Ludum Dare 23
April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
Scorched Earth - Jungorend - 48 Hour Compo Entry
Created in Java with LWJGL and Slick-Util. Uses some code from the LWJGL documentation to create the window.
Two people play this game on the same computer, the goal is to destroy all the opponent's pieces. Factories make new pieces, but you make impassable terrain for each unit you create!
This was a fun first Ludum Dare! :D
The goal of the game is to destroy all the enemies.
Each side takes turns moving their pieces and making new ones, with the spacebar to switch turns.
To play, arrow keys to move. Z to select a unit, or a factory, and then press Z again at the location you want them to move to/destroy. Soldiers can move up to 3 spaces either vertically or horizontally, but not both.
Destroyed Terrain is impassable, and can be used to decide where troops must go, but you can only destroy terrain that you own. Destroying terrain is how you make new pieces from the factory. To do so, select the factory, then select anywhere you own.
Also, due to time, Roads and Mountains are functionally identical to Grass. No change in how much you can move.
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