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Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
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    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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    Breathe - mcc - 48 Hour Compo Entry

    - Requires an OpenGL 2.0 compatible computer
    - May run better at lower resolutions
    - The game is over when the music stops

    Created with Polycode: http://polycode.org/ https://bitbucket.org/runhello/polyconsole
    Inspiration: http://conwaylife.com/wiki/index.php?title=Day_%26_Night

    View mcc's journal. | View all entries by mcc

    Ratings

    #28Mood3.77
    #59Audio3.57
    #94Graphics3.87
    #133Innovation3.60
    #380Overall3.06
    #408Fun2.87
    #809Coolness36%
    #837Theme2.00

    Comments

    mcc says ...
    Apr 23, 2012 @ 7:09am

    Note: This game was modified after the deadline to fix a game-breaking bug, where you would always get stuck on the fourth screen if you had a very narrow monitor resolution (like, 1280x1024). If you want to play the originally submitted version, see here: http://vote.grumpybumpers.com/j/ld/23/4/ ...but, except for the bugfix that version is exactly the same.

    Hazard says ...
    Apr 23, 2012 @ 5:11pm

    Okay, where's the sneaky bastard who put LSD in my coffee! :P

    NiallM says ...
    Apr 24, 2012 @ 11:13am

    Oh, I love this. I had an idea what to expect from the pictures you posted on twitter, but the music's fantastic too. It fits perfectly.

    30dogs says ...
    Apr 25, 2012 @ 5:19am

    Woww way cool. I definitely could have spent more time playing this. I'd love to learn how to program something like this--thanks for posting the software.

    Apr 25, 2012 @ 6:48am

    Really strange and wonderful. I liked it quite a bit.

    repstyle says ...
    Apr 25, 2012 @ 10:17pm

    Nice visual experiment but, even if it's fun to see how you can smudge an old sight tv , it's a bit too far from the purpose.

    But i like the mood.

    And you should alert epileptic people to never play your game if they don't want to go to the hospital ^^

    Ranoka says ...
    Apr 27, 2012 @ 8:41pm

    I'm trying to download the Windows version, but it appears your site is down. You could upload the files to a public dropbox folder. I'm going to check back in a couple days to see if it's up again!

    Ranoka says ...
    Apr 28, 2012 @ 4:11pm

    I came back and it seems to be working again.
    Note to others, move with the arrow keys!
    I tried playing it a few times but was trying to play with the mouse, then I tried pressing every key, but it seems you use the arrows. Some hint somewhere would be useful.
    Very interesting experimental entry, I played it a few times to take in the experience.
    I'm not really sure how this fits with the theme though. Thanks for sharing!

    Tourgen says ...
    Apr 29, 2012 @ 5:33am

    no description of inputs to be found anywhere

    Datamosh says ...
    May 6, 2012 @ 2:12pm

    It's so trippyyy! I really dig it! Good work!

    Jezzamon says ...
    May 8, 2012 @ 5:59am

    Interesting... although I like games which have a more definitive goal and challenges, etc.

    Still quite nice graphically.

    PIXEL^3 says ...
    May 14, 2012 @ 12:51am

    If this was used to make an actual game, that would be awesome. In it's current stage, i guess it is a game, but it doesn't really have gameplay, just LSD.

    Jedi says ...
    May 14, 2012 @ 12:59am

    Craaazy. I'm going to come back to this if I'm ever tripping :).

    I found the pops in the audio very annoying, and probably would find them more-so if tripping :/. Not that YOU said this was meant for tripping :).

    Anyways, it's very cool but as others have stated, not really a "game" as far as I can tell.

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