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    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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    Greed Wars - IgnatusZuk - Jam Entry

    Finally got a playable version to present to you.

    Fight on tiny planets for territory. Build defences, recruit army and be the last faction standing.

    View IgnatusZuk's journal. | View all entries by IgnatusZuk

    Ratings

    Coolness100%
    Fun(Jam)4.03
    Theme(Jam)4.25
    #4Overall(Jam)4.18
    #28Innovation(Jam)3.72
    #43Audio(Jam)3.57
    #45Graphics(Jam)4.06
    #47Mood(Jam)3.41
    #114Humor(Jam)2.47

    Comments

    Zythiku says ...
    Apr 24, 2012 @ 4:54am

    Awesome Game! Wish there was multiplayer to go against some human players since the ai stopped building anything useful after a while.

    sevenupsucks says ...
    Apr 24, 2012 @ 4:55am

    This is a nice concept. I like it.

    runsintowalls says ...
    Apr 24, 2012 @ 4:57am

    Super fun. You could add so much to this. I love it.

    youdonotexist says ...
    Apr 24, 2012 @ 5:00am

    Perfectly executed. Make me an online multiplayer version of this, please!

    My only criticism is that the rocket and machine gun turrets didn't seem to be shooting ammo (but they were causing damage).

    graytest says ...
    Apr 24, 2012 @ 5:02am

    Great idea. Unfortunately not much of a challenge. Could be a lot of fun though with a bit more time.

    Apr 24, 2012 @ 5:04am

    Oh man, this game is brilliant! Had to play through all 4 factions.
    Just love the simple mechanics. I found building lots of Mine's early, and then just holding out for factories was a good strategy.

    This game is *begging* for multiplayer!

    Apr 24, 2012 @ 5:04am

    It's kind of like how Gamedev Story + Tower Defense + Space Colonies + Pie Charts would be! ^_^ It's quite fun to watch your little men conquering the planet, but I did find it a little too easy to get into an unwinnable state and maybe I missed a trick, but I didn't really understand how the resource gathering was happening. Overall, vey cute! Cheers!

    Julian Ceipek says ...
    Apr 24, 2012 @ 5:13am

    Really cool concept, artwork, music, and SFX. I agree with Zythiku that multiplayer would be a great addition to this (or simply better AI -- I thought it was a bit easy). The game looks very polished overall, but it would be great if the building types had explanations associated with them and the buildings to be placed had a visual indication associated with when they could be built (maybe a red tint?).

    seigenblues says ...
    Apr 24, 2012 @ 5:39am

    awesome!

    Bei says ...
    Apr 24, 2012 @ 8:01am

    Amazing game!

    Apr 24, 2012 @ 12:21pm

    AWESOME GAME!

    IgnatusZuk says ...
    Apr 24, 2012 @ 1:44pm

    Thanks everyone! AI is a bit on the easy side yeah, it's done with "Random this, Random that", I had rushed it quite a bit at the end, Multiplayer would actually be a nice feature "IF" I decide to refine the game! Many thanks again :B

    Apr 24, 2012 @ 3:35pm

    Loved the visualization of the land you concurred :3

    lasseastrup says ...
    Apr 24, 2012 @ 3:35pm

    Wow, that was good. Feels very complete, and I actually played it through twice. It's not that hard though - the AI doesn't really build anything but that's just a small thing. GREAT job :)

    TSJ666 says ...
    Apr 24, 2012 @ 3:41pm

    I really liked this game. It is quite challenging, but I was able to finish it in 5 mins. Great idea! I'd also love to see a multiplayer version out.

    Daniel says ...
    Apr 24, 2012 @ 3:44pm

    Great game! Not very challenging, but really good :)

    bytegrove says ...
    Apr 24, 2012 @ 5:52pm

    What a cool concept, it certainly has great potential should you decide to expand it. Nice work!

    BubuIIC says ...
    Apr 24, 2012 @ 10:10pm

    Perfect! I love tower defense games, brilliant idea, really nice game.

    Cake&Code says ...
    Apr 26, 2012 @ 2:29am

    Top marks! This game is fun to play, knows what it's doing and does it right, and makes me feel like I'm learning from my losses. Brilliant game and well-executed.

    netguy204 says ...
    Apr 30, 2012 @ 12:00am

    Fantastic game! Graphics were excellently done as was the audio. I really like your concept.

    Darn fun!

    geekygenius says ...
    Apr 30, 2012 @ 12:13am

    WOW. This was alot of fun to play. I bookmarked the web version :3

    Moth says ...
    Apr 30, 2012 @ 1:37am

    I would really love to see you decide to refine this further! It's absolutely amazing- I sat through several rounds, it really hooked me. I think multiplayer would definitely be a fantastic addition, I think people would really dig this game if it were released with it.

