Ludum Dare 23
April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
Hamster Damn - Valandre - 48 Hour Compo Entry
I did it !
Have fun with my game ;)
View Valandre's journal. | View all entries by Valandre
Ratings
![]() | Coolness | 50% |
| #132 | Graphics | 3.70 |
| #153 | Innovation | 3.53 |
| #252 | Fun | 3.15 |
| #280 | Overall | 3.23 |
| #314 | Theme | 3.25 |
| #326 | Humor | 2.44 |
| #396 | Mood | 2.73 |
| #565 | Audio | 2.13 |
Comments
I didn't have a clue at first, but once i realised what to do, it was fun! :)
Very slick for 48 hours. I like it a lot, when I understood that I had to run up there and "feed" the sun the concept made a whole lot more sense too. Throw some other objects in there and you can have your self a very addictive little game!
Before reading the comments I wonder what I had to do. But after that I agree that the idea is cool and could easily be enhanced :) Your visuals are good an the game works like a charme. Congratulations :)
Nice game, at first I thought I was just randomly collecting coins. It's only by reading a comment I understood the concept. Really cool concept!
I had fun playing this game :) I would love to see it improved !
It was fun and addictive once I realized what to do. I like that you can extend the daylight by jumping to the sun. It gives the game enough depth to make me want to retry and beat my score. The art was polished too. A job well done for a weekend.
With difficulty levels, music, more collectibles, etc you could have a marketable game.
Great looking game, and pretty fun too!
Now it just needs that extra something that makes games addictive!
...are cycloptic afraid of the dark?
Very nice! A simple idea solidly implemented. It kept me engaged for the whole round, which is pretty impressive.
Easy to pick up and play.
I like the control over the jump height and graphics are nice.
It could be improved with enemies or spikes and the ability to jump down.
Great little game, this has potential to be one of those notoriously addictive Flash games like Winterbells.
Good idea, most people made a game that takes place AROUND a tiny round planet, and not INSIDE of it. But I think the level was too random, maybe the same concept would have worked better with level-to-level gameplay taking place inside a single 360-degree planet that doesn't change when you go full-circle, instead of "infinite" gameplay with a single level.
Congrats for your game! I also didn't find out what I had to actually do the first time I tried, but then I read the instructions once again and got the hang of it!
Man, that was fun. Took me a moment to realize that the world isn't REALLY a circle, and is generated as you move into it. I really liked that.
Sound is really -really- loud though.
I find something very striking about how this looks. would love to see it expanded.
Cute idea, the game felt a bit jerky though. Sometimes the jump wouldn't register.
Feeding the sun is a neat addon, the day/night cycle is well done.
Very clever and enjoyable, nice job. Sound was a bit too loud though!
Great start, and it would be more addicting if it got faster or had enemies or something. Really well polished for 48 hours!
Fun game, i like the mechanic. The jump does feel a little slow though.
a great game :)
there is a lack of content but the overall game is well polished :)
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Lol very funny idea, simply and yet its very nice to play. Try to add some music and more challenge. Congrats