Ludum Dare 23
April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
Mr Cool - Rialgar - 48 Hour Compo Entry
Play a Snowman in a fast plattformer, avoid fire trolls, open doors with keys
Tested with FF, IE9, Chrome, Opera
Best with Chrome or Opera
IE9 tends to lag and has no sound
Safari lags heavily under windows, no idea of Mac, though
View Rialgar's journal. | View all entries by Rialgar
Ratings
| #457 | Audio | 2.42 |
| #511 | Innovation | 2.75 |
| #520 | Humor | 2.07 |
| #531 | Fun | 2.64 |
| #585 | Graphics | 2.60 |
| #657 | Overall | 2.63 |
| #670 | Theme | 2.52 |
| #727 | Mood | 2.18 |
| #777 | Coolness | 39% |
Comments
This is a surprisingly neat little entry; the platforming is genuinely fun to play, even if the controls are a little on the sensitive side. You managed to keep basic platforming interesting for an extended period of time, which is a good achievement.
I like the idea and look of this but it's basically to buggy to be fun (controls and player placement).
If you add a bit of vertical acceleration, as in you don't start falling due to gravity the minute you stop jumping, it would be a lot more intuitive to play. As is, you've got some interesting levels and a cool visual aesthetic going!
Well, there is a glitch when the game lags, which tends to happen under firefox or with many tabs open in generall
Fun.
I've only got a couple of complaints: the music gets a little repetitive, and the fire enemies melt you at a longer distance than you'd usually expect (maybe they need a glow or something to show the danger zone better?)
I like the round levels, very cool to traverse. For a game that depends to much on accurate jumps, the controls are a little sluggish, to the point that it interferes with play a good bit.
It's kind of difficult to control, but looks good and it's fun.
i'm uh, well, it didn't really work on my browser. it felt incredibly glitchy, and like there was some sort of lag? i'm not sure, it's hard to describe, but basically i got stuck inside the platforms and the level would restart, and instead it was as if the doors weren't there. i just hit left/right at the start of the few levels and ended up finishing the game. i'm using opera if that helps. shame as i'm sure the game probably works and this error is on my end.
The game was quite fun, and the "puzzles" were pretty cool too. I like how the whole world in round too; that's pretty unique.
However the fun is degraded by terrible enemy collision (the bounding box must be double their width), and touchy controls. Also, the game does lag a bit.
Cool graphics style, but doesn't work that well on my broswer unfortunately (lags). The spherical platforms aren't good for precise jumping. :-|
I love the round world level idea. Didn't experience any lag or bugs (using Opera) though as mentioned, the firetrolls seem to hit you from pretty far away D:
Jump mechanic could probably be better, my finger kind of hurts now from rapidly hitting up =P
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Love the "round" aspect of this platformer.