Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #ludumdare on irc.afternet.org (Info)

Thanks for making Ludum Dare 26 AWESOME! See you in August!

Ludum Dare 26 — April 26-29th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2346 Games (Compo Only, Jam Only) | Warmup ]

[ 10 Sec Video Compilation (x3) | 260 Game Video Compilation | IndieCade Deal | Ludum Deals (Unity Deal Ends Soon!) ]


Ludum Dare 23

April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

Back to Browse Entries

Wary Forestall - ArchaiosFiniks - 48 Hour Compo Entry

This game is a bullet-hell (danmaku).
It was made using C++, with SFML, Gimp, SFXR, and MilkyTracker.

The game is in the /bin/ folder.

Controls:
Z : Shoot
X : Bombs
C : Shield
Arrows : Move

Have a great time, and don't forget to review some more games too! :)

View ArchaiosFiniks's journal. | View all entries by ArchaiosFiniks

Ratings

#1120Coolness10%

Comments

kddekadenz says ...
Apr 28, 2012 @ 4:28pm

Didn't work for me (Linux). I'em not sure about the depedencies (yes I read the readme).

robcozzens says ...
May 6, 2012 @ 12:37am

I would play it, but I'm on an iMac.

rvmook says ...
May 8, 2012 @ 8:03pm

I tried to play it, but it crashed as soon as the first enemy came in the screen. Looked promising though

gormio says ...
May 12, 2012 @ 4:56pm

The enemy ships were tiny (suits the theme, I guess:) so very hard to hit them. And they fire a lot so it got hard pretty quickly. Not surprisingly I couldn't save the world :(

I did like the simple music and the references in the texts :D

You must sign in to comment.


All posts, images, and comments are owned by their creators.

[cache: storing page]