Ludum Dare 23
April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
Space Cabin - trylle - Jam Entry
Plot: You're stuck on a tiny floating island and you've finally grown tired of it. Find a way home any way you can!
Features: 2.5D adventure game with text parser and timber chopping action.
How to play: Press enter to bring up the text parser (or just start typing), arrows to move around and shift to attack.
Unfortunately, no sound/music made it into the jam entry due to time constraints. Planning on fixing this for a later release.
Just a disclaimer: this game is actually completable. You will get an ending screen, even though I completely forgot doing a title screen. :)
Written in C++ using Boost, Bullet and custom framework.
Artwork made in Blender, Inkscape and Gimp.
Requirements: Windows Vista/7, Direct3D 11 compatible GPU (Sorry about the crazy requirements, also hoping to fix this later).
Included CRT with zip (no more msvcp100.dll missing errors).
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