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    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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    Angle Isle - Rusty Moyher - 48 Hour Compo Entry

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    ANGLE ISLE
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    Welcome to a world of 45 degrees. On Angle Isle diagonal lines run everywhere. Explore the tiny isle, ride the winds and eat diagonal fruit. Please enjoy.

    Angle Isle is my second Ludum Dare entry. The game was coded in Flash Builder with Actionscript using the Flixel engine. Each tiny land mass was assembled in Tiled Map Editor. The music was written in MML using Textmate.

    If Apple approves the iPhone version in time for the judging, I'll update the links.

    Update: I added a link to the postmortem.

    ---------
    CONTROLS
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    Arrow keys to move
    Spacebar to flap wings

    View Rusty Moyher's journal. | View all entries by Rusty Moyher

    Ratings

    Coolness100%
    #109Audio3.33
    #131Fun3.40
    #152Graphics3.61
    #175Overall3.42
    #213Mood3.08
    #365Humor2.34
    #474Innovation2.83
    #770Theme2.27

    Comments

    Apr 23, 2012 @ 6:23am

    Lovely game. I'd love to play this on my iphone.

    nornagon says ...
    Apr 23, 2012 @ 6:29am

    Awesome game :D loved the graphics, loved the sounds :) Nice work!

    spacerumpus says ...
    Apr 23, 2012 @ 6:29am

    This game reminds me a bit of tiny wings.

    I like these color choices and the diagonals look quite nice and new.

    I think the mechanic works well but it would be even more fun if you could glide on regular jumps and not just between level areas.

    nice work.

    Apr 23, 2012 @ 6:30am

    Simple, but charming. I love the wind riding mechanic. Was hoping for a cute ending.

    keely says ...
    Apr 23, 2012 @ 6:33am

    Tight controls. Love the diagonal visuals. No extra hassle and you know how the play and what to do right away. iPhone material. First it was easy and then maybe got too hard too fast. Very nice!

    Daniel says ...
    Apr 23, 2012 @ 7:11am

    Pretty cool and lovely :)

    cirolve says ...
    Apr 23, 2012 @ 7:33am

    nice platformer :) I got 91% of all of the little gems. the platforming controls felt nice, although there were one or two difficult spots. overall its was very enjoyable.

    Daniel says ...
    Apr 23, 2012 @ 7:47am

    Feels very polished, nicely done! Love the odd bird cheep when it gets a gem.

    robcozzens says ...
    Apr 23, 2012 @ 8:22am

    Excellent! In so many ways. Love the style and the controls!

    wibblymat says ...
    Apr 23, 2012 @ 10:31am

    Heh, it took me five minutes of playing to spot the fruit, which was frustrating, but once I knew what I was looking for it was great :)

    01010111 says ...
    Apr 23, 2012 @ 11:39am

    That was really cute! I loved the art.

    bms says ...
    Apr 23, 2012 @ 12:27pm

    Really cute game I love the bird graphics xD also, nice music as well.

    Proch says ...
    Apr 23, 2012 @ 12:45pm

    i really love graphics style! nice work

    aaronsnoswell says ...
    Apr 23, 2012 @ 12:57pm

    Nice job - not often you see a platformer with a "flap to fly" jump system. I like it. Graphics and sound are awesome. I feel it lacked a bit in fun though :P It was also a little confusing having infinite flaps when travelling between islands, but only 4 when on the island.

    Also reminded me of Tiny wings :)

    Great work!

    bburbank says ...
    Apr 23, 2012 @ 1:00pm

    Love the way this looks! Also, is fun.

    matheus23 says ...
    Apr 23, 2012 @ 5:15pm

    I don't get what it has to do with a Tiny World... maybe you should have mentioned that...

    the8donut says ...
    Apr 23, 2012 @ 7:06pm

    Very distinctive look. Overall it's a cute platform, but it doesn't fit with the theme that much. Good job though, the game itself is neat and polished!

    Apr 23, 2012 @ 7:10pm

    Aww, this is cute!

    Rusty Moyher says ...
    Apr 24, 2012 @ 12:00am

    Wow. Thanks everyone! Still exhausted, but also encouraged. :)


    @mikelovesrobots3 - Hopefully you will really, really soon. :D

    @spacerumpus - I like it. Gliding more regularly could be a cool mechanic.

