Ludum Dare 23
April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
Tiny World Racer - Kinokochan - Jam Entry
Race around the rings of Tiny Planet!
note: i made this in VS express, so you may need the vs redistributable installed to run it.
Jade: code & design
Kinoko: art & design
Abrisene: music [credited as Presage in game - i forgot he's going by Abrisene now and i don't have time to resubmit]
This game supports LAN multiplayer - see Readme included in the zip for details.
The game will track your laps and position, and prompt you to reset when you drift off of the track.
The track is algorithmically generated, so if you don't like the shape you're given, feel free to load it up again for a new variation.
This game also features configurable controls, so you can play using a controller or joystick too!
Please report any bugs/feedback to us either here or at our journal entries. Winning is strongly encouraged! :)
- the detection of who is in the lead / who wins doesn't seem to work right. It tells multiple people they've won.
- There is a tendency for the car to fall through particularly steep ramps.
- We've also noticed on network clients, a stack of phantom racers can build up at the start line between rounds, which can cause slowdown.
- The chat shows up in the top of the screen in the lobby, which overlaps the server start button.
Get the latest version here:
---> http://www.alchemyprodigy.net/worldrace.php <---
- Jade & Kinoko
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