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Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
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    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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    Tiny Galaxy - devince - 48 Hour Compo Entry

    Arcade action survival game in a tiny galaxy.
    Create bridge between planets and score!
    Beware the meteor...

    Java 1.6 application.

    Web version in HTML5 available.
    1 bug in this version: Music does not loop really well.
    The web version is exactly the same than the java one in term of gameplay (no enhancement), I just did technical code to make it works.


    1 bug fixed after the end, to get the original jar submited: https://github.com/downloads/vcarluer/LudumDare23/tinygalaxy.jar

    Full game available:
    Chrome web store: https://chrome.google.com/webstore/detail/flaoihniamiafhpelmdmiccjdlapanaa?utm_source=plus
    Direct game site: http://vcarluer.github.com/tinygalaxy/

    View devince's journal. | View all entries by devince

    Ratings

    #20Theme4.16
    #26Innovation4.11
    #204Overall3.37
    #214Fun3.21
    #252Mood3.00
    #269Audio2.88
    #333Humor2.42
    #394Graphics2.95
    #874Coolness32%

    Comments

    totorotonio says ...
    Apr 23, 2012 @ 9:42pm

    it's like a pacman were you build you're own track.
    i like the way you picture the cloud...

    totorotonio says ...
    Apr 23, 2012 @ 9:52pm

    the gameplay is really cool hard to master but i will definetively like a game more devellop with this base

    Hume says ...
    Apr 23, 2012 @ 11:16pm

    This was great. I explored for a while, killed some beasties with my blocks, had a good time. 44 points.

    mailman105 says ...
    Apr 23, 2012 @ 11:36pm

    Great job! It's a cool concept.

    devince says ...
    Apr 23, 2012 @ 11:44pm

    Totorotonio: I've plenty of ideas to make it better :D

    Thank you mailman105.

    Hume if you had 44 points you were level 5, it is the second tier of the game which becomes a little bit harder ^^ In fact it is where it starts to become more arcade. I certainly will implement level selection in final game if I continue it.

    devince says ...
    Apr 23, 2012 @ 11:45pm

    And don't hesitate to post your high score!

    Hazard says ...
    Apr 24, 2012 @ 12:48am

    Very nice gameplay idea! Fun to play. Enemies sometimes spawning right on top/in front of you are a bit annonying, though. 68 Points here.

    ThatSnail says ...
    Apr 24, 2012 @ 1:18am

    WOW that is a neat concept. Props.

    Thinking the game would be nice with some enemies that actively chase you and also more meteors and also more enemies, yeah.

    Music is catchy.

    Tifu says ...
    Apr 24, 2012 @ 10:19am

    Downloaded, extracted files... I have no idea how to start the game :P I do apparently have java 1.6 installed

    devince says ...
    Apr 24, 2012 @ 12:05pm

    In console: java -jar tinygalaxy-1.1.jar

    devince says ...
    Apr 24, 2012 @ 1:57pm

    If you installed a software like winrar it may have reassociated jar file with it. So you need to launch java -jar on file manually.

    Tifu says ...
    Apr 24, 2012 @ 9:17pm

    Ah, that was it, the file had been renamed while saving it! Never encountered that before.
    Fun game! I got 54 points, I think I got more than that on another try, but I pressed H thinking it would pause the game but apparently not D=

    KevinWorkman says ...
    Apr 25, 2012 @ 11:33pm

    I have a stupid question, but if you had a Java program, why not simply convert it into an applet and/or webstart instead of redoing it in html 5?

    devince says ...
    Apr 25, 2012 @ 11:47pm

    Because I wanted to train on this conversion with the development library I used: libgdx.
    I didn't redo it, it uses GWT to convert it. But it pulled some restrictions I had to handled (about opengl 1 & 2 for example) and I was interested to know how to do it.
    Html 5 will be much more deployed than web start or applet (for example for chrome market, facebook...) and it is important for me to find a good lib to make game for it.

    daredevildave says ...
    Apr 26, 2012 @ 3:21pm

    I loved it, had fun playing despite not really figuring out if there was anything to do. I would love to see this expanded with some clearer goals

    Vilborg says ...
    Apr 26, 2012 @ 3:36pm

    Very original idea!

    devince says ...
    Apr 27, 2012 @ 7:56am

    I'm glad you liked it :D
    You are right goal is not really clear, it's a scoring game so the goal is to score... ;p I didn't give much indication on how to play (bridge creation mechanism, kill mechanism...) on purpose because I like as a player to discover how things work, but it's kinds of an old school way of doing game ^^
    It misses a good story too to be introduce into game which may give some goal indications.

    gnx says ...
    Apr 27, 2012 @ 12:36pm

    Fun idea. The graphics work well in this.

    I would've liked some a bit more concrete object. Perhaps you should have a limited amount of the bridges and then you should collect more of them?

    I also managed to box myself in with them with no way out :P

    devince says ...
    Apr 27, 2012 @ 1:30pm

    I agree for the limited amount of bridges. My first idea was to have a pool of bridges, destroyed planets and bridges give dust to build new one. A new bonus kind would have give more bridge availables.
    It could give a new gameplay like the snake game which could be fun :D I would see (and it may solve performance issue i have with Android version ;p)

    For now I have no way to prevent blocking yourself and I don't know if it is usefull to do so. 2 ways: compute blocking path and prevent user to do it... Have a new key to destroy bridge, but i wanted to keep the gameplay simple and blocking yourself can be a strategy!

    Moth says ...
    Apr 28, 2012 @ 10:12am

    Indeed a very arcade style game! I got 45 points. I was not killed by an enemy but rather a meteor that knocked out the block I was on :P

    Really fun, I enjoyed it! I like how the planets that pop into existence have atmospheres. If you do continue it I'd like to see how it turns out! :)

    JaJ says ...
    Apr 29, 2012 @ 4:58pm

    Really nice game, could be great if developed further. Reminds me of pacman and clu clu land.

    McFunkypants says ...
    Apr 30, 2012 @ 11:16pm

    Very impressing. The gameplay was ok, the graphics were ok... but the *idea* itself was very original and that's what I loved most of all. Keep up the great work!

    devince says ...
    May 2, 2012 @ 11:49am

    Thank you, you give me motivation to continue it :D
    I will try to make the gameplay more obvious when game starts because I have a lot of people telling me they do not understand what to do...

    Kyatric says ...
    May 8, 2012 @ 7:40pm

    I tried to use the "Web" link, but it returned a 404 error from Free.
    I had to play it from your website.

    Nice little game, interesting mechanics.

    devince says ...
    May 10, 2012 @ 10:34pm

    Ha sorry for broken link... I deleted it by error... So now the only web version available is the full one on my web site.

    Shadow says ...
    May 13, 2012 @ 4:33am

    Loved it. Good mechanics, nice music, beautiful graphics. I quite enjoyed the game. Congratulations.

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