Ludum Dare 23
April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
Flip - Kom - 48 Hour Compo Entry
So it's not really a game, and more of an interactive scene. Couldn't come up with anything that sounded particularly good or feasible, gameplay-wise. So I went with a concept for a little bit and stopped.
It's pretty simple, use the arrow keys to rotate and flip the scene. The disc has more than two sides. Maybe someone will find it interesting.
I hope dropbox is an adequate host for these.
Also I'll probably need to look into compiling for other platforms, since this doesn't really use anything necessarily windows-specific.
View Kom's journal. | View all entries by Kom
Ratings
![]() | Coolness | 64% |
| #155 | Graphics | 3.60 |
| #309 | Innovation | 3.20 |
| #318 | Mood | 2.87 |
| #685 | Overall | 2.56 |
| #705 | Theme | 2.45 |
| #729 | Humor | 1.58 |
| #748 | Audio | 1.25 |
| #825 | Fun | 1.91 |
Comments
It may not really be a game, but it is a toy and it was fun to play with.
Not much gameplay to it, but there sure is alot of potential here!
This is the game I wanted to make, but I'm glad I didn't, because you did a better job of it than I would have...despite what you say about it not being a game.
I think you could make a platformer out of it. In fact, I think YOU SHOULD make a platformer out of it. Or, whatever more creative idea you come up with.
I'd love to see what more you could do with this.
The spinning feeling is so cool I laughed!
Even if it's not a game as you said, I spent several minutes on it, trying to face a single side of the coin world for the longest time, and guess what, I had fun!
Good little distraction. Pretty and interesting to flip around. Kind of hypnotic. Good concept with it and really captured the theme well too!
Great concept, it's a shame you couldn't make it into a game.
Hey, that was a pretty cool 'demo'!
Now you just have to think of a game to put it into ;)
Hah, reminds me of something a stage magician might do. Now you see it, now you don't!
It's not a game, but it was fun to play with for a little bit, and kind of amusing as well.
Some definite potential here. A mechanic in search of a game. Makes me think of http://www.youtube.com/watch?v=GhBoY6s-Fhw a bit.
wtf... Its super cool though. VERY seamless. It would be cool if there were some game play though.
Wow, very nice looking demo here. It's an enjoyable toy, certainly. :)
Quite interesting, and I loved the way you executed this idea! The side with the spazzy objects was weird, though.
Wow! These graphics really do set the mood. Less is more. Kudos!
I really like the graphics, especially the swaying grass (?) . Sad that there's no game in it!
This idea of hiding scenery changes behind perspectives reminds me of Mondo Medicals, which did some cool "illogical" puzzles with perspective. I really liked the flips, and there's something really visceral about rotating a 3D object and having it reveal more sides than are logically available. I would enjoy seeing this turned into a first person exploration-type game. A series of Noctis-like worlds where this was possible would be rewarding by themselves, with no other mechanics.
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I like the way world changes when you flip it. Nice work, especially graphics)