Ludum Dare 22
December 16th-19th 2011 :: Theme: Alone
Iron Santa (world battle) - Dmitri Z - 48 Hour Compo Entry
Wow. I never thought I'd be able to animate a sprite on screen.
But, here it is, my very first end-to-end video game. It's super minimalist. And I had to learn pretty much everything this weekend (how to program in Javascript, how to use the JawsJS game framework, how to draw vector art, etc). And, obviously ran out of time.
Instructions:
Arrow keys to move.
Space to shoot.
Enter to select
Credits:
Thank you to Johnicholas for getting us all into this!
Thank you to Cat Valente for ideas and words and support!
Thank you to Sarah for the heart containers, and to the whole ME Ruby crew for a great weekend.
View Dmitri Z's journal. | View all entries by Dmitri Z
Ratings
| #43 | Humor | 3.29 |
| #382 | Fun | 2.29 |
| #488 | Innovation | 2.07 |
| #550 | Graphics | 2.00 |
| #565 | Mood | 1.70 |
| #579 | Audio | 1.09 |
| #596 | Overall | 2.07 |
| #632 | Community | 1.71 |
| #646 | Theme | 1.67 |
| #685 | Coolness | 0% |
Comments
A little bit more in the way of 'stuff to do' and 'variation' with a tiddle of music and we'd have a winner.
Nonetheless - I highly don't regret the 90 seconds of my life spent playing this twice (and maybe even a third time :P)
I would have liked to see more variation, challenge, maybe a little more of a point, moving enemies, heck, these themes present an interesting challenge. Maybe after the compo's over you could sit down and think about some interesting ways to embody and fight these enemies, I think that would be a good game right there, rather than getting behind a scanned drawing and pressing the space bar. Good luck, I hope you do well!
It lacks in game play a lot, but still it manages to be fun somehow!
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You didn't briiiiine me!