Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #LD48 | #ludumdare on irc.afternet.org (Info)

Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Theme Voting!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 20 hours, 21 minutes, 8 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 20 hours, 21 minutes, 9 seconds
  • [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]


    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

    Back to Browse Entries

    Mirror Rays - keenblaze - 48 Hour Compo Entry

    Controls: arrows + Z/X/C, R to restart

    Note: when you press on the ray twice, it changes its direction. On the third time you put the ray to the inventory.

    View keenblaze's journal. | View all entries by keenblaze

    Ratings

    Coolness74%
    #16Innovation4.26
    #42Overall3.85
    #45Graphics4.11
    #55Fun3.66
    #125Humor3.05
    #167Mood3.18
    #695Theme2.47
    #737Audio1.32

    Comments

    ahm99 says ...
    Apr 23, 2012 @ 2:54am

    HARD! I had to quit but it's pretty cool. Nice job.

    Apr 23, 2012 @ 3:14am

    Its hard, but i like the art, as well as the clever feature. GOod job!

    Fireblend says ...
    Apr 23, 2012 @ 4:46am

    Pretty clever feature, and I love the art!

    Julian Ceipek says ...
    Apr 23, 2012 @ 7:37am

    Excellent concept and level design. I think the jump physics could be improved, though.

    Kendja says ...
    Apr 23, 2012 @ 12:44pm

    Find it a little hard in the beginning, but it's a very nice job in overall.

    keenblaze says ...
    Apr 23, 2012 @ 2:14pm

    Thank you guys! But could you explain me why the game seems hard?

    Gremlin says ...
    Apr 23, 2012 @ 6:32pm

    I didn't have any unusual problems figuring it out (unusual for a puzzle game, I mean). I was never really stuck. But this visual/spatial thinking is kind of up my alley. Either way, very clever mechanic & implementation.

    eburn184 says ...
    Apr 24, 2012 @ 1:01am

    I like this game. It is a bit challenging, but in a good way. Also, the graphics are great!

    Casino Jack says ...
    Apr 24, 2012 @ 7:00pm

    Crap, why did I press D?

    Apr 24, 2012 @ 7:49pm

    Pretty hard, but it looks and plays great. Wish there had been some sounds or music though.

    vigrid says ...
    Apr 24, 2012 @ 9:29pm

    Really enjoyable game with a lot of depth, built on a simple mechanic - level design must have been hard :)

    AlwaysGeeky says ...
    Apr 24, 2012 @ 9:30pm

    This was one of the first entry games I played.. very well done, set the bar high! :D

    uberneen says ...
    Apr 25, 2012 @ 2:13pm

    I love the top hat guy. It's really a clever concept and nicely implemented. The only thing missing for me was sound and music. Great work!

    Monkey Armada says ...
    Apr 26, 2012 @ 9:11am

    Very good game. Nice idea using mirrors. Some of the puzzles were quite difficult and i really missed some music, it's sad to play in silence hehehe. It may also use a bit of intro.

    Apr 26, 2012 @ 9:19am

    Very nice and consistent graphicstyle. Gameplay is fun but it could be harder.

    Jiddo says ...
    Apr 26, 2012 @ 9:22am

    [This account is used by several team members]
    Great game! Solid controls in my opinion! I really liked the graphical style and the gameplay mechanics. I played through the whole game and it did have some pretty tricky spots. Too bad it didn't have any sound, I think it would have completed the game and helped a lot with the mood and setting. One thing that put me off was the "curse" words on the first level where you use mirrors. Not that I don't curse haha, but I just thought that with the player being a gentleman with a top hat set in a whimsical world it just didn't add anything to the feel of the game, and perhaps it worked a bit against it. Other than that it's a solid game with interesting and challenging gameplay!

    keenblaze says ...
    Apr 26, 2012 @ 1:58pm

    Thank you guys for the feedback!

    >Jiddo
    I wrote these monologues in an hour before the deadline, so they express my mood :)

    R3ason says ...
    Apr 27, 2012 @ 6:35am

    I pressed "D"... I like this concept! Definitely some good puzzles. Thanks for sharing!

    johnfn says ...
    Apr 27, 2012 @ 6:48am

    Wow. Brilliant mechanic but absurdly hard. I have no idea why it's so hard. It's just like my mind doesn't work that way.

    PIXEL^3 says ...
    Apr 27, 2012 @ 7:18am

    Nice. Love the mechanic. Simple yet hard enough to get the player stumped occasionally. I had fun playing it and hope that "To be continued" means future releases.

    -AlucardX60

    Apr 27, 2012 @ 9:18pm

    Amazing game!

