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Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Slaughter Ends Soon!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 6 days, 12 hours, 57 minutes, 41 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 6 days, 12 hours, 57 minutes, 42 seconds
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    Ludum Dare 22

    December 16th-19th 2011 :: Theme: Alone

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    Zombie in love must remain alone. - DiThi - Jam Entry

    Check out www.pixelements.es in some weeks, I'll upload this game as we actually designed it, hopefully. The zombie doesn't even move in this version :(

    Press space after touching a cube to grab it.

    I uploaded the source, but you don't need to modify the game, just open the .dat with blender, and remember to rename the .blend back to .dat (blender changes the extension) or open it with the executable.

    View DiThi's journal. | View all entries by DiThi

    Ratings

    Graphics(Jam)4.76
    #37Humor(Jam)2.58
    #58Overall(Jam)2.88
    #64Mood(Jam)2.33
    #82Innovation(Jam)2.35
    #83Theme(Jam)2.41
    #95Community3.21
    #116Fun(Jam)2.06
    #129Audio(Jam)1.18
    #398Coolness33%

    Comments

    Matt Rix says ...
    Dec 20, 2011 @ 4:05am

    Absolutely gorgeous looking game, I especially love the trees, but the whole thing has tons of style. Shame there isn't more of an actual game here yet, but there's a lot of potential.

    jsjwooowooo says ...
    Dec 20, 2011 @ 4:38am

    Graphics look great, throwing the boxes was a little laggy but good fun!

    zwets says ...
    Dec 20, 2011 @ 7:18am

    Wow, that looks and plays great! You should definitely keep working on this.

    DiThi says ...
    Dec 20, 2011 @ 9:23pm

    Thanks! By the way, I can't edit this, so I'll put the links of the other versions here. If you want to see something also done by us take a look to http://universodegoma.net

    In the next LD we'll participate in the compo separately instead of the jam, so we'll break the 1000 mark for sure!

    lanita says ...
    Dec 21, 2011 @ 7:18pm

    The best graphics of all presented. much potential in this game

    caranha says ...
    Dec 23, 2011 @ 2:35am

    Very beautiful Graphics! I'm looking forward to see the game completed :-)

    vubuntu says ...
    Dec 28, 2011 @ 5:35pm

    nice graphics, but not much game

    SonnyBone says ...
    Dec 28, 2011 @ 6:41pm

    Reminds me of LittleBigPlanet. The controls (Windows) are a bit awkward, and the physics can be a bit unforgiving. I spent way too much time stacking boxes to reach the flower like your picture shows... but nothing happened. The breaking bridge was a nice surprise.

    DiThi says ...
    Dec 29, 2011 @ 1:14am

    Yeah, that shot was done with the camera closer so you can see something in the thumbnail, but there's no actual game (other than throwing boxes). Here's a challenge for you: try to reach the roof! (it's a bit easier in the android version as there are more boxes)

    Rudy says ...
    Dec 31, 2011 @ 1:02pm

    Very nice graphics, but not much game in it other than technical achievement. Although visual exposition can carry the story, there isn't much going on. The mood is good I guess. Well, let's see what you can do with it.

    Make A Game says ...
    Dec 31, 2011 @ 5:09pm

    Oh man, this game looks so good.

    Jan 6, 2012 @ 8:39am

    Well, the graphics are awesome. Movement is solid.

    summaky says ...
    Jan 9, 2012 @ 8:29pm

    I tried to run this on Linux and Android, but I couldn't on neither; Linux complains about missing dependences (both 32 and 64-bit versions) and the Android version seems to start, but then it just closes (Android 2.3). What a shame, because I *really* wanted to play this game⦠:'(

    DiThi says ...
    Jan 10, 2012 @ 9:02am

    summaky, can you please tell us which dependencies are missing?

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