    Beautiful pixel work, great music and superb execution of soundly designed game mechanics. I love the necessity of map awareness- it is also quite scary when someone beats you to building factories and you are pretty much required to divert your resources into rushing your own factory because of it. It's great when you turn an enemy's advance around when they manage to snowball a bit in the beginning.

    crazyheckman says ...
    Apr 30, 2012 @ 1:55am

    Super awesome, my favorite game of Ludum Dare so far. Really fast cool strategy game.

    IgnatusZuk says ...
    Apr 30, 2012 @ 3:15am

    Such possitive feedback! Thanks guys it means a lot personally, and also to actually expanding on this into a larger project.

    ratking says ...
    May 1, 2012 @ 1:06pm

    Sometimes annoying audio (shooting), but the rest is just teh awesome!

    Danik says ...
    May 1, 2012 @ 1:24pm

    I love this game. Clever concept and very well executed!
    I agree that this game would work well with multiplayer. I think owning ground should give some kind of advantage to make it more strategic, perhaps if you couldn't build two mines within a certain distance of each other.

    Now I have this game idea in my mind, combining this game with the space command and platformer elements from my entry, that would be really cool. Imagine if you could send up satellites that could attack the enemy from above and stuff. Maybe even send ships to colonize new planets. :D

    johanp says ...
    May 1, 2012 @ 3:18pm

    Very very well done. Lots of congrats! Everything worked without a glitch and was very fun! Extra kudos for allowing the player to set the start sizes.

    RĂ©mi says ...
    May 1, 2012 @ 3:46pm

    Wow! Nice concept and really great execution! I would like a multiplayer or the possibility to invade other planets (with spaceships?)

    May 1, 2012 @ 4:32pm

    Wow, what an awesome game. I love the RTS genre and this was just so much fun. I would love to see this built up into a full product.

    jlauener says ...
    May 1, 2012 @ 7:11pm

    Nice game guys!

    Shifty says ...
    May 1, 2012 @ 10:54pm

    Really good game! Innovative concept and cool arts! I like it! I was going to say that a bit of balancing would have make the game better but you let the player set the difficulty at the beginning of the game so my comment will be to force the player into a pre-set game and then allow him to set the difficulty. It is certainly a question of taste but I prefer being guided into a game, especially when I'm asked to rate the game :) Good job!

    gregdevice says ...
    May 2, 2012 @ 6:01pm

    Loved it! Fun to play, just wanted more stuff to build and a harder enemy. Nice job!

    Patacorow says ...
    May 4, 2012 @ 3:31pm

    Amazing! I want multiplayer!

    kddekadenz says ...
    May 4, 2012 @ 4:06pm

    Criticism:
    - Bad balance. I just build a barrack at the beginning and won without doing anything else.
    - not very innovative, the basic principe can be found in a lot of games

    artefon says ...
    May 4, 2012 @ 6:23pm

    Nothing to say! Awesome game!!

    Tifu says ...
    May 4, 2012 @ 8:38pm

    Would be awesome if it wasn't so easy, I was having to put limitations on myself to try and get a challenge ("ok... this time: barracks are forbidden!") Great idea and execution aside from the difficulty though :D - the coloured segments growing as you expand your area is a real nice touch.

    dagothig says ...
    May 4, 2012 @ 8:44pm

    Very fun game! A little buggy when trying to do games after the first one (the menu was acting weirdly) but otherwise a lot of potential to become a truly great game

    KevinWorkman says ...
    May 4, 2012 @ 10:27pm

    This is a great little game, and it's an awesome start to what could be a big final version. Well done.

    Kvisle says ...
    May 4, 2012 @ 11:05pm

    This was incredible.

    jerombd says ...
    May 5, 2012 @ 11:16am

    Brilliant TD game! The graphics are great.
    Too bad the machine gun and canon don't shoot ammo: please, update this gale with flying rockets and more explosions ;)

    gritfish says ...
    May 6, 2012 @ 2:07am

    Really could have use some explanation of what the buildings did, how to take down towers, etc. Otherwise a fantastic "endless war" game. Having to constantly fight on two fronts was great fun.

    bompo says ...
    May 10, 2012 @ 6:42pm

    This is really awesome! Hope you guys make a post comp multiplayer version!!

    Krisjet says ...
    May 10, 2012 @ 8:24pm

    Very, very good entry. I like it a lot, and I certainly see myself coming back to this one. Great job!

    Dr.Pingu says ...
    May 11, 2012 @ 2:32pm

    Great game !

    With an overview it will be perfect. Multiplayer ? ^^

    Good job guys !

    Datw says ...
    May 14, 2012 @ 1:00am

    Great Game! RTS finnaly!

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