Ludum Dare 23
April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
Gravity Sucks [WEB] - Nocturne - 48 Hour Compo Entry
This game is my first ever entry into a Ludum Dare competition and, although it was a stressful 48 hours, I have had a lot of fun making it! The game itself is a simple arcade platform game, with a 360Ãƒï¿½Ã‚Âº gravity engine.
The idea is that you jump from tiny world to tiny world and collect all the stars! Simple? NO! There are monsters to avoid, planets that move (and even explode!) and you have a limited battery life for jumping (did I mention you are a robot?).
The levels are procedurally generated and will get steadily tougher as you progress with more movement and enemies, as well as greater spaces between worlds!
I hope you all enjoy playing this simple game, as I have certainly enjoyed making it! My only regret is that I couldn't pack more into it, but I'll keep working on it after all the voting is done anyway!
Thanks for playing!
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