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Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Theme Voting!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 1 day, 10 hours, 6 minutes, 25 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 1 day, 10 hours, 6 minutes, 26 seconds
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    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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    Freddies - berkano - 48 Hour Compo Entry

    Freddies live in the bookcase, and the babies have got lost. Help reunite them with their mother & avoid dangers on the way!

    3 levels in total. Each Freddie has a special ability which will help you complete the level. Use it wisely!

    View berkano's journal. | View all entries by berkano

    Ratings

    #303Innovation3.21
    #395Humor2.29
    #468Audio2.39
    #622Fun2.47
    #646Theme2.58
    #657Overall2.63
    #668Graphics2.42
    #732Mood2.17
    #809Coolness36%

    Comments

    Sheep says ...
    Apr 23, 2012 @ 10:00am

    Innovative game, but annoying to control.

    Apr 23, 2012 @ 10:04am

    Liked the concept and the puzzles were good - though sometimes there seems to be some luck involved in successfully solving the level? It was pretty difficult to see which character was selected - maybe it could be made more obvious and the background changed to make the characters "pop" more? Or maybe we could select the freddies directly? Also, just my personal preference, but I think I'd like the pace of gameplay a little slower, so I could plan my moves better ^_^ Cheers!

    Apr 23, 2012 @ 12:21pm

    Nice job.

    Hume says ...
    Apr 23, 2012 @ 5:28pm

    Fun, controllable, enjoyable.

    Pretty short though...I was just getting into it. I'd love to play more levels!

    oldtopman says ...
    Apr 24, 2012 @ 1:53am

    I'm not quite sure what's going on here. Not going to review since I likely don't get it.

    BubuIIC says ...
    Apr 25, 2012 @ 11:18pm

    Quite short, but nice concept. Took a few levels before I recognized the lemmings influence :-)
    These thingies are sometimes really difficult to control when bouncing against each other.

    Arkazon says ...
    Apr 26, 2012 @ 6:33pm

    Not a bad game though there was quite a lot of luck involved on the second level which I tend to think isn't a good thing in puzzle games.

    I agree with CherryNukaCola that it would be quite nice to be able to select the freddies directly with the mouse, also it would be good if the selection box was a bit more obvious.

    Apr 28, 2012 @ 1:42pm

    Good game, i like the mechanic. Downside for me was that I wasn't very good at it! Good game though

    quickfingers says ...
    Apr 28, 2012 @ 8:53pm

    Mac version didn't work. web version loaded but controls didn't respond :(

    MrEvilGuy says ...
    Apr 28, 2012 @ 8:58pm

    Haha! I Loved it! The sound effects are great! The idea is great! Everything is great! Except for the lack of levels. On the second level (the one with the yellow guy) something glitched out and the giant green enemy thing jumped up to the second level and started freaking out jumping at like 10x the speed; scary stuff.

    PsySal says ...
    Apr 28, 2012 @ 10:02pm

    Wasn't able to get this game to start, either by double-clicking the .jar or the .bat. I'm using Windows 7 home, haven't had any trouble with other java games so I'm not sure what's wrong! So I won't rate this game.

    I do like the idea of a game taking place in a bookshelf, though!

    Sanguine says ...
    Apr 29, 2012 @ 12:20pm

    Not really that difficult, but fun nonetheless :)

    evilseanbot says ...
    May 11, 2012 @ 8:01am

    Got to the the title screen, but after the first level loaded I couldn't select anything.

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