    @Jonathan Whiting - Agreed. I want a fitting ending too.

    @keely - I've got that feeling too during my (limited) play testing. I considered adding more levels, but I wanted the world to feel tiny. :)

    @cirolve - Nice. Go for 100% ! Or finish without dying. (Should add a leaderboard in the post-dare version.)

    @wibblymat - Good feedback. It needs something to make it more obvious. (Fruit wiggle?)

    @aaronsnoswell - Agreed. The flapping between levels should feel different. Perhaps a "soaring" mechanic/animation when changing levels.

    @matheus23 @the8donut - Yeah. I was going for a tiny world/isle that is populated with tiny land masses. (Some of them REALLY tiny.) I'll update the game description too.

    cakemonitor says ...
    Apr 24, 2012 @ 9:45am

    This is an awesome little game :) I got 98% of the fruit and the one I missed should have been easy to grab but I got caught in the wind which carried me to the next island before I could eat it! The ending seemed kind of sad though ... does the little bird try to fly off in search of new lands but instead finds nothing, runs out of energy, falls into the ocean and drowns?! :(

    homnom says ...
    Apr 24, 2012 @ 12:01pm

    Awesome work! Way to push the 4druple jump mechanic in later levels.

    Lidfrid says ...
    Apr 24, 2012 @ 12:03pm

    Cool graphic! And very simple. You could put a goal somewhere in the end :)

    Transmit says ...
    Apr 24, 2012 @ 12:13pm

    Really simple but fun game, but I don't see it being linked to the theme too much. Good work though!

    dx0ne says ...
    Apr 24, 2012 @ 1:30pm

    Maybe not much into theme but hey it's more about making games :) And this one if fun to play and quite challenging.
    Nice gfx&sfx. You should post it to Kongregate or something.

    johanp says ...
    Apr 24, 2012 @ 1:35pm

    Cute little game. I thought it would be too easy at first but trying to get all the fruit soon turned challenging. Well done!

    madflame991 says ...
    Apr 24, 2012 @ 3:43pm

    For a short time I thought this was procedurally generated and I would have to fly to infinity and beyond...
    Nice art, really! The screenshot made me try the game.

    Apr 24, 2012 @ 4:09pm

    Loved it! Thanks for this. :-)

    Endurion says ...
    Apr 24, 2012 @ 4:34pm

    Hmm, Adobe at its best. Runs in FF, but not IE.
    Neat, although the one fruit at the start of a stage is nasty, when you can only grab it during the transfer phase ;)

    chinchang says ...
    Apr 24, 2012 @ 6:40pm

    very innovative art for the background scene. The game was fun to play..liked flying from platforms to platforms...though i felt i cudnt fly at some points, just dropped down..?

    Pixelulsar says ...
    Apr 24, 2012 @ 8:23pm

    2:48 and 87% It was very fun and relaxing to play, but it personally didn't like the graphics. I just don't like the look of pixelated diagonal lines.

    brus46 says ...
    Apr 24, 2012 @ 10:49pm

    I liked the graphics and the idea of the wind carring you. But sometimes the wind doesn't blow or something like that and I couldn't do anything else then die 3-4 times then it appears again.. don't know if it's a bug or if i'm missing something..

    Throbbery says ...
    Apr 25, 2012 @ 2:55am

    Nice, I too seem to have gotten the bug where the winds don't appear until the second time through a level. As a result I died at the end of each level and had to play through again for the winds to appear. Neat little aesthetic. Took a few levels to break my platformer jump instincts. ~Shaun

    strega says ...
    Apr 25, 2012 @ 7:16am

    Awesome game! Love the art style. Simple and clean. Cleared in 3:30 with 100% fruit collection!

    I started to worry that the game was infinitely long after a while.

    Fireblend says ...
    Apr 25, 2012 @ 2:49pm

    Damn, loved the minimalistic and consistent graphics! The game is quite charming, and the controls aren't half bad, I like the flying mechanic, I definitely see it working on a mobile phone :) good job!

    omaha says ...
    Apr 25, 2012 @ 3:21pm

    This was really great. I think some parallax scrolling would really put it over the top as a platformer :)

    d_durham says ...
    Apr 25, 2012 @ 7:16pm

    This is one of my favorites so far. Really nice simple concept, gently balanced difficulty curve, cute graphics and nicely polished.