    I really love the creative and innovative mechanic as well as the quirky and witty instructions! Top notch work!

    elektron says ...
    Apr 28, 2012 @ 12:05am

    Excellent mechanic! Wish there was some sort of music though.

    DiscoFish says ...
    Apr 28, 2012 @ 4:48am

    Hi man! Great game! I really love it!
    Awesome idea and visual style!

    nornagon says ...
    Apr 29, 2012 @ 1:24am

    I couldn't figure out the level with the two blue blocks, but aside from that this game is AWESOME. Great concept, gorgeous art. Fantastic.

    I got really frustrated with the jump physics though (especially not being able to jump when pressed up against a wall). A little more polish though and this would be killer :)

    gritfish says ...
    Apr 30, 2012 @ 12:01pm

    Amazing mechanic. Only issues I had were some problems jumping right at the edge of a block (felt like if I wasn't COMPLETELY on the block it wouldn't jump?).
    Challenge level felt right to me, but I made a puzzle-platformer too, so maybe it's on the harder side.
    Wish you could remove mirrors without touching them, but I realise that'd break most of the level designs.

    GREAT job foreshadowing the last puzzle, by the way. Don't want to spoil it for everyone else, but it was clearly a decision, and worked.

    angrygeometry says ...
    Apr 30, 2012 @ 12:24pm

    arkeus

    keenblaze says ...
    Apr 30, 2012 @ 3:55pm

    >arkeus
    lol

    keenblaze says ...
    Apr 30, 2012 @ 3:59pm

    Thank you, gritfish! Yeah, I know this bug.. And unfortunately dunno how to fix it, because it goes from flixel.

    Draknek says ...
    Apr 30, 2012 @ 6:00pm

    Download link doesn't work for me :(

    AD-Edge says ...
    May 1, 2012 @ 10:11am

    Ah, a tricky one! The mirror feature is pretty cool however, makes for some interesting puzzels. Loved the bit where he said 'please dont press D', shortly after Id already pressed it and worked out it was for debugging the character death or something XD

    Datamosh says ...
    May 1, 2012 @ 12:37pm

    The idea es great, the art is very cool (although I'd like the character have more animations). Made me wonder how it will feel with sound. Maybe a visual aid or tutorial on how you can combine or match the mirrors would be great, because there was a point in which I was just randomly jumping and trying luck. But just as it is I can totally see it in the future as an AppStore game or something like that. Overall looks really taken care of, the color palette is really attractive and sets a really nice mood. And the character is simply adorable. Hope to see more of this!

    Daniel says ...
    May 3, 2012 @ 1:28pm

    OMG this is an awesome idea!

    Danik says ...
    May 5, 2012 @ 10:05am

    Nice presentation and polish, pretty graphics. Very interesting mechanic!

    The first time I played the last level I got stuck and accidentally completed it without understanding it first. Maybe you could help the player to get the insight of how to solve it easier somehow. The concept used there was just demonstrated once before early in the game.

    There was a few glitches where the mirror would become unsynced or the "mirror of a mirror" would not disappear when I removed the first mirror (this was in the last level).

    But those are just nitpicks, great job!

    keenblaze says ...
    May 5, 2012 @ 1:16pm

    Thank you, Danik! I waited until someone notices this glitch :D

    Pixelulsar says ...
    May 5, 2012 @ 2:40pm

    I really liked the mirror gimmick!

    Johnicholas says ...
    May 5, 2012 @ 2:45pm

    Awesome mechanic, execution and polish.

    RĂ©mi says ...
    May 7, 2012 @ 12:45pm

    Brilliant mechanic and very polished game! Just add Sound and Music and it will be perfect!

    onehandclap says ...
    May 7, 2012 @ 12:54pm

    Absolutely magnificent. 'nuff said. =)

    BNeutral says ...
    May 8, 2012 @ 3:26am

    Pretty cool concept.

    DDRKirby(ISQ) says ...
    May 8, 2012 @ 8:27am

    Very nice! Try adding some quick sound next time; it hardly takes any time nowadays with tools like bfxr/sfxr/labchirp/etc. :)

    Oye Beto says ...
    May 12, 2012 @ 8:42pm

    Nice puzzles and original mechanic. Graphics are another strong aspect in this game.

    I finished the game but the truth is I mostly did it by trial error rather than thinking :P

    Next step: adding sounds and music.

    Good job :)

    orangepascal says ...
    May 13, 2012 @ 8:55pm

    LOVE the graphics

    robcozzens says ...
    May 14, 2012 @ 6:19am

    Holy Crap! That might be the coolest puzzle game ever!
    You have to continue with this!

    You must sign in to comment.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]