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    Ludum Dare 22

    December 16th-19th 2011 :: Theme: Alone

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    Frostbite - saint11 - 48 Hour Compo Entry

    A post apocalyptic soldier in a watchtower going mad on a nuclear winter, seeing things and with some serious memory problems.
    A simple platformer, maybe a little too serious and pretentious :D

    Keyboard:
    X: Jump
    C: Action/Shoots

    F4: toggles fullscreen
    Esc: Instantly quits the game


    Used GameMaker 8.1, Graphics Gale, Drumcircle, Pxtone, Sfxr, Photoshop, Paint Tool Sai and Audacity.

    For more info on me (and my studio!) check http://studiominiboss.com

    If you are in a hurry you can check out the gameplay video!

    UPDATE 12/19
    Minot bug-fixes and made the game a little easier.

    View saint11's journal. | View all entries by saint11

    Ratings

    Overall4.29
    #6Mood4.10
    #9Fun3.76
    #12Theme4.05
    #15Audio3.70
    #20Graphics4.10
    #24Community3.71
    #130Innovation3.10
    #372Humor1.73
    #483Coolness26%

    Comments

    strega says ...
    Dec 19, 2011 @ 6:46am

    Nicely done, the art is great. You set up a very good story and keep it interesting throughout the game.

    OddOneOut says ...
    Dec 20, 2011 @ 6:40pm

    Awesome game! Loved every second of it. The only thing you should fix is the link in the description http//studiominiboss.com should be http://studiominiboss.com

    saint11 says ...
    Dec 20, 2011 @ 7:00pm

    Thank you! :D I'm glad you like it!
    (and thanks for telling me about the broken link!)

    SonnyBone says ...
    Dec 24, 2011 @ 1:02am

    OH MAN THIS IS AMAZING. This is a lot like game I've been working on with the cold / freezing mechanic. The art and audio ROCKS, and the game is HUGE for 48 hours. Great job! One of my favorites!

    vubuntu says ...
    Dec 24, 2011 @ 6:43am

    Excellent!

    dr_soda says ...
    Dec 24, 2011 @ 9:44pm

    You did a really great job on this one. You really had a good handle on how to balance the difficulty and to progressively make the game more challenging as it went while still being playable. Tight controls and really nice art style too. Congratulations on a job well done!

    Veralos says ...
    Dec 26, 2011 @ 6:27am

    I'm amazed you managed to do all this in 48 hours.

    The freezing and hunger mechanics are interesting. They encourage you to keep moving and to hunt for provisions, plus they add to the atmosphere of the game, but they never become too difficult to manage.

    Overall it is a great game, one of the best I've played so far.

    QXD-me says ...
    Dec 29, 2011 @ 12:59pm

    Very good. I'm not sure why you say it might be too pretentious though, it's not at all pretentious.

    SusanTheCat says ...
    Jan 4, 2012 @ 4:10pm

    I got stuck as I was jumping up the stairs at the "crumbling floor"
    Totally awesome game

    Susan

    Tifu says ...
    Jan 4, 2012 @ 5:02pm

    Oh, that was awesome :D

    Minor bug, in that as the text seems to center itself above your head, if you read some dialogue when you are to the left of the screen, it can appear with some text missing off the side, or it did for me anyway, with some text about mines being placed. That aside, great atmosphere and gameplay!

    Canyon says ...
    Jan 9, 2012 @ 11:43am

    This is fantastic.

    Cross says ...
    Jan 12, 2012 @ 1:38pm

    I've seen the cold mechanic used somewhere before...
    *Looks out windoaw at canadian winter*

    Great job, I love the game.

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