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Ludum Dare 26 — April 26th-29th Weekend — Theme: Minimalism

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    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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    Survive Attack - GIB3D - 48 Hour Compo Entry

    It is meant to be a survival game based on a 16x3x16 chunk. You have limited space and you must make a farm, eat and protect the farm to stay alive.

    At the moment there is only simple farming. There is no way to get more crop yet. There are also no enemies to protect your farm from.

    View GIB3D's journal. | View all entries by GIB3D

    Ratings

    #276Graphics3.23
    #664Theme2.54
    #697Overall2.54
    #756Fun2.15
    #792Innovation2.08
    #850Mood1.67
    #1074Coolness14%

    Comments

    and_haav says ...
    Apr 22, 2012 @ 11:23am

    looks like minecraft

    GIB3D says ...
    Apr 22, 2012 @ 12:35pm

    The inspiration for the game came from many places, but yea the terrain generator I made was based on the minecraft terrain generator. Although mine is a bit buggier.

    Apr 23, 2012 @ 6:02am

    I like it, definitely see where you got inspiration-

    robcozzens says ...
    Apr 25, 2012 @ 8:53pm

    Cool. You have a good start to a farming game there.
    I like that you mention your inspiration too.
    Using the mouse for both the camera and pressing buttons feels odd.

    GIB3D says ...
    Apr 26, 2012 @ 3:13am

    Updated it:
    Added: Scrollable item list (there's only 3 possible items though)

    Added: Hotbar. Assign items by selecting them then doing Ctrl + (0-9)

    Changed: The mouse controls the drection you place/remove the block

    Changed: The keyboard no longer rotates the player

    Fixed: Player was able to place blocks outside the bounds on the Z axis

    Note: You can place any placeable (not a word?) block in mid-air, including the crop which is kind of weird

    GIB3D says ...
    Apr 26, 2012 @ 3:18am

    Haha, made a mistake, I said something wrong. The keyboard does rotate the camera but only when holding shift.

    PabloAM says ...
    Apr 26, 2012 @ 7:33pm

    Good graphics, but the controlls works a bit bad (I think).


    Good job.

    Madball says ...
    May 6, 2012 @ 9:13am

    I like shadow/blur effects. But it lacks gameplay.

    GIB3D says ...
    May 7, 2012 @ 1:30pm

    The reason it lacks gameplay is because I spent most of the time trying to wrap my head around how I to place/remove/use all these different items with my unfinished terrain generator. I hadn't tried to make a full-on terrarian crafting system before either so that took my quite a bit of time. I was also using the Pro Trial which I'm out of now so even if I did continue with this, it'd look so ugly that'd you'd wanna tear your eyes out with a hot spoon.

    Thotep says ...
    May 11, 2012 @ 9:07pm

    Nice graphics, sadly there's almost no game here.

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