    Apr 25, 2012 @ 9:48pm

    Cute, slightly repeative though, the graphics were really nice though and I liked how everything including the bird was angled.

    Thotor says ...
    Apr 26, 2012 @ 12:01am

    Nice graphic style !

    mess110 says ...
    Apr 26, 2012 @ 7:42am

    LOVE IT

    Toast says ...
    Apr 26, 2012 @ 11:18am

    Great gameplay mechanic, now you just need to expand on this and you've got a great game.

    Orni says ...
    Apr 26, 2012 @ 11:22am

    graphics/audio/controls/mechanics are very nice - loved it
    it's a shame there isn't much to do in the game, but getting some of those fruits was really tricky

    well done :)

    AlwaysGeeky says ...
    Apr 26, 2012 @ 4:54pm

    I enjoyed this. :) graphics seemed a little basic but still that doesnt matter !

    Jhelle says ...
    Apr 26, 2012 @ 6:55pm

    Great game. Graphics and music reminding me of the NES days. Could use a bit more challenge but was enjoyable nonetheless. Good job!

    Apr 26, 2012 @ 8:33pm

    Nice cute little game, I got all of the fruit. :)
    Perfect length for a LD game.

    PabloAM says ...
    Apr 26, 2012 @ 10:09pm

    Great game! Good graphics, and mechanics.
    Maybe a bit more of feedback like know when you will reach the finish, would be better :)

    seagaia says ...
    Apr 27, 2012 @ 4:04am

    Cute graphics and enjoyable song. game felt a little empty though but you could definitely do more with it!

    Apr 27, 2012 @ 10:41pm

    All fits together. Superb artstyle!

    R3ason says ...
    Apr 28, 2012 @ 2:41am

    Graphics and sounds are great! Loved the way you really have to plan in order to get some of the fruits. Thanks!

    Drabiter says ...
    Apr 28, 2012 @ 4:59am

    Love the artstyle. The gameplay is so simple yet fun. Some fruits really give challenge to obtain.

    Evil Cult says ...
    Apr 28, 2012 @ 6:20am

    [Comments and ratings from this account come from various team members]
    Awesome game! Went out of my way to get 100% fruit :)
    Even though this seemed very complete I thought it could do with a tad more gameplay. Other than that it was fantastic all around. Good graphics, sound & movement. Great work!
    P.S. Reading through the comments I came up with a suggestion: You could perhaps hold space to soar inbetween the levels rather than tap like normal.

    Cyboot says ...
    Apr 28, 2012 @ 2:28pm

    easy and fun to play
    simple but good looking graphics
    audio not to enoying :D

    --> fun game, good job!

    bitslap_ says ...
    Apr 28, 2012 @ 4:20pm

    Clear Time: 3:53, fuits: 94%

    Fun game, easy to play and understand.

    liger13 says ...
    Apr 28, 2012 @ 5:06pm

    I absolutely love the flapping mechanic and the level design. The only thing I'd really change would be to remove the gems on the "upper path" on the island that splits into two near the end of the game. It feels so much cleaner to jump straight into the updraft from the underside than to have to progress all the way back to that area's start island so I can jump back onto the top route.

    liger13 says ...
    Apr 28, 2012 @ 5:22pm

    By the way, my best 100% time is 2:16

    I take back what I said about the two paths area, I found a neat trick to avoid backtracking through there :)

    rvmook says ...
    Apr 28, 2012 @ 10:23pm

    Great graphics and music nice concept aswell

    PIXEL^3 says ...
    Apr 28, 2012 @ 11:23pm

    i enjoyed this game to the end.

    Nolan C says ...
    Apr 29, 2012 @ 1:27am

    Very unique art style, I really like it. Simple, fun, audio was good too. Nice work.

    Shadow says ...
    Apr 29, 2012 @ 2:12am

    It's a fun little game although I don't see how it fits the theme. Nice music and especially cute and well done graphics. Overall a good entry.

    raarlac says ...
    Apr 29, 2012 @ 2:35am

    96% 3:00! Awesome game!

    jfroco says ...
    Apr 29, 2012 @ 3:50am

    Nice art and music. A little too easy.

