Ludum Dare 23 Warmup
Ludum Dare 23 Warmup
SameOrb - Alink - Warmup Entry
Classic match the color game, as SameGame, but with physics which allows to have special fancy orbs.
Click on them to activate. You can also push them around a bit, but it's tricky (on purpose, mostly, and easier with some). Try few levels to check the special orbs. Space to spend a life. 'R' to restart. 'N' to skip a level.
It is classic stuff but I always loved that kind of games and wanted to play safe for the warmup. I started with a basic Box2D-Haxe prototype moving a bunch of balls, mainly to test the library. Then I added the color matching to have an interaction and a goal. Since each level was the same, I introduced fancy balls for variety (and experiment with the physics parameters). After that, I needed to provide a solution when blocked, so I added lives and a tricky pusher-cursor. I like playing the result, even with its current flaws. I will probably come back to it after the LD, because many simple ideas and improvements were cut just for time reasons.
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Comments
This is a great take on a classic game. The physics cursor was a nice touch.
Thanks, glad you like it.
@gulaghad: yeah, I had many more ideas for this, but wanted to stop at the end of the weekend as a time management exercise. I will come back to it after the competition.
@Jiyko: good, I forgot to think about mouseless users. I hope that the pusher doesn't require to much precision.
@uberneen: "physics cursor", good name, I never know how to call this :)
This is incredibly fun. I actually like that you have to watch your clicks and time things right to not screw up sometimes. It never feels like the game's fault when I make a mistake.
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Nice idea and very polished.
I think you can add even more variation to levels with mechanics like screen tilting or shaking.