Ludum Dare 23
April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
PixDodge - whitebird - 48 Hour Compo Entry
Made with Construct 2, Photoshop and sfxr.
First game I made which I considered "done".
Instructions : click and see what happens!
View whitebird's journal. | View all entries by whitebird
Ratings
| #265 | Fun | 3.11 |
| #474 | Innovation | 2.83 |
| #657 | Overall | 2.63 |
| #731 | Audio | 1.33 |
| #757 | Mood | 2.09 |
| #795 | Humor | 1.22 |
| #821 | Graphics | 2.00 |
| #870 | Theme | 1.83 |
| #913 | Coolness | 28% |
Comments
This was VERY fun! hard ad oddly i can't stop playing. i hope you do well!
There was a huge problem for me with this game : I have a 1080p resolution on a 15" screen. I couldn't see the pixel whenever I moved it.
What a strain on the eye it was. But it is a fun concept, reminds me of my very first game for a touch device.
But I'd consider it too hard as the little dot is so hard to see. Also the movement was too fast in the beginning already, so it is hard to find yourself properly.
Would be nice to have it start at a slower pace and then get faster on time. Also it was easy to cheat like putting the dot to the farest left side and then just move out of the browsers screen. Ran to infinity.
Still congrats on your first game. Looks solid and simple. Nice work.
Good work. The world spins after playing this game :) And are you sure it doesn't have to zero the speed of particles after failing? Because the game gets harder and the score gets lower every time.
Neat idea! You may want to elaborate on your instructions, though, or maybe encourage clicking a bit more.
Very hard to see the blue dot at times, otherwise I like it!
bit easy if you stick to the extreme left but definitely the most fun game I've played so far. nice work
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Very simple game and graphics, but the real-time mouse control makes it somewhat innovative and different from any other game. Made me wanna play over and over again. Good!