Ludum Dare 23
April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
Pixel MMO - Daniel - 48 Hour Compo Entry
So I decided to participate in my first Ludum Dare competition this weekend. I have never made a game before, so this was an interesting adventure and I learned quite a bit; so I am pleased. I have heard before that the first game a person makes should be an MMO, and that makes a lot of sense really. So I made an MMO!
The client was made with the following dependencies:
-Twitter's Bootstrap CSS library
-Tomas Pettersson's sfxr
And on the server, I used:
-Ryan Dahl's node.js server
-TJ Holowaychuk's Express plugin for node.js
-Guillermo Rauch's Socket.IO plugin for node.js
-Tom Gallacher's gzippo plugin for node.js
-Ben Smawfield's Sanitizer plugin for node.js
Thanks to all the above people!
In the game, you play as a single coloured pixel in a small 2D world. Your goal as a pixel is simply to kill players of colours other than your own. In addition to this core Player-vs-Player mechanic, the game features real-time world chat so that you may taunt your opponents!
I hope the game's server does not catch fire while I sleep.
Good night, tiny world.
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