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    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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    Berries - tlaine - 48 Hour Compo Entry

    Pwn monsters and collect berries. Yay! My first ever Ludum Dare entry.

    Tested only on Windows 7, but should work on linux/mac too. Requires java (if you don't have it, get the latest). Extract zip and double click the jar file. Check README for gameplay instructions.

    View tlaine's journal. | View all entries by tlaine

    Ratings

    Coolness50%
    #429Audio2.48
    #674Humor1.74
    #732Mood2.17
    #810Fun1.96
    #847Overall2.11
    #862Graphics1.81
    #864Innovation1.85
    #866Theme1.85

    Comments

    Nickardson says ...
    Apr 23, 2012 @ 4:48am

    I don't really see how this is related to Tiny World, congratulations on your first Ludum Dare, though.

    keely says ...
    Apr 23, 2012 @ 7:16am

    Didn't run on my win7 at work. Trying again from home.

    tlaine says ...
    Apr 23, 2012 @ 12:47pm

    There may be too little graphical content to notice (as I pretty much ran out of time), but it is the world of tiny creatures, therefore "Tiny world".

    Raptor85 says ...
    Apr 23, 2012 @ 2:46pm

    no matter what i fought it always killed me before i had a chance :/

    tlaine says ...
    Apr 23, 2012 @ 3:22pm

    Aww, shucks :/ Go for the level 1 and 2 monsters at first and try to find a berry if you're low on HP. Remember to read the README for instructions. The stats menu shows your attack speed ( hits / second ). Target the enemy and keep hitting 'a' on your keyboard (must be close enough to the enemy).

    cobrajs says ...
    Apr 23, 2012 @ 11:36pm

    Interesting little ARPG. Controls were a little weird at first, but made sense once I read the README. Congratulations on your first LD!

    oldtopman says ...
    Apr 23, 2012 @ 11:40pm

    Wander around, get killed. It does work on my Slackware box though.

    Gremlin says ...
    Apr 24, 2012 @ 1:24pm

    Interesting action RPG. Not sure why "select" and "attack" are two different commands. And the character could probably move a little faster. But hey--you made a game in 48 hours!

    tlaine says ...
    Apr 24, 2012 @ 3:30pm

    Yeah. I'll try to keep the idea simple and interesting next time so I'll have more time to concentrate on gameplay. The character movement speed increase is a bit unbalanced (grows on each level up) among many other stats..

    Cosmologicon says ...
    Apr 26, 2012 @ 12:57am

    It was too easy to just avoid the monsters. You have to make it so that the players have to fight them, because we're lazy, we won't if we don't have to, even if it means we're not getting the full game experience. :)

    tlaine says ...
    Apr 26, 2012 @ 1:00pm

    Yup, I'll keep that in mind. Thanks for the feedback!

    Topaz says ...
    Apr 27, 2012 @ 9:41am

    Good work on your first entry! :)

    Shephiroth says ...
    Apr 27, 2012 @ 10:47pm

    Congratulations for first entry, good one :)

    My feedback, delete enemies when changing areas. I found very annoying getting back to a map and found 20 enemies :)

    galman says ...
    Apr 28, 2012 @ 12:32pm

    Great work for you first LD :-)
    Really nice little RPG.
    Next time try to add some more content to the game like choosing how to distribute your stats, more monster etc. Well Done!

    summaky says ...
    Apr 28, 2012 @ 1:34pm

    I wasn't able to kill any of the enemies, so I just avoided them; it is way easier this way.

    The only clue I could find that this game is related to "tiny world" is the relative size of everyone against those huge berries. A weak link, I think, but works.

    The music sounds a little Zelda-esque :-)

    schizofunky says ...
    Apr 28, 2012 @ 1:42pm

    Nice job :) the music is very catchy hehe

    kddekadenz says ...
    Apr 28, 2012 @ 4:17pm

    Did not start on Linux.

    Datamosh says ...
    May 3, 2012 @ 6:54am

    Not bad for a 48 hs. game! Needs improvements (graphics can be improved for sure), but it managed to keep me entertained. Keep working on it!

    robcozzens says ...
    May 8, 2012 @ 6:30am

    Right click to move? Interesting.

    tlaine says ...
    May 8, 2012 @ 3:08pm

    Awesome, that it entertained someone! I don't think I'll be developing this specific game further, unless I find the energy to do a whole lot of code refactoring. Had to use a whole lot of bubblegum solutions to get even this much done.
    That "left click - select" "right click - move" came from some MMOs I've been playing, I kind of liked it myself.

    xBlinkedx says ...
    May 13, 2012 @ 6:01pm

    It was okay, the controls werent the best, but I liked the idea of it and the graphics style was nice.

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