Ludum Dare 23
April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
Tiny Galaxy - Robert Swan - 48 Hour Compo Entry
v_00 is the original entry uploaded before the competition deadline.
v_02 adds restarting after death - no more permadeath! This was finished after the competition but includes a minor gameplay change that makes the game much more enjoyable.
A bright cube based game with platformer and puzzle solving elements. A bit like Zelda! The goal it to find the 6 hidden artifacts for everlasting happiness by exploring the other tiny worlds... use your computer terminal to gain the power to steer your tiny homeworld around!
Windows only. No installer required. There is no audio. To play unzip and then run latest\exe_client.exe
WASD to move and steer your homeworld and SPACE to jump.
Left mouse button to interact - usually when close to the object.
Keys can be remapped and mouse invert changed in the menus.
For anyone stuck on finding the next item or artifact take a look at the SPOILER sheets above!
Bugfix Changes for v_01:
Bugfix - now you can't use the teleporter pads until you've found the teleporter (!)
Bugfix - graphics anomalies that occasionally appear at edges of worlds gone
Bugfix - very rare getting stuck when falling out the bottom of the world fixed
Gameplay change - fixed sequence break artifact collection on one of the asteroids
Gameplay change - renamed one world from "grass" to "prison"
Bugfix Changes for v_02:
Gameplay change - removed permandeath based on feedback below.
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