    Sheep says ...
    Apr 29, 2012 @ 9:55am

    Cute game.

    summaky says ...
    Apr 29, 2012 @ 10:35am

    It was a lovely platform game, but I fail to see the connection with the theme.

    Jiggawatt says ...
    Apr 29, 2012 @ 11:21am

    You got surprisingly much out of minimal gameplay elements. Still, I'd like to see you expand on the concept.

    poe says ...
    Apr 29, 2012 @ 1:08pm

    Thoroughly enjoyed it :)

    Draknek says ...
    Apr 29, 2012 @ 1:56pm

    Graphics are nice.

    Didn't feel compelled to get all the fruit, and by the end was hoping for something to change it up a bit.

    Works well enough though.

    castor says ...
    Apr 29, 2012 @ 2:35pm

    This is a joy to play.

    Waffenwars says ...
    Apr 29, 2012 @ 2:46pm

    very nice simple concept, well executed

    Gornova says ...
    Apr 29, 2012 @ 3:09pm

    you should add some enemies. nice graphics and nice idea!

    netguy204 says ...
    Apr 29, 2012 @ 4:26pm

    Very nice entry. I loved the graphical style and the bird's walk animation. Very polished and complete entry.

    dr_soda says ...
    Apr 29, 2012 @ 5:59pm

    It's funny, as I was playing this game I felt like the wing flapping mechanic was completely innovative, but then I realized that ninja games have used double-jumps for ages now... it's just that they aren't little birds flapping their wings, four times per jump only. The fact that it's used more as a way to simulate flight than as supernatural martial prowess is, I think, where this game has its real innovation.

    The art style and music are wonderful. The mechanics are addictive. I can't see any relation to the theme, unfortunately.

    matt says ...
    Apr 29, 2012 @ 11:28pm

    Nice and simple. Very polished.

    Rex Peppers says ...
    Apr 30, 2012 @ 1:56am

    Nice job!

    davidpeter says ...
    Apr 30, 2012 @ 6:46am

    Beautiful little game. Graphics were perfect for it IMO.

    dukope says ...
    Apr 30, 2012 @ 7:40am

    Great graphics, controls, & audio. Nice work.

    toadd-y says ...
    Apr 30, 2012 @ 1:37pm

    I love challenging games and to me, a lake of difficulty. But, your game is soooo cute and it was fun to play!

    vigrid says ...
    Apr 30, 2012 @ 7:20pm

    Very coherent graphics, and nice level design. It would be nice to have some kind of an indicator that would show how many wing flaps are left. the Music is fun :)

    angrygeometry says ...
    Apr 30, 2012 @ 8:21pm

    this is lovely, managed 96% of the fruit. would be great on a phone. nice job!

    jeffz says ...
    May 1, 2012 @ 1:09pm

    would have liked to see something closer to the theme, still cool though.

    Datamosh says ...
    May 1, 2012 @ 6:09pm

    Fun game! Kind of easy, but just because as not having a visible score, I didn't care too much about getting all the fruits. There was this "jump to jump" platform, in which you have to follow certain rythim to reach it... was challenging, I liked that one! Oh, and the visuals are a unique pixelart variant, really nice.

    Ishisoft says ...
    May 1, 2012 @ 8:38pm

    Cute little game. I liked the jumping mechanic, there's some depth in there with timing the four flaps correctly. Could have done with more of an ending though :)

    piterlouis says ...
    May 1, 2012 @ 9:49pm

    It's perfect for iPhone app. Good simple game!

    ratboy2713 says ...
    May 2, 2012 @ 2:37pm

    Nice, simple little game, though the platforms aren't angled, and those are what make up the island, so it isn't really angle island.

    azurenimbus says ...
    May 3, 2012 @ 3:06am

    Very nice, very solid game. Loved the angularness.

    blob says ...
    May 4, 2012 @ 9:35pm

    Cute game, where's the rocket launcher ?

    CappaGames says ...
    May 5, 2012 @ 12:40am

    Cool art style.

