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    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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    TinyColony - aaronsnoswell - 48 Hour Compo Entry

    **NEW**: Windows build added!

    You are a tiny any in a tiny world.

    Defend your colony from the evil red ants! Collect food! Kill things!

    Contact me if you would like to help get a Linux build up! The windows build was built on Windows 7, 64 bit, but should be compatible with 32 bit as far as I know. Your milage may vary - let me know if it works for you!

    ---

    Development details:

    This is my third Ludum Dare, and the first one I have finished. I wanted to use a C++ based game engine, as I am doing a technical job interview in the next few days where C++ is a assessed, and I haven't done any C++ in several years :)

    So, that said, I used the Angel game prototyping engine (built for game jams like this). See (http://code.google.com/p/angel-engine/) I've never used it before, but it seems fairly well rounded. The docs are a little out of date though, so digging through source code was necessary. I built the game in 40hrs, finishing with 4hrs to spare.

    GIMP was used for graphics, Xcode for programming (Angel engine needs XCode to build on Mac). I used SFXR for sound effects and the music was taken straight from the Angel engine demos.

    I wanted to add more functionality: Rain that hurts ants, the ability to travel down the anthill and dig underground, random insect encounters and magnifying-glasses of death, more terrain types (rocks, grass etc) and also more AI functionality (ants will help other ants / communicate where food deposits are). All of these features got cut due to time :)

    I'm super stoked to have actually finished this to a point where it works and is fun - a bit of a personal milestone for me :)

    Things I learned:
    * I HATE XCODE! SOOOO MUCH HATE!!! There were many occasions where a physical bug in Xcode itself would prevent me from being able to build my game. I would have to delete entire methods and re-type them before Xcode would link them correctly.
    * Next time, I'll be using a JS-based html5 engine, so it's much easier for people to play and vote :)
    * If your game engine supports a scripting language, such as Lua, use it. It will save you a lot of time.

    View aaronsnoswell's journal. | View all entries by aaronsnoswell

    Ratings

    Coolness71%
    #78Fun3.56
    #86Theme3.75
    #166Overall3.44
    #172Audio3.13
    #221Mood3.07
    #312Humor2.47
    #330Innovation3.16
    #415Graphics2.91

    Comments

    Endurion says ...
    Apr 23, 2012 @ 6:38am

    Waiting for the Windows build

    Apr 23, 2012 @ 6:39am

    Nice job! I've totally got a soft spot for ant games.

    Rusty Moyher says ...
    Apr 23, 2012 @ 7:27am

    Victory for tenderfoot! Smooth and fun.

    Can you share a bit about the development? What tools/frameworks did you use? Where you familiar with them? How well did it work out?

    Fun game here.

    FredericRP says ...
    Apr 23, 2012 @ 8:08am

    Good whole, original idea !
    I won with only encountering 1 red ant, I must try again !

    TenTonToon says ...
    Apr 23, 2012 @ 9:07am

    Waiting for an iMac to play the game on...
    Or the Windows build, I guess ;)

    maranas says ...
    Apr 23, 2012 @ 9:11am

    I like it when the entry really tries to play to the theme, and not around it. Creating an awesome platformer with a "tiny world" sprite sheet is awesome, but innovating on gameplay to meet the theme requirements takes a lot more, IMO. Thanks for this. I miss SimAnt :))

    fatSquirrel says ...
    Apr 23, 2012 @ 1:18pm

    I liked collecting the food and finally proving who is superior...that would be blue. It would be nice to have an attack button. I liked the music, AI, and fun factor. Good job!

    aaronsnoswell says ...
    Apr 23, 2012 @ 1:33pm

    Thanks for the feedback, fatSquirrel - Space is the attack button (you bite the enemy ants, just like your pickup food) :)

    Apr 23, 2012 @ 1:55pm

    I'm also waiting for a Windows or web build. Looks fun!

    AirRider3 says ...
    Apr 23, 2012 @ 1:56pm

    I've love it!

    I have always loved the fact of just controlling one player of a team, and the rest controlled by the AI. (Like in my game)

    It could have been a bit more difficult.

