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April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
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The ZIP file is corrupt.
Yeah theres something wrong with it.
Sorry, and thank you for the heads up. I believe it is fixed.
Is there a way to lose or win the game?
Interesting concept, but I'm not sure if I'm supposed to save the buildings or destroy them? (It was more fun to destroy them :-)).
Cool little story, but it didn't seem to have much point in it, and it doesn't really specify what to do.
Very original! It's apity you didnt have enough time to get more than the mechanics done, but it was good nonetheless! Good work!
Sorry, I don't have a windows install at the moment. I won't have one set up until tomorrow when I can head home to get my disk and key.
Very interesting. Would love to see this fleshed out more - see what kind of mechanic you were going for. Destroy buildings, save buildings, both, neither.
The voice-over was cool, but it wasn't clear exactly how that related to playing pong inside the world. Circle pong is fun, though. It would be cooler if there was stuff you had to try to hit, rather than (I assume) just protecting the buildings and stuff. It worked well, though, and was clean and responsive.
Cool idea, but there needs to be a point in the game, I was really confused as to what I was supposed to be doing while playing.
this was interesting!
Cool concept, but I was confused on the goal of the game.
Nice to see some narration. Not alot of others try to do it.
If you're planning on developing this further, I'd suggest penalizing the player for trapping the ball between the surface and the paddle (which is kind of funny in some respects).
so im not sure whats meant to be happening. I have a bouncing ball inside the earth that appear to do.. nothing?
oh wait!!! stuff is building... and dying...
taking too long!!
nice concept. needs some tweaking!
I would play if you had a Web or OSX version.
Nice game but ball is quit slow.
Sorry, I don't have Windows.
Very cool idea. Simple but exciting.
Cannot play, don't have access to windows.
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