    Pierrec says ...
    May 5, 2012 @ 11:07am

    I love the graphics!

    Maple says ...
    May 5, 2012 @ 11:19am

    Mmm, a nice 'feel good' game. The simple music track was catchy and effective, and fitted the graphics.

    fruitfly says ...
    May 5, 2012 @ 1:44pm

    lovely game!

    kibertoad says ...
    May 5, 2012 @ 4:51pm

    Very stylish graphics, fun gameplay.

    MrBarnslig says ...
    May 5, 2012 @ 6:29pm

    This is the perfect 48h game. Simple and fun, completely polished from beginning to end. Awesome work. I like the music, reminds me of old gameboy games. And for some reason, the SWOOOOOOSH areas were extra fun, felt like a nice end cap on each little "stage"

    marudziik says ...
    May 7, 2012 @ 8:51am

    Very nice game, although I couldn't figure why sometimes I can flap three, sometimes four times when not in 'windy' areas. It's a fun, great game, and the music is especially awesome.

    Sodaware says ...
    May 7, 2012 @ 9:17pm

    I really like the music and graphics. Gameplay is fun, and the central mechanic is easy to pick up. The ending was a little abrupt, but otherwise a solid game :)

    Hume says ...
    May 8, 2012 @ 1:41am

    I liked this. Reminded me of the island levels from Wonder Boy. (That's Japanese for "Adventure Island")

    I didn't actually figure out that the fruit enabled the wind until about three islands in. At that point, I started to wonder about something, and I'm still wondering. I don't think it's possible to finish the game without dying. Is it?

    Anyway, this is definitely ripe for an iOS port, as Mike the robotophile indicated.

    DoktorAce says ...
    May 9, 2012 @ 10:38am

    Cute! I loved the bird!

    Sestren says ...
    May 10, 2012 @ 4:43am

    Despite the lack of an interface to explain everything, I found it was still relatively straight-forward figuring everything out the hard way. I was only a couple levels in when I made the connection between the wind and the fruit. The graphical style is very cool and the gameplay is smooth and straightforward.

    heuermh says ...
    May 10, 2012 @ 5:58am

    Woo hoo! Got stuck in one area for a while, but after a lot of swears I got by. Good length game for LD.

    May 10, 2012 @ 8:39pm

    What a lovely platformer. I love the visual aesthetic and the controls are tight.

    Thotep says ...
    May 11, 2012 @ 7:11am

    It's fun, but just for a while. Gets old pretty fast.

    Krisjet says ...
    May 11, 2012 @ 2:54pm

    I like it a lot. Surprisingly cool gameplay when you are limited to 4 flaps. I like the graphics style too, overall very nice entry. 100% in about 4 minutes :D

    KevinWorkman says ...
    May 12, 2012 @ 4:49am

    This is really cute. Some variety, maybe some enemies, along with some more puzzle-like aspects would take this game to the next level.

    scgrn says ...
    May 13, 2012 @ 7:27am

    Great visual style, mechanics, visual style, and audio.
    Tons of fun to play, with a great visual style.

    This game fires on all cylinders, and also has a great visual style! The only thing lacking is theme.

    ghRibacki says ...
    May 13, 2012 @ 2:50pm

    Nice game, but took me a while to understand that I needed to get the fruits so I could keep going on to the next group of island... The idea of diagonals on everything is interesting and the music is nice. Cute bird!
    Good work! =)

    BenW says ...
    May 13, 2012 @ 7:33pm

    Definitely has a tiny wings vibe to it.

    Zelen3d says ...
    May 13, 2012 @ 7:53pm

    Great game. I enjoyed playing this so much. changing the colors and style of the tiles every few isles would add a sense of accomplishment.

    tomhunt says ...
    May 13, 2012 @ 7:56pm

    Neat concept. Nice, consistent graphical style. Audio fits with the graphics. Game fits with the theme. Nicely done!

    tomhunt says ...
    May 13, 2012 @ 7:56pm

    Nicely done!

    Valeour says ...
    May 13, 2012 @ 10:25pm

    Very cute and fun. :D

    DWallin says ...
    May 14, 2012 @ 12:15am

    I liked this game although a connection to the theme was tenuous at best.

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