    Kvisle says ...
    Apr 23, 2012 @ 2:28pm

    Waiting for a Windows or Linux build.

    cmo7 says ...
    Apr 23, 2012 @ 2:29pm

    Waiting for a build I can play, looks nice.

    aaronsnoswell says ...
    Apr 23, 2012 @ 2:30pm

    Thanks for the comments everyone! I'll have access to a PC tomorrow so I'll try and get a windows build up then!

    Apr 23, 2012 @ 2:53pm

    Please do, I really want the Windows build :)

    skyboy49707 says ...
    Apr 23, 2012 @ 3:02pm

    Pretty nice game! I really like watching the ants fight each other.

    hulahulahest says ...
    Apr 23, 2012 @ 4:08pm

    Can't play (don't have MacOS X machine available).

    AlwaysGeeky says ...
    Apr 23, 2012 @ 8:55pm

    Surprised how many people made a game containing ants... still very nice!

    netmute says ...
    Apr 24, 2012 @ 11:43am

    Gameplay is super smooth and fun, graphics are great, sound is not annoying :)
    Difficulty is way too easy. My blue ants crushed the reds in 2 minutes with me basically doing nothing at all.

    Overall a great game!

    Pyro says ...
    Apr 24, 2012 @ 5:33pm

    Very fun and addictive!

    Ace says ...
    Apr 24, 2012 @ 5:40pm

    Well made game, the text positioning could've been better but apart from that there's not much I can copmlain about.
    Nice graphics and music, the leveling system was a good touch too.

    Apr 24, 2012 @ 5:55pm

    Excellent game! Great fun to play :). Victory at commander level with a population of 85. It took ages to track down that last crafty red ant! Anyhow really great entry, amazing you can make that in 48 hours.

    cr0ybot says ...
    Apr 24, 2012 @ 6:13pm

    Love the music! SimAnt was one of my favorite DOS games back in the day. I wish the movement controls were mouse-based instead of WASD; it was strange seeing all of the other ants moving in straight lines while I had to move at 45° or 90° angles.

    the8donut says ...
    Apr 24, 2012 @ 9:04pm

    Fun game with smooth controls! Love the background too. Good job!

    robcozzens says ...
    Apr 25, 2012 @ 2:15am

    Cool graphics.

    Apr 25, 2012 @ 3:20am

    Wow! Love the whole sim-rpg concept. Could have kept playing this game for quite a long time ^_^ . Nice controls - wouldn't mind seeing this one expanded on. - Cheers!

    Zythiku says ...
    Apr 25, 2012 @ 3:31am

    Reminded me of sim ant a little. Was fun even those the red ants never fought back. Somehow relaxing just collecting food.

    Orni says ...
    Apr 25, 2012 @ 6:59am

    this is a great concept - it's a shame you had to cancel those features you wanted to implement

    I really enjoyed being an ant :D
    it induced some "hey, don't hit my buddy!" feeling - being like a big brother for all the ants, which got even better since the player becomes bigger and stronger as the game progresses

    ilo says ...
    Apr 26, 2012 @ 1:51am

    I derived a little too much enjoyment from making my ant dance to the music...

    *ahem*

    And the game was pretty good too!

    Danik says ...
    Apr 26, 2012 @ 7:47pm

    Nice game, and great music!

    davidpeter says ...
    Apr 29, 2012 @ 1:29am

    Fun game! I really liked the AI for the ants, especially how I had to fight my own ants to get to the food first :)

    Apr 29, 2012 @ 2:20pm

    Nice little game, neat AI :)

    Cosmologicon says ...
    May 1, 2012 @ 4:31pm

    Looks cool, unfortunately I can't play it, as I'm on Linux. I'm only posting because your game shows up on my queue when I search for "HTML5" so I need to clear it out. Looking forward to your entry next time! :)

    asfdfdfd says ...
    May 7, 2012 @ 6:48pm

    Exciting idea and cool music.

    JellyFame says ...
    May 12, 2012 @ 11:32pm

    Very entertaining, i love ants! Too bad it's so short.

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