am

    Pretty neat game. I was confused as to what was accessible and what wasn't. nice graphics otherwise. jetpack only created smoke in the first room. i would have liked more sounds.

    eburn184 says ...
    Apr 25, 2012 @ 1:11am

    Great graphics and sound! This game has a great ambience and could really benefit with a bit more time put into it

    derrickdool says ...
    Apr 25, 2012 @ 1:31am

    Really liked the art style, and overlay filter used here. Great job on the audio track as well.

    fprawn says ...
    Apr 25, 2012 @ 4:19am

    This is my favorite of the games I've played so far. The level design really stands out.

    daredevildave says ...
    Apr 25, 2012 @ 11:35am

    Nice, I really liked it.

    Not sure why I was collecting flower oil as I never ran out of juice and there was no indicator.

    Some mild confusion when before I realised there were 'hidden' passages through the background, and more mild confusion when until I noticed that plants move when the acid hits them.

    Overall, great though.

    31eee384 says ...
    Apr 26, 2012 @ 2:48am

    Wow. Incredible graphics, music, story. Level design easily makes up for the simple gameplay. Awesome.

    jerombd says ...
    Apr 26, 2012 @ 12:48pm

    Nice atmosphere: the sad music and the desolated areas adds to the (solid) story ;)

    PabloAM says ...
    Apr 26, 2012 @ 7:22pm

    Good graphics, good mechanics and music!
    I like it! :)

    Just the smoke it´s not showed after the first "scene" and if you play a second time the music overlaps.

    Good job!

    PabloAM says ...
    Apr 26, 2012 @ 7:22pm

    Good graphics, good mechanics and music!
    I like it! :)

    Just the smoke it´s not showed after the first "scene" and if you play a second time the music overlaps.

    Good job!

    bitbof says ...
    Apr 26, 2012 @ 7:54pm

    I wish the music loop was a bit longer, cause I like it quite a bit :)

    Cake&Code says ...
    Apr 26, 2012 @ 8:16pm

    I loved the art direction for this game. As the more art-oriented half of my team, I thought this had an amazing atmosphere and the pop or orange against the dull setting was perfect. My only beef was that it's hard to tell where you can and can't go. A visual indicator would be great for that. Jet pack didn't work past the first room too. Great sounds though!

    derosa says ...
    Apr 26, 2012 @ 9:34pm

    Nice one. I didn't even notice that the smoke trail was not showing after the first scene, so I guess I was really immersed into the story :)

    kroltan says ...
    Apr 26, 2012 @ 9:57pm

    Nice game! But it was hard to know what was passable and what wasn't.

    bompo says ...
    Apr 26, 2012 @ 10:30pm

    Jetpacking should have a different animation. But very nice art style!

    Daniel says ...
    Apr 27, 2012 @ 1:42am

    Great story!

    Oye Beto says ...
    Apr 27, 2012 @ 2:02am

    - Graphics are cool, it has a dream-like vibe.
    - Music is weird but in an enigmatic way.
    - I didn't like blindly walking through the walls, maybe you could add a small range of vision around the character.

    Fireblend says ...
    Apr 27, 2012 @ 3:43am

    Very nice! Loved the art direction and I thought every bit of the game was really a good fit with every other part; really cohesive concept. Nicely done!

    alexlarioza says ...
    Apr 27, 2012 @ 4:24am

    I actually enjoyed the awkward jet packing. =D It gave me a good laugh in the first area.

    brackeen says ...
    Apr 27, 2012 @ 10:44pm

    Loved it.

    Apr 28, 2012 @ 1:24am

    Very creative and fun. The hidden maze made it a bit hard and scary when the acid was coming!

    chambers says ...
    Apr 28, 2012 @ 5:45am

    The story was quite good and surprising, and graphics are awesome. Even though I loved the music, in some parts of the game I felt it didn't fit the mood very well (example: when the acid is rising)

    Nice game! I didn't mind having to find out which parts of the stage were passable and which weren't. In my opinion that was part of the fun =P

    oddgoo says ...
    Apr 29, 2012 @ 4:21am

    Nice and engaging =). Cool premise and scenery.

    When the acid starts rising, I don't suppose this was the intended outcome? http://i.imgur.com/HKJGp.png

    Ranoka says ...
    Apr 29, 2012 @ 1:50pm

    Love the graphic style of the art, but the animation was a little rigid. The jetpack looked more like walking through the air. Interesting narrative, was quite easy but interesting enough to play all the way through. Was hard to tell what were walls and what were passages at time. I loved the music! Good job!

    Mesene says ...
    May 1, 2012 @ 8:12pm

    loved the Mood, good job sir :)

    azurenimbus says ...
    May 5, 2012 @ 1:17am

    Beautiful, atmospheric, haunting. I feel it's definitely in an unfinished state, with a couple of weird things, especially transitioning between "screens", sometimes you get stuck for no reason as it fades out, little things like that that can detract from the experience. In general, though, great job, played all the way to the end.

    I liked the story, and I liked the slow progression of it, as you meet character by character without taking too much time from the gameplay. I felt it was a nice touch that they were all basically looking the same, because of the suits. If you could put a little bit of work to make the text a little more serious and somber, it would help enormously with the mood (just to make it even better), especially the doctor at the end.

    Another suggestion was to put in a little bit of diversity, maybe just one different challenge before you power up the ship. Something that feels like a boss, but not necessarily so. That would be cool, and add a nice climax.

    All of these are simple suggestions because I'd love to see this game a little more polished, I really enjoyed it. Great job!

    You must sign in to comment.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]